Player Matchup

Thor
Thor
FireShadow4th
Thor
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,253 Elo+
Party 1
Neith
Neith
Giorgeous
Neith
Level 12
God Stats
10W - 8L
1,488 SR
Queue Stats
22W - 31L
1,274 Elo+
Party 2
Kukulkan
Kukulkan
TheAngryBandit
Kukulkan
Level 21
God Stats
5W - 3L
1,376 SR
Queue Stats
21W - 17L
1,303 Elo+
Solo
Khepri
Khepri
TrafficJam4087
Khepri
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Chaac
Chaac
troy1616
Chaac
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 131L
1,307 Elo+
Party 2
Team Averages
Level 16
1,473 SR
1,327 Elo+

VS

Team Averages
Level 13
1,456 SR
1,366 Elo+
Chernobog
Chernobog
Angels26264
Chernobog
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,438 Elo+
Solo
Thoth
Thoth
COQUI4EVA
Thoth
Level 27
God Stats
2W - 2L
1,254 SR
Queue Stats
378W - 424L
1,398 Elo+
Solo
Nemesis
Nemesis
KINGWHY KRAZY
Nemesis
Level 23
God Stats
1W - 2L
1,677 SR
Queue Stats
165W - 206L
1,345 Elo+
Solo
Hou Yi
Hou Yi
Lacan-Shippuuden
Hou Yi
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 21L
1,148 Elo+
Solo
Bacchus
Bacchus
MildDrunkard
Bacchus
Level 5
God Stats
1W - 1L
1,349 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 0 / 20
12,107
865
6,001
7,498
4,566
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
Giorgeous
Neith
20
15 / 0 / 18
14,511
1,037
31,171
15,325
7,501
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
20
9 / 1 / 23
14,584
1,042
37,067
8,376
4,368
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
0 / 0 / 29
13,917
994
10,312
10,298
16,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chaac
troy1616
Chaac
20
12 / 1 / 22
14,515
1,037
18,968
22,636
27,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

216

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Angels26264
Chernobog
18
0 / 13 / 1
10,911
779
6,722
25,170
11,430
Thoth
COQUI4EVA
Thoth
18
1 / 0 / 0
12,123
866
12,848
14,041
5,555
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nemesis
18
0 / 11 / 1
11,259
804
11,018
27,215
14,549
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
1 / 9 / 1
11,872
848
17,306
20,085
7,982
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
MildDrunkard
Bacchus
18
0 / 5 / 1
12,634
902
11,941
27,380
37,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
6
38
Kills
2
2
Deaths
38
112
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Angels26264
Chernobog
0
13
1
0.04
L
Thoth
COQUI4EVA
Thoth
1
0
0
1
W
2
0
20
12
W
Neith
Giorgeous
Neith
15
0
18
24
L
Nemesis
0
11
1
0.05
L
1
9
1
0.17
L
Bacchus
MildDrunkard
Bacchus
0
5
1
0.1
W
Kukulkan
9
1
23
20.5
W
0
0
29
14.5
W
Chaac
troy1616
Chaac
12
1
22
23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,519
Damage
59,835
64,133
Taken
113,891
60,116
Mitigated
77,357
19,413
Healing
9,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Angels26264
Chernobog
6,722
3,192
0
255
25,170
11,430
0
10,197
13,981
0
13,956
L
Thoth
COQUI4EVA
Thoth
12,848
1,306
143
1,147
14,041
5,555
0
7,018
6,879
49,928
0
W
6,001
77
0
0
7,498
4,566
0
1,867
5,631
0
11,141
W
Neith
Giorgeous
Neith
31,171
15,062
0
2,787
15,325
7,501
0
6,026
9,299
0
52,060
L
Nemesis
11,018
4,361
130
3,659
27,215
14,549
0
8,257
18,468
0
27,058
L
17,306
12,101
0
3,153
20,085
7,982
0
9,635
10,269
0
48,703
L
Bacchus
MildDrunkard
Bacchus
11,941
706
0
1,464
27,380
37,841
0
13,706
13,126
34,768
0
W
Kukulkan
37,067
6,742
0
2,112
8,376
4,368
0
2,080
6,296
81,761
0
W
10,312
160
0
2,388
10,298
16,658
0
3,656
6,642
20,966
0
W
Chaac
troy1616
Chaac
18,968
3,637
746
11,380
22,636
27,023
0
11,160
11,476
1,950
31,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,634
Gold Earned
58,799
257
Minions Killed
257
3
Camps Cleared
5
1,226,814
Distance Traveled
1,206,276
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
10,911
779
16
1
0
256,918
0
L
Thoth
12,123
866
102
7
1
235,488
0
W
Thor
12,107
865
13
1
0
195,608
0
W
Neith
14,511
1,037
58
4
2
287,200
1
L
Nemesis
11,259
804
31
2
0
233,172
0
L
Hou Yi
11,872
848
69
5
2
199,992
0
L
Bacchus
12,634
902
39
3
2
280,706
4
W
Kukulkan
14,584
1,042
136
10
1
217,265
0
W
Khepri
13,917
994
9
1
0
261,588
0
W
Chaac
14,515
1,037
41
3
0
265,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role