Player Matchup

Ymir
Ymir
Euriphacles
Ymir
Level 83
God Stats
4W - 0L
1,645 SR
Queue Stats
44W - 54L
1,418 Elo+
Party 3
Bellona
Bellona
FNO AB
Bellona
Level 17
God Stats
4W - 3L
1,356 SR
Queue Stats
34W - 21L
1,496 Elo+
Party 2
Gilgamesh
Gilgamesh
Shmonses
Gilgamesh
Level 117
God Stats
20W - 16L
1,500 SR
Queue Stats
332W - 307L
1,527 Elo+
Party 2
Skadi
Skadi
XxGannonOverlord
Skadi
Level 29
God Stats
2W - 3L
1,437 SR
Queue Stats
104W - 106L
1,406 Elo+
Party 3
Aphrodite
Aphrodite
Ysott
Aphrodite
Level 108
God Stats
4W - 1L
1,474 SR
Queue Stats
72W - 51L
1,537 Elo+
Party 2
Team Averages
Level 71
1,482 SR
1,477 Elo+

VS

Team Averages
Level 62
1,584 SR
1,395 Elo+
Hou Yi
Hou Yi
IIPapaWardenII
Hou Yi
Level 82
God Stats
0W - 1L
1,838 SR
Queue Stats
203W - 166L
1,494 Elo+
Party 1
Artio
Artio
LocoMan02
Artio
Level 86
God Stats
35W - 37L
1,460 SR
Queue Stats
257W - 282L
1,357 Elo+
Party 1
Raijin
Raijin
M3RKYJ4CK
Raijin
Level 28
God Stats
4W - 3L
1,691 SR
Queue Stats
69W - 92L
1,380 Elo+
Party 1
Mulan
Mulan
MacDaddy2215
Mulan
Level 64
God Stats
23W - 29L
1,544 SR
Queue Stats
122W - 153L
1,360 Elo+
Party 1
Loki
Loki
NIDHOGG_JOKER
Loki
Level 49
God Stats
4W - 8L
1,386 SR
Queue Stats
50W - 73L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 4
11,523
524
6,257
18,434
21,402
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
FNO AB
Bellona
20
5 / 0 / 1
14,057
639
14,824
18,612
23,349
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Gilgamesh
Shmonses
Gilgamesh
20
3 / 0 / 4
13,451
611
10,283
14,484
9,421
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
1 / 3 / 6
10,993
500
6,499
13,321
4,892
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Aphrodite
Ysott
Aphrodite
19
3 / 1 / 6
12,800
582
10,330
13,847
6,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 1
9,371
426
14,658
12,868
4,354
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artio
LocoMan02
Artio
14
1 / 3 / 0
9,299
423
6,510
19,346
21,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Raijin
M3RKYJ4CK
Raijin
14
1 / 3 / 0
9,246
420
7,934
13,040
5,824
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 3 / 0
9,446
429
8,191
15,357
13,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
0 / 2 / 2
9,373
426
3,036
9,384
3,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
15
Kills
5
5
Deaths
15
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
1
4
5
W
Bellona
FNO AB
Bellona
5
0
1
5.5
L
3
4
1
0.88
L
Artio
LocoMan02
Artio
1
3
0
0.33
L
Raijin
M3RKYJ4CK
Raijin
1
3
0
0.33
L
0
3
0
0
L
0
2
2
0.5
W
Gilgamesh
Shmonses
Gilgamesh
3
0
4
5
W
1
3
6
1.33
W
Aphrodite
Ysott
Aphrodite
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,193
Damage
40,329
78,698
Taken
69,995
65,293
Mitigated
48,409
43,722
Healing
22,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,257
1,044
2,210
4,040
18,434
21,402
1,383
3,961
14,473
42,600
0
W
Bellona
FNO AB
Bellona
14,824
3,187
0
7,835
18,612
23,349
3,125
2,130
15,516
0
100,380
L
14,658
6,442
0
2,492
12,868
4,354
0
2,810
9,948
0
69,453
L
Artio
LocoMan02
Artio
6,510
326
1,236
5,629
19,346
21,064
0
7,974
11,317
29,795
0
L
Raijin
M3RKYJ4CK
Raijin
7,934
447
153
3,551
13,040
5,824
94
3,325
9,651
58,031
0
L
8,191
910
0
5,013
15,357
13,992
484
1,674
12,417
0
56,186
L
3,036
576
0
4,232
9,384
3,175
464
804
8,443
0
60,339
W
Gilgamesh
Shmonses
Gilgamesh
10,283
2,277
0
9,247
14,484
9,421
653
1,991
12,369
0
135,821
W
6,499
3,377
0
4,704
13,321
4,892
5,124
1,527
11,794
0
82,504
W
Aphrodite
Ysott
Aphrodite
10,330
1,392
5,183
10,503
13,847
6,229
1,271
8,653
5,149
74,414
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,824
Gold Earned
46,735
707
Minions Killed
481
0
Camps Cleared
0
2,179,570
Distance Traveled
1,913,326
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,523
524
55
3
0
384,037
4
W
Bellona
14,057
639
216
10
0
444,625
4
L
Hou Yi
9,371
426
98
4
0
391,173
4
L
Artio
9,299
423
43
2
0
440,831
4
L
Raijin
9,246
420
106
5
0
356,758
5
L
Mulan
9,446
429
110
5
0
409,373
0
L
Loki
9,373
426
124
6
0
315,191
5
W
Gilgamesh
13,451
611
188
9
0
514,160
3
W
Skadi
10,993
500
115
5
0
401,218
3
W
Aphrodite
12,800
582
133
6
0
435,530
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role