Player Matchup

Ymir
Ymir
A3Eagle
Ymir
Level 109
God Stats
40W - 25L
1,608 SR
Queue Stats
287W - 249L
1,522 Elo+
Party 2
Baron Samedi
Baron Samedi
Juic3worId
Baron Samedi
Level 89
God Stats
19W - 12L
1,575 SR
Queue Stats
412W - 407L
1,484 Elo+
Party 3
Sun Wukong
Sun Wukong
OneBadHomeless
Sun Wukong
Level 114
God Stats
1W - 0L
1,433 SR
Queue Stats
512W - 515L
1,471 Elo+
Party 3
Skadi
Skadi
oORuckusOo
Skadi
Level 46
God Stats
9W - 5L
1,500 SR
Queue Stats
247W - 233L
1,545 Elo+
Party 2
Susano
Susano
xxNbedgood19xx
Susano
Level 49
God Stats
2W - 0L
1,508 SR
Queue Stats
58W - 81L
1,415 Elo+
Party 3
Team Averages
Level 81
1,525 SR
1,487 Elo+

VS

Team Averages
Level 75
1,438 SR
1,544 Elo+
Geb
Geb
FNO AB
Geb
Level 17
God Stats
0W - 2L
1,274 SR
Queue Stats
34W - 21L
1,513 Elo+
Party 1
Izanami
Izanami
LazarusVaporize
Izanami
Level 98
God Stats
17W - 15L
1,762 SR
Queue Stats
500W - 497L
1,382 Elo+
Party 4
Ullr
Ullr
Shmonses
Ullr
Level 117
God Stats
0W - 2L
1,536 SR
Queue Stats
332W - 307L
1,540 Elo+
Party 1
Hercules
Hercules
SpacierHurdle
Hercules
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 15L
1,736 Elo+
Party 4
Merlin
Merlin
Ysott
Merlin
Level 108
God Stats
1W - 1L
1,118 SR
Queue Stats
72W - 51L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
A3Eagle
Ymir
9
1 / 0 / 3
5,769
524
2,306
8,148
3,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Baron Samedi
Juic3worId
Baron Samedi
11
2 / 2 / 0
6,441
586
4,000
6,540
2,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sun Wukong
OneBadHomeless
Sun Wukong
11
0 / 2 / 0
6,366
579
3,476
6,539
2,574
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Skadi
10
1 / 1 / 1
5,773
525
2,992
3,930
1,503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
3 / 3 / 1
5,750
523
3,912
7,634
2,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
FNO AB
Geb
9
0 / 2 / 2
5,316
483
4,187
6,488
4,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

5
0 / 0 / 0
4,475
407
1,179
1,525
298
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ullr
12
2 / 2 / 2
6,667
606
5,104
8,622
2,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
SpacierHurdle
Hercules
13
3 / 0 / 1
7,477
680
3,088
8,719
3,641
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Merlin
Ysott
Merlin
11
3 / 3 / 0
6,564
597
2,936
5,260
1,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
13
7
Kills
8
8
Deaths
7
5
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ymir
A3Eagle
Ymir
1
0
3
2.5
L
Geb
FNO AB
Geb
0
2
2
0.5
W
Baron Samedi
Juic3worId
Baron Samedi
2
2
0
1
L
0
0
0
0
W
Sun Wukong
OneBadHomeless
Sun Wukong
0
2
0
0
L
Ullr
2
2
2
1.5
L
Hercules
SpacierHurdle
Hercules
3
0
1
3.5
L
Merlin
Ysott
Merlin
3
3
0
1
W
Skadi
1
1
1
1.5
W
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,686
Damage
16,494
32,791
Taken
30,614
12,527
Mitigated
12,437
10,981
Healing
10,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
A3Eagle
Ymir
2,306
373
0
3,107
8,148
3,930
216
2,262
5,886
16,093
0
L
Geb
FNO AB
Geb
4,187
237
152
1,732
6,488
4,077
296
1,123
5,365
21,133
0
W
Baron Samedi
Juic3worId
Baron Samedi
4,000
93
214
2,676
6,540
2,205
0
2,364
4,176
38,608
0
L
1,179
962
0
965
1,525
298
0
474
1,051
0
13,048
W
Sun Wukong
OneBadHomeless
Sun Wukong
3,476
527
0
2,201
6,539
2,574
0
0
6,539
0
40,360
L
Ullr
5,104
2,406
0
3,407
8,622
2,657
0
1,426
7,196
0
42,970
L
Hercules
SpacierHurdle
Hercules
3,088
1,063
0
3,126
8,719
3,641
542
0
8,719
0
41,789
L
Merlin
Ysott
Merlin
2,936
260
0
1,371
5,260
1,764
0
3,283
1,977
29,367
0
W
Skadi
2,992
1,411
0
882
3,930
1,503
612
1,657
2,273
0
32,055
W
3,912
918
185
1,716
7,634
2,315
0
840
6,794
0
18,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,099
Gold Earned
30,499
286
Minions Killed
325
0
Camps Cleared
0
1,092,258
Distance Traveled
988,805
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,769
524
26
2
0
212,397
3
L
Geb
5,316
483
20
2
0
240,169
1
W
Baron Samedi
6,441
586
75
7
0
202,340
4
L
Izanami
4,475
407
32
3
0
82,086
1
W
Sun Wukong
6,366
579
90
8
0
233,894
1
L
Ullr
6,667
606
94
9
0
219,878
2
L
Hercules
7,477
680
114
10
0
242,267
3
L
Merlin
6,564
597
65
6
0
204,405
0
W
Skadi
5,773
525
64
6
0
190,013
1
W
Susano
5,750
523
31
3
0
253,614
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role