Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
NewPhone_WhoDis0
Fafnir
Level 88
God Stats
2W - 1L
1,695 SR
Queue Stats
87W - 109L
1,395 Elo+
Party 3
Heimdallr
Heimdallr
ROliveira13773
Heimdallr
Level 37
God Stats
16W - 16L
1,484 SR
Queue Stats
184W - 223L
1,354 Elo+
Party 3
Raijin
Raijin
Rekles_eyeballin
Raijin
Level 29
God Stats
11W - 22L
1,409 SR
Queue Stats
95W - 140L
1,254 Elo+
Party 1
Mulan
Mulan
avelasquez2
Mulan
Level 100
God Stats
3W - 7L
1,457 SR
Queue Stats
103W - 124L
1,318 Elo+
Party 3
Team Averages
Level 62
1,509 SR
1,364 Elo+

VS

Team Averages
Level 54
1,513 SR
1,365 Elo+
Chiron
Chiron
Dr Haaxx
Chiron
Level 46
God Stats
19W - 14L
1,518 SR
Queue Stats
117W - 142L
1,352 Elo+
Solo
Ganesha
Ganesha
MenacingUwUDeer
Ganesha
Level 29
God Stats
16W - 11L
1,605 SR
Queue Stats
46W - 55L
1,370 Elo+
Party 2
Persephone
Persephone
O_Othatguy
Persephone
Level 66
God Stats
14W - 23L
1,264 SR
Queue Stats
251W - 289L
1,360 Elo+
Party 2
Mercury
Mercury
The-Burro6
Mercury
Level 69
God Stats
2W - 5L
1,740 SR
Queue Stats
49W - 53L
1,384 Elo+
Party 2
Cthulhu
Cthulhu
magana454
Cthulhu
Level 62
God Stats
8W - 9L
1,436 SR
Queue Stats
73W - 101L
1,361 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
8
4 / 2 / 2
5,083
635
2,449
5,058
1,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
2 / 1 / 3
5,283
660
3,165
5,546
5,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Heimdallr
ROliveira13773
Heimdallr
7
1 / 1 / 4
4,460
558
3,041
3,560
913
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

8
1 / 0 / 0
4,812
602
315
2,202
835
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
1 / 2 / 1
4,916
615
2,810
4,151
1,957
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Dr Haaxx
Chiron
8
2 / 4 / 0
4,652
582
2,439
5,927
1,592
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

8
1 / 2 / 1
4,813
602
1,967
7,258
5,236
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Persephone
O_Othatguy
Persephone
1
0 / 0 / 0
3,224
403
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
The-Burro6
Mercury
10
2 / 1 / 0
5,522
690
1,835
4,531
1,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
magana454
Cthulhu
9
1 / 3 / 2
5,218
652
2,182
4,916
3,530
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
9
9
Kills
6
6
Deaths
10
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
4
2
2
2.5
L
Chiron
Dr Haaxx
Chiron
2
4
0
0.5
L
1
2
1
0.75
W
2
1
3
3.5
L
Persephone
O_Othatguy
Persephone
0
0
0
0
W
Heimdallr
ROliveira13773
Heimdallr
1
1
4
3
W
1
0
0
1
L
Mercury
The-Burro6
Mercury
2
1
0
2
W
1
2
1
0.75
L
Cthulhu
magana454
Cthulhu
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,780
Damage
8,423
20,517
Taken
22,632
10,718
Mitigated
11,976
6,373
Healing
4,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
2,449
473
0
2,224
5,058
1,538
0
556
4,459
0
17,512
L
Chiron
Dr Haaxx
Chiron
2,439
1,192
365
1,388
5,927
1,592
0
1,187
4,740
0
17,073
L
1,967
395
0
828
7,258
5,236
27
1,978
5,280
12,162
0
W
3,165
1,043
190
1,722
5,546
5,475
84
1,250
4,296
12,814
0
L
Persephone
O_Othatguy
Persephone
0
0
0
0
0
0
0
0
0
0
0
W
Heimdallr
ROliveira13773
Heimdallr
3,041
1,974
0
760
3,560
913
86
717
2,843
0
14,340
W
315
0
0
418
2,202
835
395
0
2,202
21,048
0
L
Mercury
The-Burro6
Mercury
1,835
872
0
1,884
4,531
1,618
0
0
4,531
0
25,754
W
2,810
818
0
1,059
4,151
1,957
183
1,298
2,568
0
20,454
L
Cthulhu
magana454
Cthulhu
2,182
270
0
286
4,916
3,530
374
315
4,601
22,608
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,554
Gold Earned
23,429
158
Minions Killed
172
0
Camps Cleared
0
815,035
Distance Traveled
687,013
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,083
635
38
5
0
189,454
0
L
Chiron
4,652
582
51
6
0
145,713
0
L
Ganesha
4,813
602
3
0
0
179,101
1
W
Fafnir
5,283
660
22
3
0
168,730
3
L
Persephone
3,224
403
0
0
0
9,752
0
W
Heimdallr
4,460
558
16
2
0
132,429
0
W
Raijin
4,812
602
33
4
0
160,354
0
L
Mercury
5,522
690
70
9
0
203,328
3
W
Mulan
4,916
615
49
6
0
164,068
2
L
Cthulhu
5,218
652
48
6
0
149,119
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role