Player Matchup

Cthulhu
Cthulhu
Joy1917
Cthulhu
Level 8
God Stats
5W - 2L
1,738 SR
Queue Stats
13W - 7L
1,423 Elo+
Party 1
Odin
Odin
SulliedFern83
Odin
Level 20
God Stats
10W - 6L
1,522 SR
Queue Stats
12W - 9L
1,422 Elo+
Party 1
Ah Puch
Ah Puch
Thee G6
Ah Puch
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 12L
1,490 Elo+
Party 1
Thor
Thor
captainblack 28
Thor
Level 29
God Stats
6W - 5L
1,527 SR
Queue Stats
13W - 10L
1,424 Elo+
Party 1
Cabrakan
Cabrakan
eazy900blk
Cabrakan
Level 27
God Stats
26W - 25L
1,582 SR
Queue Stats
54W - 64L
1,386 Elo+
Solo
Team Averages
Level 42
1,574 SR
1,429 Elo+

VS

Team Averages
Level 17
1,500 SR
1,438 Elo+
Kukulkan
Kukulkan
Blaaaaaazer_
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,292 Elo+
Solo
Ares
Ares
CARLANDAS
Ares
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Vamana
Vamana
KingCurly71
Vamana
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
153W - 168L
1,473 Elo+
Party 2
Discordia
Discordia
MissPotHead
Discordia
Level 16
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Chiron
Chiron
Ojay XVII
Chiron
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 82L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Joy1917
Cthulhu
16
2 / 1 / 9
10,138
922
7,040
7,606
6,651
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
4 / 0 / 7
10,587
962
5,481
12,320
10,831
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Puch
Thee G6
Ah Puch
18
9 / 0 / 8
12,681
1,153
23,158
6,342
2,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
1 / 1 / 7
10,001
909
8,944
10,483
4,981
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Cabrakan
eazy900blk
Cabrakan
16
1 / 6 / 9
9,449
859
6,679
11,491
15,530
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Team 1 Tickets

309

VS

Team 2 Tickets

122

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Blaaaaaazer_
Kukulkan
16
2 / 5 / 4
10,236
931
11,334
13,369
5,419
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ares
14
0 / 1 / 0
8,296
754
761
1,915
715
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
15
2 / 4 / 5
9,574
870
16,145
17,637
14,761
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
MissPotHead
Discordia
15
3 / 6 / 1
9,771
888
5,721
8,848
3,143
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chiron
Ojay XVII
Chiron
16
1 / 1 / 7
9,817
892
8,829
13,931
5,283
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
25
17
Kills
8
8
Deaths
17
40
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Blaaaaaazer_
Kukulkan
2
5
4
0.8
L
Ares
0
1
0
0
W
Cthulhu
Joy1917
Cthulhu
2
1
9
6.5
L
Vamana
2
4
5
1.13
L
Discordia
MissPotHead
Discordia
3
6
1
0.58
L
Chiron
Ojay XVII
Chiron
1
1
7
4.5
W
4
0
7
7.5
W
Ah Puch
Thee G6
Ah Puch
9
0
8
13
W
1
1
7
4.5
W
Cabrakan
eazy900blk
Cabrakan
1
6
9
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,302
Damage
42,790
48,242
Taken
55,700
40,974
Mitigated
29,321
3,527
Healing
4,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Blaaaaaazer_
Kukulkan
11,334
711
0
475
13,369
5,419
0
8,882
4,436
42,794
0
L
Ares
761
112
0
0
1,915
715
0
1,284
550
1,627
0
W
Cthulhu
Joy1917
Cthulhu
7,040
326
162
0
7,606
6,651
0
3,307
4,238
22,866
0
L
Vamana
16,145
6,802
0
2,054
17,637
14,761
0
11,151
6,012
0
25,345
L
Discordia
MissPotHead
Discordia
5,721
310
0
31
8,848
3,143
0
5,467
3,149
14,216
0
L
Chiron
Ojay XVII
Chiron
8,829
4,608
997
1,353
13,931
5,283
0
10,093
3,653
0
19,857
W
5,481
1,954
0
743
12,320
10,831
0
4,817
7,503
0
17,423
W
Ah Puch
Thee G6
Ah Puch
23,158
1,291
0
2,622
6,342
2,981
0
1,772
4,570
50,458
0
W
8,944
3,008
0
0
10,483
4,981
0
4,181
6,302
0
23,892
W
Cabrakan
eazy900blk
Cabrakan
6,679
481
0
0
11,491
15,530
0
3,678
7,813
11,949
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,856
Gold Earned
47,694
187
Minions Killed
140
4
Camps Cleared
1
1,053,997
Distance Traveled
766,208
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,236
931
79
7
0
177,627
1
L
Ares
8,296
754
1
0
0
32,900
1
W
Cthulhu
10,138
922
40
4
0
220,915
3
L
Vamana
9,574
870
13
1
0
243,570
0
L
Discordia
9,771
888
20
2
1
115,862
0
L
Chiron
9,817
892
27
2
0
196,249
1
W
Odin
10,587
962
23
2
0
253,720
0
W
Ah Puch
12,681
1,153
86
8
0
215,742
0
W
Thor
10,001
909
29
3
4
222,569
0
W
Cabrakan
9,449
859
9
1
0
141,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role