Player Matchup

Da Ji
Da Ji
Bunyinzz
Da Ji
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 20L
1,616 Elo+
Party 3
Zeus
Zeus
HegLaTarta
Zeus
Level 26
God Stats
11W - 11L
1,528 SR
Queue Stats
160W - 200L
1,436 Elo+
Solo
Kukulkan
Kukulkan
Kayruhb
Kukulkan
Level 27
God Stats
1W - 0L
1,848 SR
Queue Stats
14W - 7L
1,370 Elo+
Party 3
Bellona
Bellona
Slurrys
Bellona
Level 8
God Stats
11W - 2L
1,500 SR
Queue Stats
14W - 4L
1,728 Elo+
Party 3
He Bo
He Bo
itsOrba
He Bo
Level 5
God Stats
2W - 1L
1,302 SR
Queue Stats
2W - 3L
1,406 Elo+
Solo
Team Averages
Level 23
1,536 SR
1,511 Elo+

VS

Team Averages
Level 40
1,530 SR
1,457 Elo+
Olorun
Olorun
BEEZLE0311
Olorun
Level 8
God Stats
8W - 9L
1,463 SR
Queue Stats
13W - 20L
1,418 Elo+
Party 2
Sylvanus
Sylvanus
DJ MilkBag
Sylvanus
Level 118
God Stats
5W - 4L
1,639 SR
Queue Stats
23W - 25L
1,493 Elo+
Party 2
Anhur
Anhur
OsoFamousHugs
Anhur
Level 26
God Stats
2W - 2L
1,859 SR
Queue Stats
77W - 76L
1,484 Elo+
Party 1
Set
Set
ZeroWishes
Set
Level 29
God Stats
1W - 2L
1,467 SR
Queue Stats
75W - 83L
1,471 Elo+
Party 1
Thor
Thor
fredleqc
Thor
Level 18
God Stats
0W - 2L
1,224 SR
Queue Stats
2W - 2L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Bunyinzz
Da Ji
20
14 / 5 / 18
13,897
1,263
18,325
11,457
3,841
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
7 / 10 / 25
12,798
1,163
18,111
15,386
4,128
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
Kayruhb
Kukulkan
20
7 / 3 / 30
13,250
1,205
24,019
9,572
3,185
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
Slurrys
Bellona
20
6 / 4 / 25
12,061
1,096
12,796
13,892
9,796
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

He Bo
itsOrba
He Bo
20
10 / 6 / 24
14,193
1,290
23,427
14,081
3,385
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

169

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BEEZLE0311
Olorun
14
0 / 0 / 0
6,830
621
0
0
0
Sylvanus
DJ MilkBag
Sylvanus
19
2 / 12 / 14
11,716
1,065
16,199
33,227
21,227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
5 / 6 / 16
12,820
1,165
12,443
23,775
8,333
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
13 / 14 / 10
14,748
1,341
16,616
23,959
11,934
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thor
19
8 / 12 / 10
13,049
1,186
13,540
21,161
9,034
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

166
Kill Participation
78
44
Kills
28
28
Deaths
44
122
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Olorun
BEEZLE0311
Olorun
0
0
0
0
W
Da Ji
Bunyinzz
Da Ji
14
5
18
4.6
L
Sylvanus
DJ MilkBag
Sylvanus
2
12
14
0.75
W
7
10
25
1.95
W
Kukulkan
Kayruhb
Kukulkan
7
3
30
7.33
L
5
6
16
2.17
W
Bellona
Slurrys
Bellona
6
4
25
4.63
L
13
14
10
1.29
L
Thor
8
12
10
1.08
W
He Bo
itsOrba
He Bo
10
6
24
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,678
Damage
58,798
64,388
Taken
102,122
24,335
Mitigated
50,528
4,574
Healing
13,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
BEEZLE0311
Olorun
0
0
0
0
0
0
0
0
0
0
0
W
Da Ji
Bunyinzz
Da Ji
18,325
4,368
0
0
11,457
3,841
0
2,165
9,292
0
34,485
L
Sylvanus
DJ MilkBag
Sylvanus
16,199
2,987
4,515
6,536
33,227
21,227
0
21,333
11,894
30,276
3,521
W
18,111
2,839
0
1,588
15,386
4,128
0
1,931
13,455
49,826
0
W
Kukulkan
Kayruhb
Kukulkan
24,019
1,677
0
508
9,572
3,185
0
1,948
7,624
43,309
0
L
12,443
6,335
0
2,232
23,775
8,333
0
16,845
6,930
0
35,877
W
Bellona
Slurrys
Bellona
12,796
4,085
0
157
13,892
9,796
0
4,226
9,666
0
18,580
L
16,616
6,810
0
606
23,959
11,934
0
13,315
10,644
0
34,572
L
Thor
13,540
2,576
0
0
21,161
9,034
0
14,064
7,097
0
36,166
W
He Bo
itsOrba
He Bo
23,427
682
0
2,321
14,081
3,385
0
5,103
8,359
46,542
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,199
Gold Earned
59,163
227
Minions Killed
173
8
Camps Cleared
8
925,925
Distance Traveled
774,248
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,830
621
0
0
0
0
0
W
Da Ji
13,897
1,263
44
4
3
194,259
0
L
Sylvanus
11,716
1,065
34
3
1
180,531
0
W
Zeus
12,798
1,163
69
6
0
158,674
0
W
Kukulkan
13,250
1,205
31
3
1
215,977
0
L
Anhur
12,820
1,165
46
4
2
210,837
0
W
Bellona
12,061
1,096
21
2
0
210,453
0
L
Set
14,748
1,341
27
2
5
204,926
0
L
Thor
13,049
1,186
66
6
0
177,954
0
W
He Bo
14,193
1,290
62
6
4
146,562
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role