Player Matchup

Sol
Sol
 
Sol
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
 
Achilles
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
FeDelRey
Scylla
Level 109
God Stats
4W - 7L
1,420 SR
Queue Stats
421W - 670L
1,362 Elo+
Party 2
Anubis
Anubis
Wallybruno
Anubis
Level 88
God Stats
66W - 93L
1,512 SR
Queue Stats
376W - 546L
1,387 Elo+
Party 2
Nemesis
Nemesis
thfreita
Nemesis
Level 112
God Stats
5W - 10L
1,500 SR
Queue Stats
799W - 1,083L
1,385 Elo+
Party 2
Team Averages
Level 108
1,486 SR
1,427 Elo+

VS

Team Averages
Level 68
1,524 SR
1,400 Elo+
Ares
Ares
AmigueroMalafame
Ares
Level 68
God Stats
10W - 10L
1,523 SR
Queue Stats
182W - 272L
1,336 Elo+
Party 1
Ao Kuang
Ao Kuang
Tomasmaldonado
Ao Kuang
Level 63
God Stats
35W - 28L
1,457 SR
Queue Stats
398W - 434L
1,466 Elo+
Party 3
Thor
Thor
gaguel
Thor
Level 102
God Stats
23W - 20L
1,659 SR
Queue Stats
92W - 118L
1,368 Elo+
Party 3
Chernobog
Chernobog
jcz123
Chernobog
Level 67
God Stats
15W - 16L
1,482 SR
Queue Stats
437W - 492L
1,463 Elo+
Party 3
Baron Samedi
Baron Samedi
rappercrow
Baron Samedi
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 90L
1,369 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
9 / 1 / 0
10,501
583
13,835
13,571
5,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
 
Achilles
15
4 / 0 / 7
8,743
486
10,754
14,249
15,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
FeDelRey
Scylla
15
2 / 0 / 2
9,136
508
4,886
5,275
1,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
Wallybruno
Anubis
15
2 / 1 / 3
8,692
483
5,038
8,363
4,191
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nemesis
thfreita
Nemesis
17
3 / 1 / 5
9,431
524
6,139
11,537
4,905
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 1
7,267
404
5,889
12,856
10,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ao Kuang
15
1 / 2 / 1
8,942
497
6,846
11,650
10,225
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thor
gaguel
Thor
13
1 / 4 / 2
8,105
450
4,606
11,081
6,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
jcz123
Chernobog
13
1 / 6 / 0
7,561
420
6,068
11,708
4,186
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Baron Samedi
rappercrow
Baron Samedi
12
0 / 4 / 0
7,584
421
5,048
10,592
4,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
7
20
Kills
3
3
Deaths
20
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
9
1
0
9
W
Achilles
 
Achilles
4
0
7
7.5
L
0
4
1
0.13
W
Scylla
FeDelRey
Scylla
2
0
2
3
L
Ao Kuang
1
2
1
0.75
W
Anubis
Wallybruno
Anubis
2
1
3
3.5
L
Thor
gaguel
Thor
1
4
2
0.5
L
Chernobog
jcz123
Chernobog
1
6
0
0.17
L
Baron Samedi
rappercrow
Baron Samedi
0
4
0
0
W
Nemesis
thfreita
Nemesis
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,652
Damage
28,457
52,995
Taken
57,887
30,930
Mitigated
35,459
26,393
Healing
11,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
13,835
6,221
0
9,893
13,571
5,188
3,441
2,234
11,337
77,358
12,703
W
Achilles
 
Achilles
10,754
911
607
6,823
14,249
15,002
17
5,103
9,146
8,786
30,114
L
5,889
69
0
1,767
12,856
10,513
0
6,029
6,027
21,517
0
W
Scylla
FeDelRey
Scylla
4,886
58
0
1,463
5,275
1,644
669
2,656
2,619
54,832
0
L
Ao Kuang
6,846
981
0
3,940
11,650
10,225
0
3,756
7,894
48,941
0
W
Anubis
Wallybruno
Anubis
5,038
107
0
5,139
8,363
4,191
276
5,391
2,972
37,393
0
L
Thor
gaguel
Thor
4,606
502
0
1,531
11,081
6,234
0
3,178
7,820
0
48,634
L
Chernobog
jcz123
Chernobog
6,068
3,852
0
1,826
11,708
4,186
0
6,056
5,362
0
45,778
L
Baron Samedi
rappercrow
Baron Samedi
5,048
151
551
2,018
10,592
4,301
280
4,223
6,044
41,836
0
W
Nemesis
thfreita
Nemesis
6,139
2,889
0
2,468
11,537
4,905
493
2,530
9,007
0
71,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,503
Gold Earned
39,459
516
Minions Killed
370
0
Camps Cleared
0
1,775,121
Distance Traveled
1,692,915
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,501
583
140
8
0
334,847
9
W
Achilles
8,743
486
62
3
0
385,898
3
L
Ares
7,267
404
29
2
0
360,059
2
W
Scylla
9,136
508
119
7
0
360,887
4
L
Ao Kuang
8,942
497
100
6
0
347,844
4
W
Anubis
8,692
483
89
5
0
323,587
4
L
Thor
8,105
450
92
5
0
346,888
0
L
Chernobog
7,561
420
76
4
0
336,648
5
L
Baron Samedi
7,584
421
73
4
0
301,476
5
W
Nemesis
9,431
524
106
6
0
369,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role