Player Matchup

Neith
Neith
Bronze III
Astro-HellFire
Neith
Bronze III
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Nu Wa
Nu Wa
Bronze III
JV_5150
Nu Wa
Bronze III
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,592 MMR
Party 2
Chaac
Chaac
Bronze III
lJoshuL
Chaac
Bronze III
Level 88
God Stats
0W - 1L
1,741 SR
Queue Stats
2W - 2L
1,592 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 77
1,580 SR
1,562 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 111
1,490 SR
1,501 MMR
Medusa
Medusa
Silver I
DemoDarkSyde
Medusa
Silver I
Level 121
God Stats
5W - 5L
1,514 SR
Queue Stats
93W - 114L
1,358 MMR
Solo
Athena
Athena
Gold IV
SoggyWaffles9
Athena
Gold IV
Level 105
God Stats
2W - 0L
1,336 SR
Queue Stats
17W - 15L
1,652 MMR
Party 1
Baron Samedi
Baron Samedi
Silver I
tXl TiGeR TxL
Baron Samedi
Silver I
Level 107
God Stats
5W - 3L
1,619 SR
Queue Stats
19W - 19L
1,492 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 9 / 5
12,659
603
16,387
15,018
4,783
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nu Wa
JV_5150
Nu Wa
15
3 / 5 / 6
12,554
598
23,893
16,113
5,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
lJoshuL
Chaac
16
3 / 6 / 3
12,528
597
24,946
29,973
27,283
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bans
HadesGilgameshMorgan Le FayCthulhuArtemis

VS

Bans
Ah Muzen CabHeimdallrDanzaburouBakasuraCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
18
10 / 3 / 9
14,583
694
20,503
19,818
9,119
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
4 / 5 / 14
14,425
687
11,341
37,883
51,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
tXl TiGeR TxL
Baron Samedi
17
6 / 1 / 12
13,499
643
23,110
16,972
8,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
55
9
Kills
20
20
Deaths
9
14
Assists
35
Player
Kills
Deaths
Assists
KDA
L
3
9
5
0.61
W
Medusa
10
3
9
4.83
L
Nu Wa
JV_5150
Nu Wa
3
5
6
1.2
W
4
5
14
2.2
L
Chaac
lJoshuL
Chaac
3
6
3
0.75
W
Baron Samedi
tXl TiGeR TxL
Baron Samedi
6
1
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,226
Damage
54,954
61,104
Taken
74,673
37,321
Mitigated
69,844
15,681
Healing
26,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,387
6,938
937
2,742
15,018
4,783
1,094
8,296
6,722
0
42,127
W
Medusa
20,503
5,621
0
6,054
19,818
9,119
2,307
6,427
13,391
0
89,289
L
Nu Wa
JV_5150
Nu Wa
23,893
10,883
251
3,573
16,113
5,255
60
9,634
6,479
43,008
0
W
11,341
2,338
746
7,577
37,883
51,889
70
15,665
22,218
37,221
0
L
Chaac
lJoshuL
Chaac
24,946
6,965
0
8,178
29,973
27,283
540
17,041
12,932
8,390
59,722
W
Baron Samedi
tXl TiGeR TxL
Baron Samedi
23,110
1,129
5,582
6,575
16,972
8,836
582
6,509
10,463
77,952
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,741
Gold Earned
42,507
197
Minions Killed
291
6
Camps Cleared
10
1,000,389
Distance Traveled
1,139,922
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,659
603
62
3
1
292,617
2
W
Medusa
14,583
694
142
7
3
371,919
4
L
Nu Wa
12,554
598
48
2
2
335,422
3
W
Athena
14,425
687
33
2
2
402,364
8
L
Chaac
12,528
597
87
4
3
372,350
5
W
Baron Samedi
13,499
643
116
6
5
365,639
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role