Player Matchup

Izanami
Izanami
MeMeBidness
Izanami
Level 63
God Stats
1W - 4L
1,431 SR
Queue Stats
6W - 12L
1,384 Elo+
Solo
Cerberus
Cerberus
Vesnar
Cerberus
Level 158
God Stats
5W - 4L
1,745 SR
Queue Stats
171W - 162L
1,749 Elo+
Party 1
Chang'e
Chang'e
bbLngLgs
Chang'e
Level 116
God Stats
9W - 7L
1,625 SR
Queue Stats
304W - 344L
1,602 Elo+
Solo
Charybdis
Charybdis
lFiFl
Charybdis
Level 156
God Stats
1W - 3L
1,547 SR
Queue Stats
78W - 49L
1,766 Elo+
Party 1
Team Averages
Level 123
1,587 SR
1,625 Elo+

VS

Team Averages
Level 91
1,693 SR
1,079 Elo+
Medusa
Medusa
Fluffy Dicken
Medusa
Level 101
God Stats
1W - 4L
1,654 SR
Queue Stats
6W - 11L
1,135 Elo+
Party 2
Bacchus
Bacchus
Grey Rottengods
Bacchus
Level 48
God Stats
2W - 0L
1,808 SR
Queue Stats
2W - 6L
1,058 Elo+
Party 2
Zhong Kui
Zhong Kui
SiMPiLL KiLL
Zhong Kui
Level 149
God Stats
1W - 2L
1,573 SR
Queue Stats
9W - 25L
1,128 Elo+
Party 2
Nike
Nike
YoFatStepDaddy
Nike
Level 67
God Stats
1W - 0L
1,738 SR
Queue Stats
4W - 15L
996 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
MeMeBidness
Izanami
18
2 / 6 / 5
12,376
688
10,310
17,984
6,537
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cerberus
Vesnar
Cerberus
19
3 / 2 / 12
13,098
728
15,999
20,862
24,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chang'e
bbLngLgs
Chang'e
17
3 / 8 / 8
11,865
659
15,866
19,984
9,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
lFiFl
Charybdis
20
8 / 1 / 5
14,791
822
20,291
20,709
11,444
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 5 / 3
14,077
782
26,500
16,266
6,085
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

18
2 / 2 / 8
13,237
735
6,953
19,769
19,286
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Zhong Kui
SiMPiLL KiLL
Zhong Kui
20
7 / 4 / 8
14,420
801
21,603
23,440
16,118
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
0 / 5 / 12
13,037
724
9,577
21,958
18,072
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
48
16
Kills
17
17
Deaths
16
30
Assists
31
Player
Kills
Deaths
Assists
KDA
W
8
5
3
1.9
W
2
2
8
3
L
Izanami
MeMeBidness
Izanami
2
6
5
0.75
W
Zhong Kui
SiMPiLL KiLL
Zhong Kui
7
4
8
2.75
L
Cerberus
Vesnar
Cerberus
3
2
12
4.5
W
0
5
12
1.2
L
Chang'e
bbLngLgs
Chang'e
3
8
8
0.88
L
Charybdis
lFiFl
Charybdis
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,466
Damage
64,633
79,539
Taken
81,433
52,106
Mitigated
59,561
25,753
Healing
16,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,500
13,073
0
1,945
16,266
6,085
3,693
7,963
8,159
0
99,740
W
6,953
475
284
3,008
19,769
19,286
179
7,487
11,736
18,746
0
L
Izanami
MeMeBidness
Izanami
10,310
5,324
880
4,803
17,984
6,537
4,174
8,339
9,645
0
51,805
W
Zhong Kui
SiMPiLL KiLL
Zhong Kui
21,603
789
0
7,787
23,440
16,118
2,578
10,297
12,624
75,849
0
L
Cerberus
Vesnar
Cerberus
15,999
248
0
7,453
20,862
24,237
138
6,516
14,346
37,532
0
W
9,577
727
1,851
1,631
21,958
18,072
235
6,512
14,626
0
31,199
L
Chang'e
bbLngLgs
Chang'e
15,866
1,131
4,337
5,080
19,984
9,888
633
7,569
12,415
38,363
0
L
Charybdis
lFiFl
Charybdis
20,291
10,397
1,401
1,799
20,709
11,444
901
6,712
13,997
6,290
61,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,130
Gold Earned
54,771
304
Minions Killed
263
16
Camps Cleared
10
1,235,091
Distance Traveled
1,296,456
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
14,077
782
96
5
2
309,477
2
W
Bacchus
13,237
735
21
1
1
351,941
0
L
Izanami
12,376
688
98
5
5
305,914
6
W
Zhong Kui
14,420
801
111
6
4
311,219
3
L
Cerberus
13,098
728
67
4
2
304,536
6
W
Nike
13,037
724
35
2
3
323,819
1
L
Chang'e
11,865
659
37
2
2
258,476
1
L
Charybdis
14,791
822
102
6
7
366,165
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role