Player Matchup

Agni
Agni
Gaara208184
Agni
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,179 Elo+
Party 4
Zeus
Zeus
MrMcSavory
Zeus
Level 160
God Stats
0W - 4L
1,655 SR
Queue Stats
109W - 111L
1,432 Elo+
Party 3
Anubis
Anubis
NINJAGAMING3
Anubis
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,428 Elo+
Solo
Izanami
Izanami
jazminum
Izanami
Level 28
God Stats
2W - 4L
1,529 SR
Queue Stats
50W - 58L
1,457 Elo+
Party 3
Kali
Kali
xGenesis33
Kali
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,295 Elo+
Party 4
Team Averages
Level 55
1,537 SR
1,358 Elo+

VS

Team Averages
Level 54
1,491 SR
1,450 Elo+
Olorun
Olorun
 
Olorun
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
 
Odin
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
AlmightyLarz
Ares
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,411 Elo+
Solo
Artio
Artio
Stealmyphone
Artio
Level 28
God Stats
6W - 4L
1,263 SR
Queue Stats
250W - 300L
1,386 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
XxJOKERxX_2000
Ah Muzen Cab
Level 108
God Stats
4W - 0L
1,693 SR
Queue Stats
424W - 455L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 8 / 6
8,387
699
2,682
12,300
3,509
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
3 / 4 / 10
9,407
784
25,119
9,873
3,311
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
16
5 / 5 / 6
9,322
777
13,366
11,663
5,963
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
jazminum
Izanami
14
2 / 5 / 8
8,514
710
9,151
8,902
3,184
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
4 / 6 / 7
9,893
824
6,209
13,309
5,145
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
20
16 / 3 / 12
12,045
1,004
16,651
16,998
9,694
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Odin
 
Odin
14
1 / 3 / 14
8,733
728
3,335
14,722
14,105
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
3 / 6 / 10
9,487
791
7,121
14,658
13,898
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
1 / 2 / 20
9,449
787
1,763
14,872
16,130
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Muzen Cab
XxJOKERxX_2000
Ah Muzen Cab
19
7 / 2 / 13
10,709
892
20,790
12,625
6,046
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
97
15
Kills
28
28
Deaths
16
37
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
16
3
12
7.33
W
Odin
 
Odin
1
3
14
2.67
W
3
6
10
1.33
L
1
8
6
0.5
L
3
4
10
2
L
Anubis
5
5
6
1.6
W
1
2
20
5.5
W
Ah Muzen Cab
XxJOKERxX_2000
Ah Muzen Cab
7
2
13
6.75
L
Izanami
jazminum
Izanami
2
5
8
1.2
L
4
6
7
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,527
Damage
49,660
56,047
Taken
73,875
21,112
Mitigated
59,873
14,529
Healing
33,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
16,651
8,592
6,751
8,777
16,998
9,694
2,817
8,376
8,622
42,516
0
W
Odin
 
Odin
3,335
1,101
457
900
14,722
14,105
298
9,488
4,801
0
7,397
W
7,121
464
1,559
622
14,658
13,898
327
7,757
6,901
9,852
0
L
2,682
393
96
1,195
12,300
3,509
0
5,596
6,704
7,407
0
L
25,119
991
141
1,632
9,873
3,311
0
4,279
5,594
45,334
0
L
Anubis
13,366
489
318
3,829
11,663
5,963
0
6,214
5,449
26,386
0
W
1,763
276
2,048
3,221
14,872
16,130
117
8,241
6,631
8,152
0
W
Ah Muzen Cab
XxJOKERxX_2000
Ah Muzen Cab
20,790
7,638
3,172
5,937
12,625
6,046
1,571
7,305
5,320
0
42,360
L
Izanami
jazminum
Izanami
9,151
6,042
480
1,292
8,902
3,184
0
6,048
2,854
0
17,806
L
6,209
2,566
792
4,754
13,309
5,145
0
3,398
9,911
0
15,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,523
Gold Earned
50,423
167
Minions Killed
110
0
Camps Cleared
0
998,673
Distance Traveled
1,218,033
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
12,045
1,004
45
4
0
241,059
0
W
Odin
8,733
728
9
1
0
248,627
5
W
Ares
9,487
791
7
1
0
193,323
0
L
Agni
8,387
699
17
1
0
177,732
0
L
Zeus
9,407
784
51
4
0
213,351
1
L
Anubis
9,322
777
39
3
0
189,085
0
W
Artio
9,449
787
11
1
0
270,594
0
W
Ah Muzen Cab
10,709
892
38
3
0
264,430
2
L
Izanami
8,514
710
32
3
0
195,827
2
L
Kali
9,893
824
28
2
0
222,678
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role