Player Matchup

Khepri
Khepri
Dynastyhunter69
Khepri
Level 140
God Stats
6W - 11L
1,500 SR
Queue Stats
349W - 414L
1,525 Elo+
Party 2
Chaac
Chaac
HG Murican xL
Chaac
Level 109
God Stats
2W - 3L
1,622 SR
Queue Stats
30W - 34L
1,485 Elo+
Party 2
Chang'e
Chang'e
IlBoxylI
Chang'e
Level 124
God Stats
2W - 4L
1,443 SR
Queue Stats
281W - 269L
1,584 Elo+
Party 2
Ullr
Ullr
Tokahontes
Ullr
Level 160
God Stats
168W - 136L
1,621 SR
Queue Stats
1,182W - 943L
1,646 Elo+
Party 2
Fenrir
Fenrir
VaniszH
Fenrir
Level 157
God Stats
15W - 12L
1,537 SR
Queue Stats
1,119W - 1,048L
1,486 Elo+
Party 2
Team Averages
Level 138
1,545 SR
1,545 Elo+

VS

Team Averages
Level 120
1,548 SR
1,584 Elo+
Osiris
Osiris
CallMeStickk
Osiris
Level 129
God Stats
2W - 2L
1,499 SR
Queue Stats
173W - 159L
1,606 Elo+
Solo
Cu Chulainn
Cu Chulainn
Sasquatch_WENT02
Cu Chulainn
Level 63
God Stats
1W - 0L
1,361 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
iTz JMax x
Heimdallr
Level 124
God Stats
2W - 0L
1,464 SR
Queue Stats
136W - 128L
1,551 Elo+
Solo
Hera
Hera
kurama_165
Hera
Level 159
God Stats
1W - 1L
1,815 SR
Queue Stats
178W - 144L
1,657 Elo+
Party 1
Terra
Terra
marinemanic
Terra
Level 125
God Stats
1W - 1L
1,600 SR
Queue Stats
62W - 50L
1,608 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 1
6,485
432
4,153
8,972
9,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
1 / 7 / 0
6,873
458
3,243
11,072
7,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chang'e
IlBoxylI
Chang'e
13
2 / 4 / 3
7,841
523
5,421
11,963
3,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
1 / 3 / 4
7,147
476
6,389
8,999
3,005
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
VaniszH
Fenrir
13
4 / 6 / 2
8,010
534
4,800
12,221
5,447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
15
6 / 1 / 6
9,363
624
5,381
8,550
5,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cu Chulainn
Sasquatch_WENT02
Cu Chulainn
14
7 / 2 / 8
9,220
615
14,734
13,127
8,300
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
iTz JMax x
Heimdallr
13
2 / 2 / 4
7,590
506
5,735
7,884
3,052
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
7 / 4 / 3
9,584
639
11,316
7,382
2,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 1 / 7
7,484
499
3,525
13,041
12,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
50
10
Kills
22
22
Deaths
10
10
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Osiris
6
1
6
9
L
2
2
1
1.25
L
1
7
0
0.14
L
Chang'e
IlBoxylI
Chang'e
2
4
3
0.88
W
Cu Chulainn
Sasquatch_WENT02
Cu Chulainn
7
2
8
5.5
L
1
3
4
1
L
Fenrir
VaniszH
Fenrir
4
6
2
0.83
W
Heimdallr
iTz JMax x
Heimdallr
2
2
4
2
W
7
4
3
2.13
W
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,006
Damage
40,691
53,227
Taken
49,984
28,976
Mitigated
31,758
14,479
Healing
15,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
5,381
1,696
0
2,611
8,550
5,012
1,908
1,659
6,736
0
56,658
L
4,153
224
0
1,612
8,972
9,042
0
2,887
5,973
16,194
0
L
3,243
461
0
2,152
11,072
7,671
0
2,921
8,039
0
33,187
L
Chang'e
IlBoxylI
Chang'e
5,421
147
1,419
4,598
11,963
3,811
0
5,053
6,695
46,257
0
W
Cu Chulainn
Sasquatch_WENT02
Cu Chulainn
14,734
5,492
0
6,192
13,127
8,300
112
1,842
10,921
191
59,289
L
6,389
2,687
0
1,105
8,999
3,005
0
2,232
6,681
0
49,634
L
Fenrir
VaniszH
Fenrir
4,800
680
0
3,593
12,221
5,447
0
1,326
10,807
0
46,776
W
Heimdallr
iTz JMax x
Heimdallr
5,735
2,907
0
2,516
7,884
3,052
965
1,721
6,125
0
42,518
W
11,316
2,877
0
750
7,382
2,676
1,304
1,225
6,000
61,255
0
W
3,525
823
859
3,067
13,041
12,718
40
2,670
10,162
22,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,356
Gold Earned
43,241
378
Minions Killed
440
0
Camps Cleared
0
1,408,951
Distance Traveled
1,467,352
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,363
624
107
7
0
347,925
5
L
Khepri
6,485
432
22
1
0
317,459
3
L
Chaac
6,873
458
53
4
0
272,952
2
L
Chang'e
7,841
523
109
7
0
284,842
1
W
Cu Chulainn
9,220
615
96
6
0
280,230
4
L
Ullr
7,147
476
100
7
0
253,219
1
L
Fenrir
8,010
534
94
6
0
280,479
0
W
Heimdallr
7,590
506
92
6
0
269,564
3
W
Hera
9,584
639
123
8
0
289,516
3
W
Terra
7,484
499
22
1
0
280,117
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role