Player Matchup

Nemesis
Nemesis
Azhrein
Nemesis
Level 118
God Stats
0W - 2L
1,256 SR
Queue Stats
86W - 99L
1,558 Elo+
Solo
King Arthur
King Arthur
FearTheZest
King Arthur
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,420 Elo+
Party 1
Mercury
Mercury
Raidenshogunate
Mercury
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,483 Elo+
Party 1
Merlin
Merlin
haleycats
Merlin
Level 109
God Stats
3W - 3L
1,737 SR
Queue Stats
143W - 124L
1,514 Elo+
Solo
Charybdis
Charybdis
tenkaichi123
Charybdis
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
579W - 562L
1,467 Elo+
Solo
Team Averages
Level 88
1,499 SR
1,488 Elo+

VS

Team Averages
Level 86
1,557 SR
1,573 Elo+
Janus
Janus
AchillesPeleus
Janus
Level 158
God Stats
2W - 1L
1,545 SR
Queue Stats
427W - 407L
1,589 Elo+
Party 2
Fenrir
Fenrir
EatThePickle451
Fenrir
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 111L
1,566 Elo+
Solo
Skadi
Skadi
JayHunnY13
Skadi
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,369 Elo+
Solo
Kali
Kali
bizzybbich
Kali
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 27L
1,680 Elo+
Solo
Agni
Agni
xWarchildx
Agni
Level 125
God Stats
1W - 0L
1,737 SR
Queue Stats
4W - 2L
1,662 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Azhrein
Nemesis
13
1 / 7 / 9
7,472
747
5,108
11,171
5,773
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
FearTheZest
King Arthur
13
2 / 9 / 8
7,621
762
8,719
17,071
10,623
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
1 / 10 / 5
7,272
727
4,638
11,462
4,307
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
haleycats
Merlin
15
2 / 5 / 8
8,165
817
9,794
8,382
3,432
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
tenkaichi123
Charybdis
15
7 / 5 / 5
8,958
896
8,364
9,472
4,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 0 / 28
10,869
1,087
19,061
7,274
3,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
11 / 4 / 22
10,610
1,061
9,246
15,908
19,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Skadi
15
7 / 3 / 18
9,630
963
8,635
10,003
4,593
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
2 / 7 / 18
8,585
859
5,364
10,777
4,928
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
9 / 0 / 26
10,221
1,022
11,005
7,622
4,285
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
148
13
Kills
36
36
Deaths
14
35
Assists
112
Player
Kills
Deaths
Assists
KDA
W
7
0
28
21
L
Nemesis
Azhrein
Nemesis
1
7
9
0.79
W
11
4
22
5.5
L
King Arthur
FearTheZest
King Arthur
2
9
8
0.67
W
Skadi
7
3
18
5.33
L
1
10
5
0.35
W
2
7
18
1.57
L
Merlin
haleycats
Merlin
2
5
8
1.2
L
Charybdis
tenkaichi123
Charybdis
7
5
5
1.9
W
9
0
26
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,623
Damage
53,311
57,558
Taken
51,584
28,204
Mitigated
36,990
8,384
Healing
17,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,061
1,475
1,462
2,888
7,274
3,507
1,414
986
6,288
44,623
0
L
Nemesis
Azhrein
Nemesis
5,108
1,227
44
1,236
11,171
5,773
0
4,765
6,406
431
12,369
W
9,246
1,668
1,238
2,736
15,908
19,677
743
3,522
12,386
96
13,058
L
King Arthur
FearTheZest
King Arthur
8,719
1,017
266
1,896
17,071
10,623
0
9,344
7,710
343
14,244
W
Skadi
8,635
4,342
0
1,247
10,003
4,593
596
1,523
8,480
0
23,582
L
4,638
1,340
411
605
11,462
4,307
0
7,189
4,177
0
7,457
W
5,364
1,837
510
2,212
10,777
4,928
876
3,370
7,407
0
7,065
L
Merlin
haleycats
Merlin
9,794
460
259
1,699
8,382
3,432
0
4,819
3,563
26,585
0
L
Charybdis
tenkaichi123
Charybdis
8,364
2,396
0
1,968
9,472
4,069
0
3,949
5,523
0
17,129
W
11,005
1,227
2,719
2,588
7,622
4,285
1,442
1,108
6,514
23,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,488
Gold Earned
49,915
96
Minions Killed
116
0
Camps Cleared
0
830,910
Distance Traveled
1,039,891
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,869
1,087
56
6
0
237,142
4
L
Nemesis
7,472
747
9
1
0
146,714
0
W
Fenrir
10,610
1,061
2
0
0
191,603
3
L
King Arthur
7,621
762
7
1
0
157,806
3
W
Skadi
9,630
963
36
4
0
205,401
2
L
Mercury
7,272
727
3
0
0
172,519
1
W
Kali
8,585
859
2
0
0
191,468
0
L
Merlin
8,165
817
46
5
0
182,881
0
L
Charybdis
8,958
896
31
3
0
170,990
0
W
Agni
10,221
1,022
20
2
0
214,277
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role