Player Matchup

Bastet
Bastet
Boombag45
Bastet
Level 88
God Stats
15W - 2L
1,579 SR
Queue Stats
49W - 36L
1,496 Elo+
Party 2
Baron Samedi
Baron Samedi
COD_fan5564
Baron Samedi
Level 87
God Stats
2W - 0L
1,452 SR
Queue Stats
47W - 28L
1,572 Elo+
Party 2
Hachiman
Hachiman
Probleminhell
Hachiman
Level 89
God Stats
1W - 0L
1,693 SR
Queue Stats
70W - 59L
1,513 Elo+
Party 2
Team Averages
Level 88
1,575 SR
1,527 Elo+

VS

Team Averages
Level 48
1,506 SR
1,316 Elo+
Tsukuyomi
Tsukuyomi
Mr GrownAsMan
Tsukuyomi
Level 28
God Stats
78W - 78L
1,417 SR
Queue Stats
351W - 507L
1,260 Elo+
Solo
Bellona
Bellona
OIZYS-M
Bellona
Level 21
God Stats
3W - 3L
1,440 SR
Queue Stats
19W - 27L
1,364 Elo+
Party 1
Ah Puch
Ah Puch
ShepardsOfFire91
Ah Puch
Level 96
God Stats
3W - 5L
1,661 SR
Queue Stats
74W - 95L
1,325 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Boombag45
Bastet
20
12 / 5 / 21
19,573
699
47,273
26,249
25,570
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
COD_fan5564
Baron Samedi
20
13 / 6 / 18
20,583
735
28,482
31,706
16,439
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
Probleminhell
Hachiman
20
16 / 11 / 13
20,014
715
27,238
28,490
11,362
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Mr GrownAsMan
Tsukuyomi
19
7 / 16 / 7
17,915
640
18,635
31,481
9,439
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bellona
OIZYS-M
Bellona
19
2 / 8 / 9
17,093
610
22,358
41,270
36,406
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
11 / 17 / 6
19,631
701
29,662
41,388
13,004
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
42
41
Kills
20
22
Deaths
41
52
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Bastet
Boombag45
Bastet
12
5
21
4.5
W
Baron Samedi
COD_fan5564
Baron Samedi
13
6
18
3.67
L
Tsukuyomi
Mr GrownAsMan
Tsukuyomi
7
16
7
0.66
L
Bellona
OIZYS-M
Bellona
2
8
9
0.81
W
Hachiman
Probleminhell
Hachiman
16
11
13
2.05
L
11
17
6
0.82

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,993
Damage
70,655
86,445
Taken
114,139
53,371
Mitigated
58,849
25,803
Healing
14,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Boombag45
Bastet
47,273
11,781
0
5,240
26,249
25,570
483
9,129
16,727
0
85,064
W
Baron Samedi
COD_fan5564
Baron Samedi
28,482
3,902
1,242
10,728
31,706
16,439
992
10,572
18,543
81,785
0
L
Tsukuyomi
Mr GrownAsMan
Tsukuyomi
18,635
3,566
0
2,364
31,481
9,439
816
9,799
21,682
0
66,934
L
Bellona
OIZYS-M
Bellona
22,358
8,348
0
633
41,270
36,406
0
8,261
33,009
0
57,583
W
Hachiman
Probleminhell
Hachiman
27,238
15,647
0
8,593
28,490
11,362
2,324
10,814
17,106
0
111,240
L
29,662
105
342
11,027
41,388
13,004
543
10,530
30,858
70,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,170
Gold Earned
54,639
286
Minions Killed
266
20
Camps Cleared
4
1,219,950
Distance Traveled
1,161,445
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
19,573
699
67
2
7
532,363
5
W
Baron Samedi
20,583
735
109
4
7
302,090
1
L
Tsukuyomi
17,915
640
97
3
3
367,808
1
L
Bellona
17,093
610
83
3
0
422,110
0
W
Hachiman
20,014
715
110
4
6
385,497
1
L
Ah Puch
19,631
701
86
3
1
371,527
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role