Player Matchup

Achilles
Achilles
JudgeMasterJib
Achilles
Level 88
God Stats
4W - 5L
1,658 SR
Queue Stats
80W - 83L
1,479 Elo+
Party 2
Medusa
Medusa
dabagonsmith
Medusa
Level 85
God Stats
8W - 18L
1,585 SR
Queue Stats
39W - 63L
1,393 Elo+
Party 2
Zeus
Zeus
darkcurber
Zeus
Level 37
God Stats
2W - 2L
1,628 SR
Queue Stats
22W - 43L
1,406 Elo+
Party 2
Athena
Athena
redneckobama
Athena
Level 30
God Stats
0W - 1L
1,323 SR
Queue Stats
45W - 72L
1,395 Elo+
Party 2
Team Averages
Level 60
1,548 SR
1,418 Elo+

VS

Team Averages
Level 115
1,429 SR
1,378 Elo+
Cernunnos
Cernunnos
BigEv
Cernunnos
Level 137
God Stats
1W - 0L
1,374 SR
Queue Stats
9W - 14L
1,353 Elo+
Party 3
Fafnir
Fafnir
NeonGenesis321
Fafnir
Level 65
God Stats
1W - 0L
1,548 SR
Queue Stats
16W - 11L
1,335 Elo+
Party 1
Chaac
Chaac
Ren-Rededge
Chaac
Level 139
God Stats
2W - 0L
1,494 SR
Queue Stats
22W - 17L
1,474 Elo+
Party 1
Zhong Kui
Zhong Kui
svxinitial
Zhong Kui
Level 118
God Stats
1W - 0L
1,300 SR
Queue Stats
10W - 14L
1,353 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
12
1 / 3 / 1
7,077
708
4,629
11,420
12,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
11
1 / 3 / 1
6,838
684
4,472
4,295
1,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 4 / 1
7,274
727
5,466
5,467
2,461
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Athena
10
0 / 6 / 0
6,492
649
3,159
12,316
7,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BigEv
Cernunnos
13
2 / 2 / 6
8,287
829
4,702
6,184
2,444
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
4 / 1 / 6
9,140
914
5,873
7,734
7,981
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
6 / 0 / 7
9,342
934
9,061
13,295
15,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Zhong Kui
svxinitial
Zhong Kui
14
4 / 0 / 7
8,697
870
9,491
4,325
2,855
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
42
3
Kills
16
16
Deaths
3
3
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
BigEv
Cernunnos
2
2
6
2.5
L
Achilles
1
3
1
0.5
W
4
1
6
7
W
6
0
7
9.5
L
Medusa
1
3
1
0.5
L
1
4
1
0.38
L
Athena
0
6
0
0
W
Zhong Kui
svxinitial
Zhong Kui
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,726
Damage
29,127
33,498
Taken
31,538
24,075
Mitigated
29,182
2,681
Healing
13,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
BigEv
Cernunnos
4,702
2,044
0
950
6,184
2,444
3,630
1,681
4,503
0
24,707
L
Achilles
4,629
1,636
641
1,367
11,420
12,055
0
5,514
5,496
0
12,771
W
5,873
1,632
1,284
1,367
7,734
7,981
658
1,944
5,790
11,963
0
W
9,061
2,344
0
8,127
13,295
15,902
1,388
3,818
9,477
0
28,589
L
Medusa
4,472
2,194
0
46
4,295
1,859
0
1,058
3,154
0
15,162
L
5,466
589
0
432
5,467
2,461
0
2,003
3,209
30,483
0
L
Athena
3,159
1,161
0
195
12,316
7,700
0
7,275
4,780
10,312
0
W
Zhong Kui
svxinitial
Zhong Kui
9,491
2,428
0
2,101
4,325
2,855
3,285
1,676
2,649
27,553
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,681
Gold Earned
35,466
110
Minions Killed
140
8
Camps Cleared
8
547,693
Distance Traveled
716,587
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
8,287
829
41
4
2
163,834
1
L
Achilles
7,077
708
16
2
3
152,770
4
W
Fafnir
9,140
914
12
1
0
147,838
0
W
Chaac
9,342
934
40
4
2
217,908
0
L
Medusa
6,838
684
22
2
0
95,549
2
L
Zeus
7,274
727
60
6
3
150,529
2
L
Athena
6,492
649
12
1
2
148,845
0
W
Zhong Kui
8,697
870
47
5
4
187,007
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role