Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
DamageZerOKAY
Nu Wa
Level 128
God Stats
18W - 7L
1,515 SR
Queue Stats
172W - 169L
1,530 Elo+
Party 3
Bakasura
Bakasura
DesightsTTV
Bakasura
Level 93
God Stats
1W - 2L
1,312 SR
Queue Stats
25W - 23L
1,544 Elo+
Party 2
Ao Kuang
Ao Kuang
HughBajin
Ao Kuang
Level 62
God Stats
34W - 26L
1,572 SR
Queue Stats
519W - 473L
1,518 Elo+
Party 2
Gilgamesh
Gilgamesh
JuuNova
Gilgamesh
Level 134
God Stats
20W - 21L
1,552 SR
Queue Stats
139W - 146L
1,519 Elo+
Party 3
Team Averages
Level 98
1,490 SR
1,522 Elo+

VS

Team Averages
Level 102
1,543 SR
1,511 Elo+
Freya
Freya
Browski7022
Freya
Level 87
God Stats
29W - 22L
1,498 SR
Queue Stats
203W - 206L
1,528 Elo+
Solo
Nu Wa
Nu Wa
Queen_Cobra13
Nu Wa
Level 71
God Stats
72W - 86L
1,465 SR
Queue Stats
608W - 609L
1,493 Elo+
Party 1
Danzaburou
Danzaburou
Spacemarine21
Danzaburou
Level 104
God Stats
13W - 11L
1,622 SR
Queue Stats
45W - 36L
1,606 Elo+
Solo
Janus
Janus
TRATAL
Janus
Level 150
God Stats
4W - 10L
1,605 SR
Queue Stats
488W - 523L
1,450 Elo+
Solo
Charybdis
Charybdis
okayoonji
Charybdis
Level 99
God Stats
84W - 92L
1,527 SR
Queue Stats
477W - 474L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
18
0 / 1 / 20
10,370
943
5,615
12,258
10,699
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
3 / 4 / 15
10,787
981
19,819
11,504
4,652
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
DesightsTTV
Bakasura
19
11 / 4 / 11
13,116
1,192
16,835
15,487
6,760
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ao Kuang
HughBajin
Ao Kuang
17
10 / 4 / 11
12,141
1,104
14,081
12,626
5,198
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
JuuNova
Gilgamesh
18
7 / 2 / 13
11,401
1,036
9,576
15,965
10,150
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Team 1 Tickets

205

VS

Team 2 Tickets

119

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 8 / 10
11,511
1,046
10,237
22,221
5,768
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
4 / 4 / 8
11,790
1,072
9,791
8,345
2,804
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
Spacemarine21
Danzaburou
18
3 / 5 / 8
11,207
1,019
14,441
12,948
4,051
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Janus
TRATAL
Janus
17
3 / 9 / 6
10,383
944
14,334
12,732
3,487
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charybdis
okayoonji
Charybdis
17
2 / 5 / 6
10,287
935
8,787
12,318
4,518
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
53
31
Kills
15
15
Deaths
31
70
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
1
20
10
L
3
8
10
1
W
3
4
15
2.63
W
Bakasura
DesightsTTV
Bakasura
11
4
11
4.13
W
Ao Kuang
HughBajin
Ao Kuang
10
4
11
3.88
W
Gilgamesh
JuuNova
Gilgamesh
7
2
13
6.75
L
4
4
8
2
L
Danzaburou
Spacemarine21
Danzaburou
3
5
8
1.4
L
Janus
TRATAL
Janus
3
9
6
0.67
L
Charybdis
okayoonji
Charybdis
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,926
Damage
57,590
67,840
Taken
68,564
37,459
Mitigated
20,628
8,526
Healing
4,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
5,615
0
0
18
12,258
10,699
0
6,447
5,811
20,448
0
L
10,237
4,364
0
2,862
22,221
5,768
0
11,941
9,846
28,587
0
W
19,819
5,287
0
1,257
11,504
4,652
0
5,020
6,484
37,791
0
W
Bakasura
DesightsTTV
Bakasura
16,835
12,985
293
4,703
15,487
6,760
0
8,589
6,898
0
35,219
W
Ao Kuang
HughBajin
Ao Kuang
14,081
3,426
0
1,701
12,626
5,198
0
6,992
5,634
28,305
0
W
Gilgamesh
JuuNova
Gilgamesh
9,576
1,816
0
554
15,965
10,150
0
7,314
8,651
0
23,754
L
9,791
2,421
0
87
8,345
2,804
0
5,598
2,747
33,580
0
L
Danzaburou
Spacemarine21
Danzaburou
14,441
6,101
0
716
12,948
4,051
0
7,279
5,459
0
42,188
L
Janus
TRATAL
Janus
14,334
566
0
0
12,732
3,487
0
7,465
4,866
27,431
0
L
Charybdis
okayoonji
Charybdis
8,787
4,690
0
380
12,318
4,518
0
7,232
4,660
0
31,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,815
Gold Earned
55,178
169
Minions Killed
230
9
Camps Cleared
8
1,045,713
Distance Traveled
957,564
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
10,370
943
9
1
0
219,816
1
L
Freya
11,511
1,046
29
3
2
209,573
0
W
Nu Wa
10,787
981
46
4
1
199,119
0
W
Bakasura
13,116
1,192
63
6
3
208,444
0
W
Ao Kuang
12,141
1,104
25
2
4
199,009
1
W
Gilgamesh
11,401
1,036
26
2
1
219,325
0
L
Nu Wa
11,790
1,072
57
5
0
178,285
0
L
Danzaburou
11,207
1,019
57
5
4
195,814
0
L
Janus
10,383
944
43
4
0
168,157
1
L
Charybdis
10,287
935
44
4
2
205,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role