Player Matchup

Yemoja
Yemoja
Asnai
Yemoja
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 2
Anubis
Anubis
ClownCannon
Anubis
Level 27
God Stats
5W - 3L
1,514 SR
Queue Stats
46W - 48L
1,441 Elo+
Solo
Cu Chulainn
Cu Chulainn
SadSunnshine
Cu Chulainn
Level 24
God Stats
1W - 1L
1,510 SR
Queue Stats
3W - 3L
1,427 Elo+
Solo
Neith
Neith
pooshhh
Neith
Level 25
God Stats
35W - 36L
1,574 SR
Queue Stats
339W - 355L
1,440 Elo+
Solo
Nemesis
Nemesis
取尼玛个名字两个小时
Nemesis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,500 Elo+
Party 2
Team Averages
Level 16
1,520 SR
1,462 Elo+

VS

Team Averages
Level 15
1,510 SR
1,408 Elo+
Nemesis
Nemesis
Birdtree
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Merlin
Merlin
LuckyJackel
Merlin
Level 25
God Stats
36W - 43L
1,484 SR
Queue Stats
64W - 83L
1,283 Elo+
Solo
Cthulhu
Cthulhu
SAisGod
Cthulhu
Level 15
God Stats
9W - 9L
1,372 SR
Queue Stats
31W - 31L
1,470 Elo+
Party 1
Rama
Rama
iqeyhmi7yu23
Rama
Level 16
God Stats
4W - 5L
1,695 SR
Queue Stats
38W - 37L
1,470 Elo+
Party 1
King Arthur
King Arthur
lemonada69
King Arthur
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 26L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Asnai
Yemoja
10
2 / 1 / 3
7,311
522
3,100
6,428
4,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anubis
12
5 / 1 / 3
8,254
590
8,109
5,005
2,673
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cu Chulainn
SadSunnshine
Cu Chulainn
15
8 / 0 / 1
9,375
670
6,978
7,159
6,512
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Neith
pooshhh
Neith
12
3 / 0 / 3
7,361
526
3,325
3,470
1,085
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

12
2 / 0 / 2
7,471
534
1,171
7,314
3,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Birdtree
Nemesis
8
0 / 8 / 0
5,204
372
2,100
8,992
2,282
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
12
0 / 3 / 0
6,798
486
2,065
7,109
1,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
SAisGod
Cthulhu
9
0 / 1 / 2
5,427
388
4,262
6,523
3,308
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

9
2 / 2 / 0
5,843
417
3,327
5,083
1,237
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
lemonada69
King Arthur
10
0 / 7 / 0
5,750
411
950
10,678
5,205
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
4
20
Kills
2
2
Deaths
21
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Asnai
Yemoja
2
1
3
3.5
L
Nemesis
Birdtree
Nemesis
0
8
0
0
W
Anubis
5
1
3
6.5
L
Merlin
0
3
0
0
L
Cthulhu
SAisGod
Cthulhu
0
1
2
1
W
Cu Chulainn
SadSunnshine
Cu Chulainn
8
0
1
8.5
L
2
2
0
1
L
King Arthur
lemonada69
King Arthur
0
7
0
0
W
Neith
pooshhh
Neith
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,683
Damage
12,704
29,376
Taken
38,385
17,926
Mitigated
13,887
9,984
Healing
5,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Asnai
Yemoja
3,100
699
841
1,419
6,428
4,586
870
2,300
4,128
12,368
0
L
Nemesis
Birdtree
Nemesis
2,100
821
0
446
8,992
2,282
90
3,647
5,345
0
16,507
W
Anubis
8,109
268
0
1,878
5,005
2,673
1,600
1,260
3,745
41,921
0
L
Merlin
2,065
112
0
1,462
7,109
1,855
276
1,962
5,147
45,918
0
L
Cthulhu
SAisGod
Cthulhu
4,262
87
120
520
6,523
3,308
0
3,370
3,153
17,117
0
W
Cu Chulainn
SadSunnshine
Cu Chulainn
6,978
1,900
0
2,152
7,159
6,512
758
808
6,351
9,565
42,275
L
3,327
2,153
0
1,525
5,083
1,237
0
1,612
3,471
0
24,336
L
King Arthur
lemonada69
King Arthur
950
58
0
1,307
10,678
5,205
0
1,833
8,845
34
25,125
W
Neith
pooshhh
Neith
3,325
1,739
0
1,827
3,470
1,085
2,250
1,144
2,326
0
38,884
W
1,171
184
0
1,867
7,314
3,070
0
839
6,475
0
45,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,772
Gold Earned
29,022
378
Minions Killed
247
0
Camps Cleared
0
1,216,794
Distance Traveled
1,272,401
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,311
522
23
2
0
222,960
0
L
Nemesis
5,204
372
24
2
0
278,251
1
W
Anubis
8,254
590
82
6
0
221,450
3
L
Merlin
6,798
486
99
7
0
239,655
4
L
Cthulhu
5,427
388
11
1
0
269,537
0
W
Cu Chulainn
9,375
670
118
8
0
285,833
2
L
Rama
5,843
417
55
4
0
231,706
1
L
King Arthur
5,750
411
58
4
0
253,252
1
W
Neith
7,361
526
80
6
0
241,827
0
W
Nemesis
7,471
534
75
5
0
244,724
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role