Player Matchup

Hera
Hera
 
Hera
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Draknon
Danzaburou
Level 143
God Stats
1W - 0L
1,404 SR
Queue Stats
28W - 32L
1,522 Elo+
Solo
Geb
Geb
HulluNakk1
Geb
Level 103
God Stats
7W - 8L
1,236 SR
Queue Stats
299W - 345L
1,406 Elo+
Solo
Team Averages
Level 134
1,380 SR
1,476 Elo+

VS

Team Averages
Level 53
1,705 SR
1,463 Elo+
Skadi
Skadi
DrobinaQkac1989
Skadi
Level 77
God Stats
3W - 2L
1,658 SR
Queue Stats
153W - 163L
1,474 Elo+
Solo
Hel
Hel
EvanAnas1887
Hel
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 27L
1,383 Elo+
Solo
Tsukuyomi
Tsukuyomi
Twynkz
Tsukuyomi
Level 26
God Stats
4W - 3L
1,957 SR
Queue Stats
57W - 49L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
16
10 / 1 / 3
12,447
778
13,166
7,184
2,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
Draknon
Danzaburou
16
10 / 3 / 5
12,784
799
15,167
14,663
8,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
2 / 3 / 17
11,661
729
8,983
21,466
18,354
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 6 / 2
11,086
693
13,316
15,030
5,617
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

11
0 / 7 / 4
8,916
557
4,081
11,840
4,305
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Twynkz
Tsukuyomi
14
2 / 9 / 4
10,485
655
14,143
19,019
7,477
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
17
22
Kills
7
7
Deaths
22
25
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
10
1
3
11.5
W
Danzaburou
Draknon
Danzaburou
10
3
5
4.17
L
5
6
2
1
L
0
7
4
0.29
W
2
3
17
3.5
L
Tsukuyomi
Twynkz
Tsukuyomi
2
9
4
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,316
Damage
31,540
43,313
Taken
45,889
29,308
Mitigated
17,399
15,461
Healing
8,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
13,166
2,545
0
2,391
7,184
2,598
555
1,195
5,989
51,231
0
W
Danzaburou
Draknon
Danzaburou
15,167
5,736
0
4,846
14,663
8,356
2,263
644
14,019
0
63,963
L
13,316
5,640
235
465
15,030
5,617
280
7,568
7,462
0
50,713
L
4,081
650
2,852
2,386
11,840
4,305
188
6,012
5,828
15,795
0
W
8,983
830
455
7,769
21,466
18,354
430
2,999
18,467
18,893
0
L
Tsukuyomi
Twynkz
Tsukuyomi
14,143
3,408
64
2,392
19,019
7,477
49
9,036
9,983
0
37,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,892
Gold Earned
30,487
190
Minions Killed
144
11
Camps Cleared
3
890,748
Distance Traveled
724,827
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
12,447
778
93
6
4
292,593
0
W
Danzaburou
12,784
799
86
5
7
290,706
7
L
Skadi
11,086
693
79
5
1
253,020
7
L
Hel
8,916
557
22
1
0
207,771
0
W
Geb
11,661
729
11
1
0
307,449
7
L
Tsukuyomi
10,485
655
43
3
2
264,036
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role