Player Matchup

Thanatos
Thanatos
AR-Hitman-_-
Thanatos
Level 17
God Stats
0W - 3L
1,148 SR
Queue Stats
3W - 4L
1,136 Elo+
Solo
Nemesis
Nemesis
DEaTH5166
Nemesis
Level 23
God Stats
3W - 4L
1,372 SR
Queue Stats
278W - 278L
1,558 Elo+
Solo
Nu Wa
Nu Wa
WildBoar8731
Nu Wa
Level 28
God Stats
22W - 20L
1,560 SR
Queue Stats
166W - 173L
1,503 Elo+
Party 1
Bellona
Bellona
lesgladiator_81
Bellona
Level 10
God Stats
2W - 7L
1,370 SR
Queue Stats
15W - 36L
1,317 Elo+
Solo
Neith
Neith
かんきち
Neith
Level 29
God Stats
3W - 3L
1,754 SR
Queue Stats
120W - 149L
1,415 Elo+
Party 1
Team Averages
Level 21
1,441 SR
1,386 Elo+

VS

Team Averages
Level 39
1,564 SR
1,447 Elo+
Thor
Thor
HairyDanglez
Thor
Level 17
God Stats
14W - 15L
1,425 SR
Queue Stats
48W - 49L
1,355 Elo+
Party 3
Anubis
Anubis
MastaMilkman
Anubis
Level 123
God Stats
25W - 27L
1,528 SR
Queue Stats
661W - 659L
1,448 Elo+
Party 2
Odin
Odin
Mocklet
Odin
Level 27
God Stats
35W - 24L
1,672 SR
Queue Stats
408W - 406L
1,504 Elo+
Party 2
Nike
Nike
Skytoofine
Nike
Level 17
God Stats
43W - 31L
1,474 SR
Queue Stats
58W - 45L
1,365 Elo+
Party 3
Nemesis
Nemesis
shaknown2
Nemesis
Level 10
God Stats
5W - 3L
1,719 SR
Queue Stats
31W - 28L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AR-Hitman-_-
Thanatos
19
5 / 9 / 2
13,439
896
12,085
22,392
7,057
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
DEaTH5166
Nemesis
19
1 / 7 / 3
12,263
818
13,546
24,962
9,179
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
1 / 8 / 7
13,863
924
25,059
21,263
6,382
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
1 / 8 / 2
11,992
799
1,219
23,062
10,696
19
1 / 15 / 2
12,788
853
8,798
28,620
9,203
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

193

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 1 / 23
13,976
932
13,524
16,245
9,633
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Anubis
20
20 / 1 / 21
17,958
1,197
46,587
17,410
9,600
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
Mocklet
Odin
20
18 / 3 / 18
16,689
1,113
34,115
14,957
16,923
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
3 / 3 / 10
12,550
837
8,432
11,527
10,440
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
shaknown2
Nemesis
20
2 / 1 / 22
13,435
896
11,894
10,923
4,990
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
141
9
Kills
47
47
Deaths
9
16
Assists
94
Player
Kills
Deaths
Assists
KDA
L
Thanatos
AR-Hitman-_-
Thanatos
5
9
2
0.67
L
Nemesis
DEaTH5166
Nemesis
1
7
3
0.36
W
4
1
23
15.5
W
Anubis
20
1
21
30.5
W
Odin
Mocklet
Odin
18
3
18
9
W
3
3
10
2.67
L
1
8
7
0.56
L
1
8
2
0.25
W
Nemesis
shaknown2
Nemesis
2
1
22
13
L
1
15
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,707
Damage
114,552
120,299
Taken
71,062
42,517
Mitigated
51,586
10,540
Healing
19,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
AR-Hitman-_-
Thanatos
12,085
2,666
0
4,834
22,392
7,057
0
11,442
10,708
0
29,127
L
Nemesis
DEaTH5166
Nemesis
13,546
8,027
0
3,652
24,962
9,179
0
7,839
16,747
0
29,351
W
13,524
3,054
0
614
16,245
9,633
0
3,952
12,293
0
30,025
W
Anubis
46,587
980
0
16,153
17,410
9,600
0
7,359
10,051
86,395
0
W
Odin
Mocklet
Odin
34,115
8,526
0
1,284
14,957
16,923
0
5,139
9,446
0
58,909
W
8,432
1,337
0
0
11,527
10,440
0
4,779
6,748
0
26,509
L
25,059
8,792
338
1,234
21,263
6,382
0
10,133
10,908
74,945
0
L
1,219
133
0
0
23,062
10,696
0
4,755
18,151
0
2,559
W
Nemesis
shaknown2
Nemesis
11,894
2,827
0
1,711
10,923
4,990
0
3,830
7,093
0
34,838
L
8,798
5,088
0
482
28,620
9,203
0
12,418
15,757
0
30,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,345
Gold Earned
74,608
204
Minions Killed
260
11
Camps Cleared
7
1,355,903
Distance Traveled
1,292,040
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
13,439
896
32
2
0
283,534
0
L
Nemesis
12,263
818
21
1
9
305,854
3
W
Thor
13,976
932
38
3
0
281,190
0
W
Anubis
17,958
1,197
77
5
4
253,947
0
W
Odin
16,689
1,113
59
4
1
273,182
0
W
Nike
12,550
837
41
3
1
201,039
0
L
Nu Wa
13,863
924
103
7
0
258,652
2
L
Bellona
11,992
799
4
0
1
282,314
0
W
Nemesis
13,435
896
45
3
1
282,682
0
L
Neith
12,788
853
44
3
1
225,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role