Player Matchup

Geb
Geb
Doogilly
Geb
Level 46
God Stats
5W - 5L
1,581 SR
Queue Stats
142W - 154L
1,448 Elo+
Party 3
Sol
Sol
ForgonConclusion
Sol
Level 13
God Stats
2W - 0L
1,748 SR
Queue Stats
133W - 33L
1,833 Elo+
Party 1
Serqet
Serqet
IGotABigChaac
Serqet
Level 126
God Stats
10W - 7L
1,749 SR
Queue Stats
417W - 317L
1,723 Elo+
Party 1
Ullr
Ullr
Vayu17
Ullr
Level 121
God Stats
20W - 11L
1,856 SR
Queue Stats
443W - 298L
1,723 Elo+
Party 1
Kuzenbo
Kuzenbo
socialertread
Kuzenbo
Level 95
God Stats
2W - 0L
1,784 SR
Queue Stats
256W - 245L
1,526 Elo+
Party 3
Team Averages
Level 80
1,744 SR
1,651 Elo+

VS

Team Averages
Level 101
1,620 SR
1,712 Elo+
Nu Wa
Nu Wa
Glads
Nu Wa
Level 156
God Stats
5W - 4L
1,762 SR
Queue Stats
436W - 258L
1,700 Elo+
Party 2
Hun Batz
Hun Batz
Skizzler
Hun Batz
Level 149
God Stats
1W - 1L
1,560 SR
Queue Stats
444W - 243L
1,704 Elo+
Party 2
Ratatoskr
Ratatoskr
Tcker
Ratatoskr
Level 128
God Stats
1W - 2L
1,516 SR
Queue Stats
67W - 34L
1,732 Elo+
Party 2
Kukulkan
Kukulkan
godisdiaomao
Kukulkan
Level 43
God Stats
4W - 7L
1,416 SR
Queue Stats
209W - 213L
1,532 Elo+
Solo
Charybdis
Charybdis
skadisboooobies
Charybdis
Level 29
God Stats
4W - 4L
1,848 SR
Queue Stats
90W - 28L
1,893 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 6
6,076
552
2,181
7,168
4,112
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

11
1 / 0 / 1
6,142
558
3,647
5,540
2,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
6 / 0 / 1
6,783
617
4,725
5,025
1,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ullr
Vayu17
Ullr
13
6 / 1 / 1
7,402
673
4,111
5,146
1,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kuzenbo
10
0 / 1 / 2
5,804
528
2,877
6,272
5,755
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Glads
Nu Wa
8
0 / 3 / 0
4,823
438
2,941
4,164
1,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
Skizzler
Hun Batz
11
1 / 2 / 0
6,148
559
4,779
7,875
4,751
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ratatoskr
Tcker
Ratatoskr
10
1 / 2 / 0
5,824
529
3,445
5,227
1,754
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
godisdiaomao
Kukulkan
9
0 / 1 / 0
5,296
481
2,172
3,293
908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
skadisboooobies
Charybdis
8
0 / 6 / 1
5,133
467
1,067
6,494
1,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
14
Kills
2
2
Deaths
14
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
1
0
6
4
W
1
0
1
1.5
L
Nu Wa
Glads
Nu Wa
0
3
0
0
W
6
0
1
6.5
L
Hun Batz
Skizzler
Hun Batz
1
2
0
0.5
L
Ratatoskr
Tcker
Ratatoskr
1
2
0
0.5
W
Ullr
Vayu17
Ullr
6
1
1
6.5
L
Kukulkan
godisdiaomao
Kukulkan
0
1
0
0
L
Charybdis
skadisboooobies
Charybdis
0
6
1
0.08
W
Kuzenbo
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,541
Damage
14,404
29,151
Taken
27,053
15,319
Mitigated
9,978
12,693
Healing
4,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,181
422
1,199
2,189
7,168
4,112
228
2,238
4,866
15,293
0
W
3,647
1,827
0
2,969
5,540
2,073
300
1,654
3,768
46,255
5,487
L
Nu Wa
Glads
Nu Wa
2,941
875
0
439
4,164
1,412
0
2,014
2,063
14,946
0
W
4,725
827
0
3,054
5,025
1,833
0
405
4,586
0
31,455
L
Hun Batz
Skizzler
Hun Batz
4,779
1,306
0
1,927
7,875
4,751
0
3,205
4,409
0
40,494
L
Ratatoskr
Tcker
Ratatoskr
3,445
550
0
1,297
5,227
1,754
0
1,040
4,187
0
34,221
W
Ullr
Vayu17
Ullr
4,111
1,786
0
1,897
5,146
1,546
0
457
4,689
0
52,211
L
Kukulkan
godisdiaomao
Kukulkan
2,172
140
0
261
3,293
908
0
1,326
1,862
28,874
0
L
Charybdis
skadisboooobies
Charybdis
1,067
374
0
255
6,494
1,153
0
354
6,115
0
22,064
W
Kuzenbo
2,877
998
0
1,385
6,272
5,755
17
200
6,072
28,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,207
Gold Earned
27,224
362
Minions Killed
306
0
Camps Cleared
0
1,130,455
Distance Traveled
1,087,842
17
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
6,076
552
23
2
0
205,742
3
W
Sol
6,142
558
111
10
0
220,649
6
L
Nu Wa
4,823
438
19
2
0
198,526
3
W
Serqet
6,783
617
71
6
0
264,648
3
L
Hun Batz
6,148
559
98
9
0
216,130
0
L
Ratatoskr
5,824
529
73
7
0
272,740
1
W
Ullr
7,402
673
94
9
0
211,583
3
L
Kukulkan
5,296
481
71
6
0
212,912
1
L
Charybdis
5,133
467
45
4
0
187,534
0
W
Kuzenbo
5,804
528
63
6
0
227,833
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role