Player Matchup

Kukulkan
Kukulkan
Dilbear is Bae
Kukulkan
Level 85
God Stats
3W - 2L
1,459 SR
Queue Stats
145W - 153L
1,459 Elo+
Solo
Thoth
Thoth
Fionnaghuala
Thoth
Level 68
God Stats
7W - 13L
1,500 SR
Queue Stats
1,047W - 1,245L
1,434 Elo+
Solo
Mulan
Mulan
Jamez5998
Mulan
Level 130
God Stats
7W - 6L
1,299 SR
Queue Stats
560W - 592L
1,407 Elo+
Solo
Skadi
Skadi
beanjuice88
Skadi
Level 88
God Stats
153W - 178L
1,466 SR
Queue Stats
377W - 486L
1,399 Elo+
Solo
Ratatoskr
Ratatoskr
darkaxal
Ratatoskr
Level 98
God Stats
2W - 3L
1,412 SR
Queue Stats
223W - 212L
1,406 Elo+
Solo
Team Averages
Level 94
1,427 SR
1,421 Elo+

VS

Team Averages
Level 87
1,543 SR
1,311 Elo+
Hun Batz
Hun Batz
Awakened_Whale
Hun Batz
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
173W - 207L
1,346 Elo+
Party 1
Horus
Horus
Inugamii-
Horus
Level 87
God Stats
4W - 9L
1,723 SR
Queue Stats
164W - 175L
1,302 Elo+
Party 1
Tyr
Tyr
KenGremory
Tyr
Level 104
God Stats
0W - 3L
1,530 SR
Queue Stats
226W - 241L
1,346 Elo+
Party 1
Neith
Neith
Truthseeker4986
Neith
Level 88
God Stats
7W - 7L
1,501 SR
Queue Stats
78W - 86L
1,399 Elo+
Solo
The Morrigan
The Morrigan
bakenekoo-
The Morrigan
Level 55
God Stats
19W - 24L
1,462 SR
Queue Stats
92W - 110L
1,158 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
10
3 / 0 / 3
5,705
571
4,510
2,945
907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
1 / 2 / 6
5,386
539
4,088
3,774
856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mulan
Jamez5998
Mulan
11
4 / 1 / 2
6,477
648
7,018
5,548
3,640
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
2 / 1 / 3
6,025
603
2,139
3,955
1,455
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ratatoskr
darkaxal
Ratatoskr
12
6 / 0 / 3
6,809
681
4,104
5,854
1,727
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
10
1 / 3 / 1
5,651
565
2,284
6,280
2,488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Horus
Inugamii-
Horus
7
1 / 3 / 1
4,803
480
1,239
7,961
3,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

8
0 / 4 / 0
4,713
471
3,217
9,582
3,901
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

9
1 / 4 / 0
4,864
486
3,946
6,276
1,580
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Morrigan
bakenekoo-
The Morrigan
11
1 / 2 / 0
5,647
565
1,837
5,028
1,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
16
Kills
4
4
Deaths
16
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
1
3
1
0.5
W
Kukulkan
3
0
3
4.5
W
1
2
6
2
L
Horus
Inugamii-
Horus
1
3
1
0.5
W
Mulan
Jamez5998
Mulan
4
1
2
5
L
0
4
0
0
L
1
4
0
0.25
L
The Morrigan
bakenekoo-
The Morrigan
1
2
0
0.5
W
2
1
3
3.5
W
Ratatoskr
darkaxal
Ratatoskr
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,859
Damage
12,523
22,076
Taken
35,127
8,585
Mitigated
12,733
7,091
Healing
10,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
2,284
729
0
807
6,280
2,488
0
414
5,816
0
27,762
W
Kukulkan
4,510
629
0
625
2,945
907
255
0
2,945
28,208
0
W
4,088
436
0
1,111
3,774
856
100
0
3,774
20,503
0
L
Horus
Inugamii-
Horus
1,239
633
826
3,160
7,961
3,373
0
3,778
3,715
0
6,344
W
Mulan
Jamez5998
Mulan
7,018
349
0
1,386
5,548
3,640
0
0
5,548
4,578
28,239
L
3,217
293
0
2,898
9,582
3,901
0
879
8,703
0
19,808
L
3,946
825
204
1,301
6,276
1,580
0
3,446
2,298
0
26,849
L
The Morrigan
bakenekoo-
The Morrigan
1,837
281
0
1,520
5,028
1,391
0
0
5,013
32,644
124
W
2,139
809
46
1,083
3,955
1,455
496
1,313
2,642
0
34,118
W
Ratatoskr
darkaxal
Ratatoskr
4,104
1,320
0
2,840
5,854
1,727
0
400
5,454
0
33,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,402
Gold Earned
25,678
322
Minions Killed
240
0
Camps Cleared
0
957,630
Distance Traveled
988,565
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
5,651
565
64
6
0
223,122
0
W
Kukulkan
5,705
571
56
6
0
173,955
2
W
Thoth
5,386
539
40
4
0
179,358
4
L
Horus
4,803
480
12
1
0
195,525
3
W
Mulan
6,477
648
79
8
0
189,270
2
L
Tyr
4,713
471
40
4
0
203,762
3
L
Neith
4,864
486
58
6
0
173,325
0
L
The Morrigan
5,647
565
66
7
0
192,831
4
W
Skadi
6,025
603
71
7
0
192,056
1
W
Ratatoskr
6,809
681
76
8
0
222,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role