Player Matchup

Bacchus
Bacchus
DischargeSlurper
Bacchus
Level 18
God Stats
3W - 3L
1,438 SR
Queue Stats
27W - 30L
1,508 Elo+
Party 1
Sol
Sol
SpookyKittens
Sol
Level 151
God Stats
1W - 0L
1,739 SR
Queue Stats
19W - 27L
1,576 Elo+
Party 1
Neith
Neith
SunzieBunzie
Neith
Level 21
God Stats
29W - 25L
1,422 SR
Queue Stats
46W - 41L
1,448 Elo+
Party 1
Cernunnos
Cernunnos
WonkyMonker
Cernunnos
Level 41
God Stats
5W - 2L
1,578 SR
Queue Stats
37W - 42L
1,457 Elo+
Party 1
Ra
Ra
bazprice1974
Ra
Level 37
God Stats
3W - 3L
1,184 SR
Queue Stats
168W - 196L
1,396 Elo+
Solo
Team Averages
Level 54
1,472 SR
1,477 Elo+

VS

Team Averages
Level 58
1,586 SR
1,482 Elo+
Vulcan
Vulcan
D22easy
Vulcan
Level 127
God Stats
171W - 190L
1,487 SR
Queue Stats
415W - 445L
1,508 Elo+
Solo
Hercules
Hercules
Demonllama
Hercules
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,543 Elo+
Solo
Achilles
Achilles
Disclearing2
Achilles
Level 47
God Stats
1W - 3L
1,500 SR
Queue Stats
136W - 173L
1,390 Elo+
Solo
Skadi
Skadi
Phantom235
Skadi
Level 32
God Stats
17W - 14L
1,718 SR
Queue Stats
55W - 72L
1,506 Elo+
Solo
Kali
Kali
Thumbledore__
Kali
Level 43
God Stats
1W - 1L
1,725 SR
Queue Stats
301W - 310L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 0 / 26
10,663
969
10,817
16,085
26,265
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
23 / 1 / 10
13,826
1,257
42,510
14,605
8,043
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

19
4 / 0 / 23
11,179
1,016
12,413
5,763
2,686
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cernunnos
WonkyMonker
Cernunnos
18
5 / 1 / 17
11,217
1,020
18,214
12,010
5,647
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
2 / 2 / 23
10,506
955
8,318
6,253
3,021
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

289

VS

Team 2 Tickets

44

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
D22easy
Vulcan
17
1 / 2 / 2
10,662
969
13,307
10,972
6,192
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
Demonllama
Hercules
15
0 / 12 / 1
8,857
805
6,090
27,791
18,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Achilles
Disclearing2
Achilles
15
2 / 5 / 0
9,567
870
12,071
23,066
16,391
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Skadi
15
0 / 7 / 2
8,948
813
11,925
15,156
6,209
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
1 / 8 / 2
9,423
857
7,215
18,587
9,101
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
11
34
Kills
4
4
Deaths
34
99
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Vulcan
D22easy
Vulcan
1
2
2
1
L
Hercules
Demonllama
Hercules
0
12
1
0.04
W
0
0
26
13
L
Achilles
Disclearing2
Achilles
2
5
0
0.4
L
Skadi
0
7
2
0.14
W
23
1
10
28
W
4
0
23
15.5
L
1
8
2
0.25
W
Cernunnos
WonkyMonker
Cernunnos
5
1
17
13.5
W
2
2
23
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,272
Damage
50,608
54,716
Taken
95,572
45,662
Mitigated
56,042
15,508
Healing
7,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
D22easy
Vulcan
13,307
2,226
402
1,579
10,972
6,192
0
5,865
5,107
56,651
0
L
Hercules
Demonllama
Hercules
6,090
1,168
0
3,370
27,791
18,149
0
17,053
10,738
0
13,585
W
10,817
1,333
122
3,760
16,085
26,265
0
3,960
11,709
16,706
0
L
Achilles
Disclearing2
Achilles
12,071
3,418
0
100
23,066
16,391
0
13,621
9,445
0
18,904
L
Skadi
11,925
7,532
738
501
15,156
6,209
0
11,824
3,332
0
21,566
W
42,510
21,150
0
5,861
14,605
8,043
0
3,162
11,171
57,862
5,273
W
12,413
6,071
0
1,318
5,763
2,686
0
827
4,893
0
32,958
L
7,215
3,052
0
1,012
18,587
9,101
0
9,407
9,180
0
15,227
W
Cernunnos
WonkyMonker
Cernunnos
18,214
9,657
0
0
12,010
5,647
0
3,562
8,360
0
44,081
W
8,318
84
3,203
1,244
6,253
3,021
0
1,796
4,413
27,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,391
Gold Earned
47,457
238
Minions Killed
175
9
Camps Cleared
8
969,748
Distance Traveled
1,020,624
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
10,662
969
88
8
2
242,010
0
L
Hercules
8,857
805
17
2
0
178,798
2
W
Bacchus
10,663
969
19
2
0
214,612
0
L
Achilles
9,567
870
19
2
1
219,944
0
L
Skadi
8,948
813
36
3
2
166,477
0
W
Sol
13,826
1,257
60
5
3
190,526
0
W
Neith
11,179
1,016
55
5
1
189,007
0
L
Kali
9,423
857
15
1
3
213,395
0
W
Cernunnos
11,217
1,020
61
6
4
169,499
0
W
Ra
10,506
955
43
4
1
206,104
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role