Player Matchup

Chang'e
Chang'e
FlatAnimeTiddies
Chang'e
Level 159
God Stats
16W - 3L
1,943 SR
Queue Stats
984W - 363L
1,834 Elo+
Party 1
Jormungandr
Jormungandr
OogeAnimeTiddies
Jormungandr
Level 147
God Stats
3W - 6L
1,420 SR
Queue Stats
1,052W - 414L
1,823 Elo+
Party 1
Thanatos
Thanatos
TiltedWrained
Thanatos
Level 144
God Stats
11W - 8L
1,322 SR
Queue Stats
687W - 233L
1,837 Elo+
Party 1
Team Averages
Level 150
1,562 SR
1,831 Elo+

VS

Team Averages
Level 139
1,728 SR
1,579 Elo+
Geb
Geb
FluffyWalnut
Geb
Level 137
God Stats
4W - 2L
1,720 SR
Queue Stats
140W - 157L
1,596 Elo+
Solo
Chernobog
Chernobog
Mungrohiik
Chernobog
Level 124
God Stats
4W - 2L
1,741 SR
Queue Stats
134W - 72L
1,587 Elo+
Solo
Ra
Ra
dark32flame
Ra
Level 155
God Stats
0W - 2L
1,723 SR
Queue Stats
28W - 29L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 9
8,862
806
11,963
13,737
5,548
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Jormungandr
OogeAnimeTiddies
Jormungandr
12
3 / 1 / 8
8,527
775
8,310
13,636
12,899
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thanatos
TiltedWrained
Thanatos
13
6 / 1 / 7
8,803
800
8,396
8,478
4,139
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 2
7,014
638
7,667
12,498
9,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chernobog
Mungrohiik
Chernobog
11
2 / 5 / 0
7,307
664
8,562
11,718
3,846
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 5 / 2
6,536
594
6,474
7,523
2,344
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
6
13
Kills
2
2
Deaths
13
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
4
0
9
8.5
L
0
3
2
0.33
L
Chernobog
Mungrohiik
Chernobog
2
5
0
0.4
W
Jormungandr
OogeAnimeTiddies
Jormungandr
3
1
8
7
W
Thanatos
TiltedWrained
Thanatos
6
1
7
9.5
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,669
Damage
22,703
35,851
Taken
31,739
22,586
Mitigated
16,119
23,615
Healing
8,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,963
1,379
2,712
10,653
13,737
5,548
1,054
6,081
7,656
50,366
0
L
7,667
528
650
2,280
12,498
9,929
0
6,589
5,909
17,080
0
L
Chernobog
Mungrohiik
Chernobog
8,562
5,765
0
2,256
11,718
3,846
0
8,465
3,253
0
25,000
W
Jormungandr
OogeAnimeTiddies
Jormungandr
8,310
1,878
277
2,245
13,636
12,899
395
5,021
8,615
19,491
0
W
Thanatos
TiltedWrained
Thanatos
8,396
4,122
204
7,524
8,478
4,139
1,065
3,672
4,806
0
26,584
L
6,474
657
1,379
1,753
7,523
2,344
0
5,295
2,228
17,904
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,192
Gold Earned
20,857
144
Minions Killed
98
8
Camps Cleared
2
705,077
Distance Traveled
599,456
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,862
806
81
7
1
237,133
2
L
Geb
7,014
638
13
1
1
204,051
2
L
Chernobog
7,307
664
54
5
1
193,824
2
W
Jormungandr
8,527
775
23
2
0
223,112
4
W
Thanatos
8,803
800
40
4
7
244,832
1
L
Ra
6,536
594
31
3
0
201,581
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role