Player Matchup

Poseidon
Poseidon
Biotekt
Poseidon
Level 122
God Stats
42W - 46L
1,507 SR
Queue Stats
1,069W - 1,173L
1,439 Elo+
Solo
Charybdis
Charybdis
Gaboo2257
Charybdis
Level 142
God Stats
3W - 4L
1,313 SR
Queue Stats
172W - 177L
1,472 Elo+
Party 1
Baron Samedi
Baron Samedi
Hidden_Alchemy
Baron Samedi
Level 107
God Stats
1W - 2L
1,248 SR
Queue Stats
54W - 53L
1,394 Elo+
Party 1
Geb
Geb
iCoda
Geb
Level 150
God Stats
2W - 2L
1,333 SR
Queue Stats
11W - 12L
1,358 Elo+
Solo
Chiron
Chiron
iceman20010
Chiron
Level 124
God Stats
17W - 14L
1,658 SR
Queue Stats
267W - 276L
1,475 Elo+
Solo
Team Averages
Level 129
1,412 SR
1,428 Elo+

VS

Team Averages
Level 102
1,558 SR
1,468 Elo+
Mercury
Mercury
Henry_213
Mercury
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
370W - 375L
1,458 Elo+
Solo
Izanami
Izanami
MapleTreeFarm
Izanami
Level 125
God Stats
5W - 3L
1,679 SR
Queue Stats
25W - 25L
1,498 Elo+
Solo
Bellona
Bellona
Sonny_Bunni
Bellona
Level 67
God Stats
60W - 53L
1,625 SR
Queue Stats
136W - 131L
1,505 Elo+
Solo
Hades
Hades
SoulEater669
Hades
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,326 Elo+
Solo
Sylvanus
Sylvanus
kurenho
Sylvanus
Level 160
God Stats
6W - 5L
1,485 SR
Queue Stats
111W - 100L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Biotekt
Poseidon
20
3 / 3 / 9
13,488
674
8,081
9,430
3,819
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
Gaboo2257
Charybdis
20
10 / 6 / 17
15,964
798
29,130
18,487
8,879
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
Hidden_Alchemy
Baron Samedi
19
5 / 4 / 19
13,867
693
12,936
13,306
8,247
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Geb
iCoda
Geb
20
5 / 1 / 21
15,578
779
12,194
23,895
32,561
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chiron
20
8 / 3 / 15
15,624
781
36,061
16,468
8,560
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Henry_213
Mercury
18
1 / 6 / 4
12,208
610
8,654
16,023
8,318
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
20
6 / 5 / 4
15,592
780
19,010
23,658
12,774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
Sonny_Bunni
Bellona
16
1 / 8 / 7
11,667
583
10,225
21,533
26,103
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
7 / 8 / 5
15,019
751
15,796
27,400
31,356
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
kurenho
Sylvanus
18
2 / 4 / 11
13,568
678
9,321
27,585
46,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
48
31
Kills
17
17
Deaths
31
81
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Biotekt
Poseidon
3
3
9
2.5
W
Charybdis
Gaboo2257
Charybdis
10
6
17
3.08
L
Mercury
Henry_213
Mercury
1
6
4
0.5
W
Baron Samedi
Hidden_Alchemy
Baron Samedi
5
4
19
3.63
L
Izanami
6
5
4
1.6
L
Bellona
Sonny_Bunni
Bellona
1
8
7
0.56
L
7
8
5
1.19
W
Geb
iCoda
Geb
5
1
21
15.5
W
Chiron
8
3
15
5.17
L
Sylvanus
kurenho
Sylvanus
2
4
11
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,402
Damage
63,006
81,586
Taken
116,199
62,066
Mitigated
124,897
22,169
Healing
26,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Biotekt
Poseidon
8,081
473
0
1,946
9,430
3,819
744
2,597
6,833
72,585
0
W
Charybdis
Gaboo2257
Charybdis
29,130
15,226
0
3,370
18,487
8,879
2,729
5,832
12,655
0
74,169
L
Mercury
Henry_213
Mercury
8,654
3,487
0
0
16,023
8,318
1,201
4,699
11,279
0
45,369
W
Baron Samedi
Hidden_Alchemy
Baron Samedi
12,936
732
2,309
2,991
13,306
8,247
190
6,842
6,134
37,135
0
L
Izanami
19,010
9,738
0
732
23,658
12,774
4,281
3,743
19,915
0
85,313
L
Bellona
Sonny_Bunni
Bellona
10,225
3,025
0
1,301
21,533
26,103
0
9,523
11,911
0
28,459
L
15,796
1,252
1,075
8,933
27,400
31,356
14
8,504
18,722
48,884
0
W
Geb
iCoda
Geb
12,194
852
0
4,985
23,895
32,561
0
4,925
18,970
31,237
0
W
Chiron
36,061
10,572
1,306
5,262
16,468
8,560
1,586
5,345
11,123
0
77,488
L
Sylvanus
kurenho
Sylvanus
9,321
1,955
4,675
9,305
27,585
46,346
140
7,445
19,794
21,613
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,521
Gold Earned
68,054
438
Minions Killed
414
8
Camps Cleared
8
1,823,829
Distance Traveled
1,604,989
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
13,488
674
162
8
0
355,410
3
W
Charybdis
15,964
798
83
4
2
319,730
1
L
Mercury
12,208
610
93
5
2
367,609
5
W
Baron Samedi
13,867
693
59
3
1
342,904
4
L
Izanami
15,592
780
166
8
2
334,361
0
L
Bellona
11,667
583
38
2
0
348,689
4
L
Hades
15,019
751
88
4
3
276,289
4
W
Geb
15,578
779
31
2
1
421,900
6
W
Chiron
15,624
781
103
5
4
383,885
2
L
Sylvanus
13,568
678
29
1
1
278,041
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role