Player Matchup

Ravana
Ravana
Doogilly
Ravana
Level 46
God Stats
3W - 3L
1,295 SR
Queue Stats
142W - 154L
1,466 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Lugheric
Cu Chulainn
Level 122
God Stats
48W - 24L
1,720 SR
Queue Stats
845W - 689L
1,726 Elo+
Party 1
Sylvanus
Sylvanus
SmallBlueDwarf
Sylvanus
Level 45
God Stats
2W - 2L
1,313 SR
Queue Stats
400W - 237L
1,805 Elo+
Party 1
Raijin
Raijin
kingreed15
Raijin
Level 124
God Stats
14W - 12L
1,633 SR
Queue Stats
752W - 610L
1,774 Elo+
Party 1
Ullr
Ullr
socialertread
Ullr
Level 95
God Stats
7W - 6L
1,690 SR
Queue Stats
256W - 245L
1,542 Elo+
Party 3
Team Averages
Level 86
1,530 SR
1,663 Elo+

VS

Team Averages
Level 49
1,461 SR
1,548 Elo+
Olorun
Olorun
Kchura
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,802 Elo+
Party 2
Sylvanus
Sylvanus
MrSandwichLover
Sylvanus
Level 81
God Stats
2W - 3L
1,496 SR
Queue Stats
86W - 89L
1,515 Elo+
Party 2
Mercury
Mercury
Peyrod18
Mercury
Level 68
God Stats
1W - 2L
1,438 SR
Queue Stats
41W - 58L
1,446 Elo+
Party 2
Khepri
Khepri
TheNordicIce
Khepri
Level 49
God Stats
3W - 11L
1,286 SR
Queue Stats
21W - 33L
1,446 Elo+
Party 2
Cupid
Cupid
majorpain24799
Cupid
Level 41
God Stats
28W - 23L
1,586 SR
Queue Stats
76W - 72L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Doogilly
Ravana
10
1 / 0 / 3
5,730
573
1,619
3,700
1,061
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cu Chulainn
Lugheric
Cu Chulainn
11
5 / 2 / 2
6,344
634
6,633
7,766
3,873
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sylvanus
9
3 / 1 / 7
5,724
572
4,622
7,047
4,466
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Raijin
kingreed15
Raijin
10
6 / 0 / 3
6,596
660
6,168
4,556
1,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
8 / 1 / 2
6,549
655
6,239
3,987
1,352
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Kchura
Olorun
7
0 / 5 / 1
4,133
413
1,038
5,988
1,259
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sylvanus
9
2 / 5 / 0
5,562
556
3,190
8,179
3,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Mercury
Peyrod18
Mercury
8
1 / 3 / 1
4,941
494
3,823
6,010
1,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
5
0 / 3 / 2
4,274
427
1,041
5,627
2,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

7
1 / 7 / 0
4,807
481
2,187
5,767
1,150
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
8
23
Kills
4
4
Deaths
23
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ravana
Doogilly
Ravana
1
0
3
2.5
L
Olorun
Kchura
Olorun
0
5
1
0.1
W
Cu Chulainn
Lugheric
Cu Chulainn
5
2
2
3
L
Sylvanus
2
5
0
0.4
L
Mercury
Peyrod18
Mercury
1
3
1
0.5
W
Sylvanus
3
1
7
6.5
L
Khepri
0
3
2
0.33
W
Raijin
kingreed15
Raijin
6
0
3
7.5
L
1
7
0
0.14
W
8
1
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,281
Damage
11,279
27,056
Taken
31,571
12,073
Mitigated
10,964
10,553
Healing
6,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
Doogilly
Ravana
1,619
278
0
2,527
3,700
1,061
146
7
3,693
0
30,701
L
Olorun
Kchura
Olorun
1,038
497
0
1,033
5,988
1,259
0
3,934
1,746
13,620
0
W
Cu Chulainn
Lugheric
Cu Chulainn
6,633
697
0
2,382
7,766
3,873
18
2,107
5,659
3,649
29,561
L
Sylvanus
3,190
1,291
0
2,534
8,179
3,712
0
1,641
6,522
17,907
5,331
L
Mercury
Peyrod18
Mercury
3,823
1,558
0
827
6,010
1,932
0
1,670
4,211
0
22,370
W
Sylvanus
4,622
1,494
869
2,701
7,047
4,466
240
1,086
5,961
18,062
0
L
Khepri
1,041
286
0
1,168
5,627
2,911
0
2,043
3,546
7,184
0
W
Raijin
kingreed15
Raijin
6,168
505
0
1,457
4,556
1,321
228
1,029
3,527
31,939
0
L
2,187
1,525
76
476
5,767
1,150
0
1,489
4,278
0
11,714
W
6,239
2,333
0
617
3,987
1,352
241
488
3,499
0
30,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,943
Gold Earned
23,717
315
Minions Killed
159
0
Camps Cleared
0
948,163
Distance Traveled
822,336
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
5,730
573
64
6
0
215,478
4
L
Olorun
4,133
413
28
3
0
167,522
1
W
Cu Chulainn
6,344
634
77
8
0
202,173
3
L
Sylvanus
5,562
556
51
5
0
162,195
2
L
Mercury
4,941
494
41
4
0
193,667
3
W
Sylvanus
5,724
572
32
3
0
161,089
5
L
Khepri
4,274
427
11
1
0
149,282
2
W
Raijin
6,596
660
74
7
0
186,701
1
L
Cupid
4,807
481
28
3
0
149,670
1
W
Ullr
6,549
655
68
7
0
182,722
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role