Player Matchup

Anhur
Anhur
FlatAnimeTiddies
Anhur
Level 159
God Stats
54W - 9L
1,840 SR
Queue Stats
984W - 363L
1,821 Elo+
Party 1
Tiamat
Tiamat
OogeAnimeTiddies
Tiamat
Level 147
God Stats
8W - 1L
1,809 SR
Queue Stats
1,052W - 414L
1,810 Elo+
Party 1
Geb
Geb
TiltedWrained
Geb
Level 144
God Stats
1W - 1L
1,536 SR
Queue Stats
687W - 233L
1,825 Elo+
Party 1
Team Averages
Level 150
1,728 SR
1,819 Elo+

VS

Team Averages
Level 120
1,490 SR
1,504 Elo+
Charybdis
Charybdis
Flatterz_
Charybdis
Level 98
God Stats
4W - 5L
1,500 SR
Queue Stats
362W - 572L
1,455 Elo+
Solo
Zhong Kui
Zhong Kui
StrwberyPorkchp
Zhong Kui
Level 102
God Stats
1W - 1L
1,830 SR
Queue Stats
94W - 137L
1,503 Elo+
Solo
Hercules
Hercules
ZeCount
Hercules
Level 159
God Stats
7W - 9L
1,139 SR
Queue Stats
146W - 175L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 3 / 8
13,112
728
32,351
16,311
6,384
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
8 / 2 / 10
12,512
695
19,061
12,533
6,538
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
1 / 0 / 18
11,880
660
11,694
19,025
22,386
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Flatterz_
Charybdis
13
0 / 5 / 4
10,101
561
7,046
14,288
4,075
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
StrwberyPorkchp
Zhong Kui
13
1 / 8 / 3
10,642
591
13,981
22,926
12,247
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
ZeCount
Hercules
14
4 / 7 / 0
11,821
657
17,501
33,581
21,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
12
20
Kills
5
5
Deaths
20
36
Assists
7
Player
Kills
Deaths
Assists
KDA
W
11
3
8
5
L
Charybdis
Flatterz_
Charybdis
0
5
4
0.4
W
8
2
10
6.5
L
Zhong Kui
StrwberyPorkchp
Zhong Kui
1
8
3
0.31
W
1
0
18
10
L
Hercules
ZeCount
Hercules
4
7
0
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,106
Damage
38,528
47,869
Taken
70,795
35,308
Mitigated
37,889
19,124
Healing
19,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
32,351
19,974
0
7,041
16,311
6,384
2,897
3,689
12,036
0
88,005
L
Charybdis
Flatterz_
Charybdis
7,046
2,526
0
1,140
14,288
4,075
537
6,741
7,547
0
41,349
W
19,061
1,970
0
5,043
12,533
6,538
478
4,113
8,040
45,367
0
L
Zhong Kui
StrwberyPorkchp
Zhong Kui
13,981
1,494
0
5,497
22,926
12,247
386
11,073
11,853
43,785
0
W
11,694
2,248
437
6,603
19,025
22,386
0
6,702
11,712
27,989
0
L
Hercules
ZeCount
Hercules
17,501
4,881
0
13,060
33,581
21,567
74
13,033
20,548
0
28,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,504
Gold Earned
32,564
197
Minions Killed
182
11
Camps Cleared
3
1,079,082
Distance Traveled
975,071
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
13,112
728
122
7
3
320,214
3
L
Charybdis
10,101
561
80
4
2
334,095
4
W
Tiamat
12,512
695
51
3
6
366,456
4
L
Zhong Kui
10,642
591
72
4
1
305,153
5
W
Geb
11,880
660
24
1
2
392,412
1
L
Hercules
11,821
657
30
2
0
335,823
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role