Player Matchup

Tyr
Tyr
BlargstarOne
Tyr
Level 160
God Stats
3W - 5L
1,399 SR
Queue Stats
95W - 78L
1,683 Elo+
Party 1
Hou Yi
Hou Yi
DatSwordBoi
Hou Yi
Level 80
God Stats
13W - 14L
1,580 SR
Queue Stats
208W - 174L
1,551 Elo+
Party 3
Fenrir
Fenrir
DiosAmargo
Fenrir
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 26L
1,523 Elo+
Party 1
Janus
Janus
ScrubPotatoKing
Janus
Level 67
God Stats
1W - 2L
1,421 SR
Queue Stats
477W - 442L
1,562 Elo+
Solo
Horus
Horus
Sergeant Joe30
Horus
Level 115
God Stats
5W - 2L
1,467 SR
Queue Stats
174W - 152L
1,563 Elo+
Party 3
Team Averages
Level 98
1,473 SR
1,576 Elo+

VS

Team Averages
Level 135
1,600 SR
1,602 Elo+
Neith
Neith
 
Neith
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
BeckoningMouse2
Kukulkan
Level 109
God Stats
47W - 21L
1,784 SR
Queue Stats
439W - 357L
1,701 Elo+
Party 2
Geb
Geb
Buttlescutt
Geb
Level 154
God Stats
9W - 8L
1,495 SR
Queue Stats
853W - 799L
1,581 Elo+
Solo
Ra
Ra
DemiPhoenix7
Ra
Level 149
God Stats
1W - 0L
1,669 SR
Queue Stats
143W - 121L
1,589 Elo+
Solo
Hercules
Hercules
Drivvy
Hercules
Level 114
God Stats
8W - 9L
1,553 SR
Queue Stats
71W - 59L
1,641 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
4,084
817
1,189
2,873
1,338
Breastplate

Breastplate

+20
Physical Protection

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hou Yi
2
0 / 2 / 0
2,872
574
1,066
1,893
225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Fenrir
DiosAmargo
Fenrir
5
0 / 1 / 0
3,373
675
268
2,684
834
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 2 / 0
3,535
707
414
2,634
547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

6
0 / 1 / 0
3,591
718
399
3,621
1,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
6
2 / 0 / 2
3,777
755
2,021
1,666
448
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
8
1 / 0 / 1
4,260
852
764
1,080
289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

6
0 / 0 / 5
3,873
775
1,114
1,447
475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 0 / 0
3,881
776
1,002
2,532
537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hercules
Drivvy
Hercules
6
3 / 0 / 1
4,105
821
1,284
3,054
991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
15
0
Kills
6
6
Deaths
0
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
0
2
3
W
Kukulkan
1
0
1
1.5
L
0
0
0
0
W
0
0
5
2.5
L
Hou Yi
0
2
0
0
W
0
0
0
0
L
Fenrir
DiosAmargo
Fenrir
0
1
0
0
W
Hercules
Drivvy
Hercules
3
0
1
3.5
L
0
2
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,336
Damage
6,185
13,705
Taken
9,779
4,178
Mitigated
2,740
4,271
Healing
6,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
2,021
957
0
943
1,666
448
0
0
1,666
0
14,612
W
Kukulkan
764
181
0
471
1,080
289
0
121
959
24,108
0
L
1,189
225
0
1,642
2,873
1,338
0
1,002
1,871
0
19,555
W
1,114
69
0
670
1,447
475
0
0
1,447
4,678
0
L
Hou Yi
1,066
618
0
460
1,893
225
0
302
1,591
0
4,048
W
1,002
318
0
1,774
2,532
537
0
0
2,532
18,619
0
L
Fenrir
DiosAmargo
Fenrir
268
52
0
605
2,684
834
0
295
2,389
0
12,050
W
Hercules
Drivvy
Hercules
1,284
563
0
2,302
3,054
991
0
293
2,761
0
15,069
L
414
121
0
500
2,634
547
0
812
1,822
15,235
0
L
399
323
0
1,064
3,621
1,234
0
469
3,152
0
9,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,455
Gold Earned
19,896
134
Minions Killed
168
0
Camps Cleared
0
515,649
Distance Traveled
539,092
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
3,777
755
35
7
0
90,823
1
W
Kukulkan
4,260
852
41
8
0
98,064
1
L
Tyr
4,084
817
46
9
0
129,155
2
W
Geb
3,873
775
5
1
0
121,737
2
L
Hou Yi
2,872
574
12
2
0
57,830
0
W
Ra
3,881
776
49
10
0
101,255
1
L
Fenrir
3,373
675
32
6
0
116,898
1
W
Hercules
4,105
821
38
8
0
127,213
0
L
Janus
3,535
707
29
6
0
106,952
1
L
Horus
3,591
718
15
3
0
104,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role