Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
IMAPAPERCLIP
Achilles
Level 26
God Stats
4W - 8L
1,679 SR
Queue Stats
55W - 111L
1,249 Elo+
Party 1
Hou Yi
Hou Yi
ezpzlmnsqz14
Hou Yi
Level 17
God Stats
10W - 22L
1,400 SR
Queue Stats
11W - 24L
1,281 Elo+
Solo
Thanatos
Thanatos
gordosexy
Thanatos
Level 27
God Stats
1W - 3L
1,315 SR
Queue Stats
180W - 226L
1,370 Elo+
Party 2
Ratatoskr
Ratatoskr
oatmilk24
Ratatoskr
Level 25
God Stats
28W - 31L
1,413 SR
Queue Stats
145W - 215L
1,333 Elo+
Party 2
Team Averages
Level 23
1,461 SR
1,347 Elo+

VS

Team Averages
Level 18
1,586 SR
1,478 Elo+
Ares
Ares
Arisocrates01
Ares
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 14L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
BOOOM3869
Tsukuyomi
Level 20
God Stats
8W - 3L
1,794 SR
Queue Stats
50W - 39L
1,365 Elo+
Solo
Apollo
Apollo
El_nawel_cor-50
Apollo
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Janus
Janus
RunltDownMid
Janus
Level 25
God Stats
7W - 4L
1,608 SR
Queue Stats
110W - 80L
1,728 Elo+
Solo
Mercury
Mercury
аааeаааeааа
Mercury
Level 17
God Stats
2W - 1L
1,528 SR
Queue Stats
13W - 18L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
8
2 / 4 / 2
5,311
531
2,117
6,163
2,313
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Achilles
IMAPAPERCLIP
Achilles
9
1 / 2 / 0
5,213
521
2,281
6,541
2,791
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate

Breastplate

+20
Physical Protection

Hou Yi
9
1 / 2 / 0
5,071
507
1,867
3,965
1,265
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thanatos
gordosexy
Thanatos
2
0 / 2 / 0
3,738
374
452
1,887
450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ratatoskr
oatmilk24
Ratatoskr
4
2 / 1 / 0
4,259
426
561
2,151
453
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 2
5,380
538
727
4,975
2,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
BOOOM3869
Tsukuyomi
10
5 / 0 / 3
6,138
614
5,782
4,925
1,455
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

7
1 / 1 / 0
4,835
484
931
3,417
877
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Short Bow

Short Bow

+15%
Attack Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
4 / 0 / 2
7,647
765
4,565
3,338
979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

4
0 / 10 / 2
4,022
402
0
5,813
2,026
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
20
6
Kills
11
11
Deaths
12
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
2
4
2
0.75
W
1
1
2
2
W
Tsukuyomi
BOOOM3869
Tsukuyomi
5
0
3
6.5
W
1
1
0
1
L
Achilles
IMAPAPERCLIP
Achilles
1
2
0
0.5
W
4
0
2
5
L
Hou Yi
1
2
0
0.5
L
Thanatos
gordosexy
Thanatos
0
2
0
0
L
Ratatoskr
oatmilk24
Ratatoskr
2
1
0
2
W
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,278
Damage
12,005
20,707
Taken
22,468
7,272
Mitigated
7,993
2,643
Healing
4,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
2,117
379
237
838
6,163
2,313
0
2,051
4,024
15,028
0
W
727
34
0
636
4,975
2,656
344
404
4,571
7,169
0
W
Tsukuyomi
BOOOM3869
Tsukuyomi
5,782
1,366
0
741
4,925
1,455
0
166
4,759
0
26,577
W
931
475
0
1,481
3,417
877
510
722
2,695
0
16,774
L
Achilles
IMAPAPERCLIP
Achilles
2,281
402
0
662
6,541
2,791
0
1,986
4,487
0
22,128
W
4,565
618
0
1,541
3,338
979
0
31
3,307
58,257
0
L
Hou Yi
1,867
800
0
0
3,965
1,265
317
329
3,636
0
23,560
L
Thanatos
gordosexy
Thanatos
452
203
0
906
1,887
450
0
744
1,117
0
4,700
L
Ratatoskr
oatmilk24
Ratatoskr
561
156
0
0
2,151
453
0
0
2,151
0
8,344
W
0
0
0
0
5,813
2,026
0
910
4,903
0
199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,592
Gold Earned
28,022
143
Minions Killed
224
0
Camps Cleared
0
697,108
Distance Traveled
930,356
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,311
531
22
2
0
162,192
0
W
Ares
5,380
538
15
2
0
197,522
2
W
Tsukuyomi
6,138
614
38
4
0
206,476
1
W
Apollo
4,835
484
39
4
0
167,075
0
L
Achilles
5,213
521
42
4
0
189,488
0
W
Janus
7,647
765
132
13
0
228,283
1
L
Hou Yi
5,071
507
38
4
0
186,850
4
L
Thanatos
3,738
374
16
2
0
59,188
0
L
Ratatoskr
4,259
426
25
3
0
99,390
0
W
Mercury
4,022
402
0
0
0
131,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role