Player Matchup

Awilix
Awilix
DirtyBlondeMedic
Awilix
Level 19
God Stats
23W - 17L
1,577 SR
Queue Stats
112W - 57L
1,637 Elo+
Party 2
Yemoja
Yemoja
LilGamer2k
Yemoja
Level 85
God Stats
3W - 1L
1,551 SR
Queue Stats
9W - 3L
1,687 Elo+
Party 2
Ra
Ra
Trace8396
Ra
Level 22
God Stats
4W - 2L
1,935 SR
Queue Stats
53W - 25L
1,792 Elo+
Party 2
Team Averages
Level 42
1,688 SR
1,705 Elo+

VS

Team Averages
Level 88
1,537 SR
1,501 Elo+
Discordia
Discordia
BlessMataRatas
Discordia
Level 145
God Stats
84W - 75L
1,591 SR
Queue Stats
518W - 574L
1,498 Elo+
Solo
Fenrir
Fenrir
BlueBallBandit
Fenrir
Level 107
God Stats
3W - 4L
1,514 SR
Queue Stats
78W - 69L
1,500 Elo+
Party 1
Izanami
Izanami
DryInsertion
Izanami
Level 12
God Stats
20W - 22L
1,506 SR
Queue Stats
32W - 38L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 2 / 11
11,625
775
13,859
13,451
6,473
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yemoja
LilGamer2k
Yemoja
14
5 / 1 / 16
11,795
786
5,153
14,723
22,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
7 / 2 / 14
11,703
780
18,929
13,858
7,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BlessMataRatas
Discordia
12
1 / 5 / 4
9,990
666
11,846
11,375
5,495
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 7 / 4
9,410
627
8,065
17,974
17,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Izanami
DryInsertion
Izanami
13
3 / 10 / 1
10,027
668
11,637
13,706
5,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
13
22
Kills
4
5
Deaths
22
41
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Discordia
BlessMataRatas
Discordia
1
5
4
0.6
L
0
7
4
0.29
W
10
2
11
7.75
L
Izanami
DryInsertion
Izanami
3
10
1
0.35
W
Yemoja
LilGamer2k
Yemoja
5
1
16
13
W
7
2
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,941
Damage
31,548
42,032
Taken
43,055
36,413
Mitigated
28,901
22,934
Healing
8,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
BlessMataRatas
Discordia
11,846
380
0
2,945
11,375
5,495
0
6,143
5,006
31,171
0
L
8,065
1,516
464
4,147
17,974
17,952
0
9,551
8,025
0
18,306
W
13,859
5,722
0
661
13,451
6,473
811
3,921
9,530
0
38,634
L
Izanami
DryInsertion
Izanami
11,637
6,999
0
800
13,706
5,454
0
7,755
5,745
0
37,186
W
Yemoja
LilGamer2k
Yemoja
5,153
2,182
4,925
4,033
14,723
22,373
590
3,932
10,791
10,085
0
W
18,929
2,459
6,032
7,283
13,858
7,567
1,081
4,674
9,184
76,416
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,123
Gold Earned
29,427
185
Minions Killed
108
6
Camps Cleared
5
797,627
Distance Traveled
695,322
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,990
666
29
2
1
235,547
5
L
Fenrir
9,410
627
18
1
1
261,678
4
W
Awilix
11,625
775
33
2
2
289,780
1
L
Izanami
10,027
668
61
4
3
198,097
0
W
Yemoja
11,795
786
8
1
0
236,623
1
W
Ra
11,703
780
144
10
4
271,224
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role