Player Matchup

Vulcan
Vulcan
GoXleo
Vulcan
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 22L
1,996 Elo+
Party 2
Yemoja
Yemoja
NotUrMotherr
Yemoja
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 9L
1,461 Elo+
Party 2
Gilgamesh
Gilgamesh
SystemShockEX
Gilgamesh
Level 22
God Stats
1W - 1L
1,852 SR
Queue Stats
3W - 3L
1,728 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
The1Howard
Ah Muzen Cab
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 21L
1,623 Elo+
Party 2
Hun Batz
Hun Batz
w00ters
Hun Batz
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,137 Elo+
Party 2
Team Averages
Level 53
1,570 SR
1,589 Elo+

VS

Team Averages
Level 19
1,463 SR
1,517 Elo+
Heimdallr
Heimdallr
GamaL1amaa
Heimdallr
Level 24
God Stats
1W - 1L
1,555 SR
Queue Stats
70W - 55L
1,541 Elo+
Party 1
Susano
Susano
Jakeb21
Susano
Level 16
God Stats
8W - 11L
1,500 SR
Queue Stats
48W - 53L
1,443 Elo+
Party 3
Ra
Ra
Levii2
Ra
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
35W - 31L
1,539 Elo+
Party 3
Kuzenbo
Kuzenbo
ghostblxde
Kuzenbo
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 32L
1,614 Elo+
Party 1
Achilles
Achilles
impulse808
Achilles
Level 25
God Stats
6W - 13L
1,261 SR
Queue Stats
57W - 65L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
GoXleo
Vulcan
15
4 / 1 / 2
9,332
622
5,425
6,680
2,994
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Yemoja
11
1 / 0 / 3
6,953
464
2,406
7,098
4,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
SystemShockEX
Gilgamesh
13
0 / 1 / 1
7,794
520
5,529
8,364
6,346
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ah Muzen Cab
The1Howard
Ah Muzen Cab
13
2 / 1 / 2
7,672
511
8,918
11,846
3,601
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
w00ters
Hun Batz
12
4 / 1 / 2
7,642
509
4,301
8,448
3,292
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
GamaL1amaa
Heimdallr
11
0 / 5 / 2
6,697
446
8,119
8,877
3,588
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Susano
Jakeb21
Susano
9
0 / 1 / 0
5,855
390
1,549
8,820
2,369
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ra
14
3 / 3 / 0
8,279
552
5,964
6,373
2,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
ghostblxde
Kuzenbo
10
1 / 2 / 2
7,008
467
6,578
10,146
9,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Achilles
impulse808
Achilles
12
0 / 0 / 1
7,240
483
2,571
9,174
7,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
11
Kills
4
4
Deaths
11
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
GamaL1amaa
Heimdallr
0
5
2
0.2
W
Vulcan
GoXleo
Vulcan
4
1
2
5
L
Susano
Jakeb21
Susano
0
1
0
0
L
Ra
3
3
0
1
W
Yemoja
1
0
3
2.5
W
Gilgamesh
SystemShockEX
Gilgamesh
0
1
1
0.5
W
Ah Muzen Cab
The1Howard
Ah Muzen Cab
2
1
2
3
L
Kuzenbo
ghostblxde
Kuzenbo
1
2
2
1
L
Achilles
impulse808
Achilles
0
0
1
0.5
W
Hun Batz
w00ters
Hun Batz
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,579
Damage
24,781
42,436
Taken
43,390
21,145
Mitigated
26,122
13,651
Healing
10,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
GamaL1amaa
Heimdallr
8,119
3,432
498
1,263
8,877
3,588
235
2,178
6,699
0
43,281
W
Vulcan
GoXleo
Vulcan
5,425
1,502
0
3,067
6,680
2,994
553
3,121
3,559
65,419
0
L
Susano
Jakeb21
Susano
1,549
260
0
1,222
8,820
2,369
0
243
8,577
0
31,121
L
Ra
5,964
608
261
2,161
6,373
2,866
0
2,074
4,299
54,043
0
W
Yemoja
2,406
436
931
2,057
7,098
4,912
26
3,348
3,750
11,198
0
W
Gilgamesh
SystemShockEX
Gilgamesh
5,529
1,576
0
655
8,364
6,346
182
2,458
5,906
0
32,994
W
Ah Muzen Cab
The1Howard
Ah Muzen Cab
8,918
3,990
0
5,360
11,846
3,601
0
2,893
8,953
0
66,456
L
Kuzenbo
ghostblxde
Kuzenbo
6,578
1,791
38
3,013
10,146
9,575
160
3,207
6,939
24,796
0
L
Achilles
impulse808
Achilles
2,571
478
0
2,065
9,174
7,724
612
383
8,791
0
29,780
W
Hun Batz
w00ters
Hun Batz
4,301
1,738
0
1,581
8,448
3,292
0
1,041
7,407
0
45,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,393
Gold Earned
35,079
405
Minions Killed
368
0
Camps Cleared
0
1,529,619
Distance Traveled
1,403,802
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,697
446
112
7
0
261,685
2
W
Vulcan
9,332
622
130
9
0
302,292
5
L
Susano
5,855
390
59
4
0
262,894
3
L
Ra
8,279
552
110
7
0
302,770
4
W
Yemoja
6,953
464
21
1
0
241,685
0
W
Gilgamesh
7,794
520
67
4
0
327,258
2
W
Ah Muzen Cab
7,672
511
122
8
0
344,673
0
L
Kuzenbo
7,008
467
31
2
0
277,330
2
L
Achilles
7,240
483
56
4
0
299,123
0
W
Hun Batz
7,642
509
65
4
0
313,711
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role