Player Matchup

Izanami
Izanami
 
Izanami
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
Ashoggoth
Raijin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 96L
1,310 Elo+
Party 1
Aphrodite
Aphrodite
ERZA_SIVEA
Aphrodite
Level 16
God Stats
2W - 5L
1,247 SR
Queue Stats
16W - 29L
1,254 Elo+
Solo
Rama
Rama
Hittz_Harden
Rama
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 107L
1,319 Elo+
Solo
Cthulhu
Cthulhu
dubbledong
Cthulhu
Level 28
God Stats
1W - 1L
1,354 SR
Queue Stats
26W - 37L
1,257 Elo+
Solo
Team Averages
Level 26
1,420 SR
1,328 Elo+

VS

Team Averages
Level 19
1,479 SR
1,309 Elo+
Poseidon
Poseidon
 
Poseidon
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
ServantOfRome
Horus
Level 27
God Stats
2W - 0L
1,640 SR
Queue Stats
8W - 5L
1,346 Elo+
Party 2
Neith
Neith
YeetYack
Neith
Level 19
God Stats
2W - 0L
1,637 SR
Queue Stats
3W - 4L
1,402 Elo+
Party 2
Bellona
Bellona
Young_jj318
Bellona
Level 16
God Stats
6W - 3L
1,344 SR
Queue Stats
7W - 7L
1,184 Elo+
Solo
Yemoja
Yemoja
reneesharingan
Yemoja
Level 6
God Stats
49W - 51L
1,273 SR
Queue Stats
71W - 74L
1,112 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
0 / 12 / 2
7,102
374
7,642
16,728
4,619
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Raijin
Ashoggoth
Raijin
12
2 / 11 / 1
8,054
424
10,247
18,172
5,813
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Aphrodite
ERZA_SIVEA
Aphrodite
11
0 / 12 / 1
7,014
369
1,727
12,927
4,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
3 / 5 / 0
8,093
426
7,585
10,800
2,975
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
dubbledong
Cthulhu
11
0 / 6 / 3
6,786
357
4,628
16,491
12,118
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
19
15 / 0 / 9
11,860
624
20,233
14,342
6,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 2 / 4
10,328
544
7,692
10,299
4,029
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Neith
YeetYack
Neith
16
11 / 2 / 12
10,915
574
16,623
11,611
4,954
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
Young_jj318
Bellona
16
9 / 1 / 10
10,338
544
10,817
11,559
10,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
6 / 1 / 13
9,386
494
5,629
9,545
8,119
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
94
5
Kills
46
46
Deaths
6
7
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
12
2
0.08
W
Poseidon
 
Poseidon
15
0
9
19.5
L
Raijin
Ashoggoth
Raijin
2
11
1
0.23
L
Aphrodite
ERZA_SIVEA
Aphrodite
0
12
1
0.04
L
3
5
0
0.6
W
5
2
4
3.5
W
Neith
YeetYack
Neith
11
2
12
8.5
W
Bellona
Young_jj318
Bellona
9
1
10
14
L
Cthulhu
dubbledong
Cthulhu
0
6
3
0.25
W
6
1
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,829
Damage
60,994
75,118
Taken
57,356
29,730
Mitigated
33,526
10,237
Healing
18,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
7,642
4,865
34
1,069
16,728
4,619
451
6,390
10,338
0
43,363
W
Poseidon
 
Poseidon
20,233
4,327
805
5,112
14,342
6,065
2,187
4,443
9,899
105,940
0
L
Raijin
Ashoggoth
Raijin
10,247
1,250
0
2,128
18,172
5,813
337
7,892
10,280
42,417
0
L
Aphrodite
ERZA_SIVEA
Aphrodite
1,727
366
1,671
2,283
12,927
4,205
523
3,953
8,974
27,641
0
L
7,585
4,984
78
938
10,800
2,975
564
2,973
7,827
0
30,328
W
7,692
3,910
315
1,841
10,299
4,029
1,346
1,819
8,480
0
49,796
W
Neith
YeetYack
Neith
16,623
9,632
0
5,277
11,611
4,954
2,914
5,353
6,258
0
63,128
W
Bellona
Young_jj318
Bellona
10,817
4,555
0
1,844
11,559
10,359
624
2,567
8,992
0
61,712
L
Cthulhu
dubbledong
Cthulhu
4,628
255
0
2,036
16,491
12,118
174
4,654
11,837
21,798
0
W
5,629
1,509
2,040
777
9,545
8,119
1,027
2,571
6,974
24,214
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,049
Gold Earned
52,827
277
Minions Killed
483
0
Camps Cleared
0
1,483,239
Distance Traveled
1,907,291
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,102
374
83
4
0
291,041
1
W
Poseidon
11,860
624
165
9
0
424,493
1
L
Raijin
8,054
424
48
3
0
290,795
5
L
Aphrodite
7,014
369
62
3
0
272,243
1
L
Rama
8,093
426
52
3
0
290,102
2
W
Horus
10,328
544
93
5
0
379,436
7
W
Neith
10,915
574
99
5
0
356,610
0
W
Bellona
10,338
544
96
5
0
412,019
0
L
Cthulhu
6,786
357
32
2
0
339,058
3
W
Yemoja
9,386
494
30
2
0
334,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role