Player Matchup

Loki
Loki
DivineXBloodline
Loki
Level 26
God Stats
4W - 2L
1,645 SR
Queue Stats
46W - 34L
1,465 Elo+
Solo
Guan Yu
Guan Yu
Mangoken28
Guan Yu
Level 8
God Stats
4W - 1L
1,521 SR
Queue Stats
27W - 21L
1,556 Elo+
Solo
Charybdis
Charybdis
OldhammeR420
Charybdis
Level 17
God Stats
6W - 7L
1,547 SR
Queue Stats
68W - 61L
1,481 Elo+
Solo
Jormungandr
Jormungandr
VG-_-David-_-VG
Jormungandr
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 51L
1,454 Elo+
Solo
Zeus
Zeus
VIPERZ SWAG
Zeus
Level 23
God Stats
41W - 47L
1,518 SR
Queue Stats
95W - 110L
1,445 Elo+
Solo
Team Averages
Level 20
1,546 SR
1,480 Elo+

VS

Team Averages
Level 28
1,726 SR
1,588 Elo+
Bacchus
Bacchus
Daywalker916
Bacchus
Level 25
God Stats
3W - 1L
1,859 SR
Queue Stats
28W - 33L
1,399 Elo+
Solo
Gilgamesh
Gilgamesh
Squidmaster23
Gilgamesh
Level 29
God Stats
38W - 5L
1,959 SR
Queue Stats
269W - 84L
1,821 Elo+
Party 1
Charybdis
Charybdis
ThisWei
Charybdis
Level 28
God Stats
7W - 3L
1,930 SR
Queue Stats
274W - 79L
1,818 Elo+
Party 1
Nu Wa
Nu Wa
blackfacedpeas
Nu Wa
Level 27
God Stats
40W - 45L
1,451 SR
Queue Stats
91W - 110L
1,422 Elo+
Solo
Thor
Thor
elmarcianoMx
Thor
Level 29
God Stats
69W - 75L
1,432 SR
Queue Stats
118W - 102L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 4 / 15
15,499
1,033
16,538
26,995
10,794
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
Mangoken28
Guan Yu
20
2 / 4 / 21
15,109
1,007
13,454
31,208
44,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Charybdis
OldhammeR420
Charybdis
20
6 / 1 / 16
14,405
960
25,903
18,932
8,204
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jormungandr
VG-_-David-_-VG
Jormungandr
20
3 / 8 / 17
13,830
922
12,491
29,903
26,101
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

20
15 / 3 / 9
16,199
1,080
43,788
11,972
4,825
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Team 1 Tickets

145

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Daywalker916
Bacchus
20
2 / 0 / 14
14,432
962
9,751
17,022
28,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
Squidmaster23
Gilgamesh
20
5 / 6 / 11
14,299
953
28,176
31,025
24,607
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charybdis
ThisWei
Charybdis
20
7 / 6 / 10
15,031
1,002
45,093
23,523
7,573
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
5 / 11 / 11
14,167
944
16,071
24,257
6,093
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
1 / 9 / 14
13,181
879
12,855
24,146
16,334
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
80
32
Kills
20
20
Deaths
32
78
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Daywalker916
Bacchus
2
0
14
9
W
6
4
15
3.38
W
Guan Yu
Mangoken28
Guan Yu
2
4
21
3.13
W
Charybdis
OldhammeR420
Charybdis
6
1
16
14
L
Gilgamesh
Squidmaster23
Gilgamesh
5
6
11
1.75
L
Charybdis
ThisWei
Charybdis
7
6
10
2
W
Jormungandr
VG-_-David-_-VG
Jormungandr
3
8
17
1.44
W
15
3
9
6.5
L
5
11
11
0.95
L
1
9
14
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,174
Damage
111,946
119,010
Taken
119,973
94,209
Mitigated
83,290
23,114
Healing
15,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Daywalker916
Bacchus
9,751
936
314
2,699
17,022
28,683
0
10,087
6,935
12,620
0
W
16,538
4,303
1,587
1,304
26,995
10,794
0
4,661
22,334
1,947
48,474
W
Guan Yu
Mangoken28
Guan Yu
13,454
2,704
4,726
9,678
31,208
44,285
0
7,635
23,573
0
29,379
W
Charybdis
OldhammeR420
Charybdis
25,903
14,101
0
1,921
18,932
8,204
0
3,672
15,260
0
67,418
L
Gilgamesh
Squidmaster23
Gilgamesh
28,176
10,919
371
5,416
31,025
24,607
0
10,558
20,467
0
39,222
L
Charybdis
ThisWei
Charybdis
45,093
31,628
792
5,078
23,523
7,573
0
14,214
9,309
0
86,487
W
Jormungandr
VG-_-David-_-VG
Jormungandr
12,491
3,483
122
1,288
29,903
26,101
0
6,826
23,077
31,862
0
W
43,788
2,626
500
1,988
11,972
4,825
0
3,028
8,944
71,197
0
L
16,071
5,766
446
330
24,257
6,093
0
12,064
12,043
39,898
0
L
12,855
5,072
0
46
24,146
16,334
0
10,632
13,514
0
37,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,042
Gold Earned
71,110
322
Minions Killed
241
10
Camps Cleared
8
1,335,283
Distance Traveled
1,369,954
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
14,432
962
2
0
1
311,180
0
W
Loki
15,499
1,033
71
5
4
296,706
0
W
Guan Yu
15,109
1,007
22
1
1
279,440
0
W
Charybdis
14,405
960
101
7
3
281,121
0
L
Gilgamesh
14,299
953
17
1
2
275,920
0
L
Charybdis
15,031
1,002
116
8
0
272,813
1
W
Jormungandr
13,830
922
45
3
2
215,574
1
W
Zeus
16,199
1,080
83
6
0
262,442
0
L
Nu Wa
14,167
944
57
4
1
249,663
0
L
Thor
13,181
879
49
3
4
260,378
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role