Player Matchup

Arachne
Arachne
Caat1
Arachne
Level 58
God Stats
2W - 0L
1,802 SR
Queue Stats
15W - 4L
1,611 Elo+
Party 2
Artemis
Artemis
Caldalta
Artemis
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 19L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
KatKollector
Aphrodite
Level 6
God Stats
5W - 0L
1,500 SR
Queue Stats
12W - 3L
1,548 Elo+
Party 2
Ymir
Ymir
TurboJetEngine
Ymir
Level 7
God Stats
3W - 0L
1,500 SR
Queue Stats
7W - 1L
1,500 Elo+
Party 2
Tiamat
Tiamat
lVigger
Tiamat
Level 4
God Stats
91W - 47L
1,219 SR
Queue Stats
162W - 75L
1,382 Elo+
Party 2
Team Averages
Level 15
1,504 SR
1,508 Elo+

VS

Team Averages
Level 24
1,641 SR
1,512 Elo+
The Morrigan
The Morrigan
DaddyTyrone133
The Morrigan
Level 22
God Stats
1W - 4L
1,576 SR
Queue Stats
30W - 27L
1,579 Elo+
Solo
Tsukuyomi
Tsukuyomi
DeathKaps
Tsukuyomi
Level 24
God Stats
2W - 2L
1,711 SR
Queue Stats
10W - 9L
1,558 Elo+
Solo
Chang'e
Chang'e
Enchdrecus
Chang'e
Level 28
God Stats
1W - 3L
1,510 SR
Queue Stats
109W - 114L
1,448 Elo+
Solo
Hou Yi
Hou Yi
InfamousArcher2
Hou Yi
Level 17
God Stats
2W - 1L
1,733 SR
Queue Stats
18W - 17L
1,521 Elo+
Party 1
Sylvanus
Sylvanus
Jubberjubs
Sylvanus
Level 27
God Stats
1W - 1L
1,678 SR
Queue Stats
62W - 74L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Caat1
Arachne
15
11 / 1 / 2
9,136
571
13,597
17,266
6,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Artemis
Caldalta
Artemis
15
6 / 3 / 6
8,779
549
11,583
10,357
3,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
KatKollector
Aphrodite
12
1 / 4 / 9
7,513
470
1,702
6,866
2,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 2 / 6
7,764
485
4,198
9,344
7,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
lVigger
Tiamat
14
3 / 2 / 1
8,654
541
7,362
9,478
5,314
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
DaddyTyrone133
The Morrigan
13
3 / 0 / 1
8,215
513
6,084
6,451
2,915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
DeathKaps
Tsukuyomi
13
3 / 7 / 3
7,889
493
6,361
14,038
6,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
Enchdrecus
Chang'e
13
1 / 4 / 2
7,781
486
6,141
10,706
6,514
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
4 / 5 / 1
7,143
446
7,138
11,013
2,775
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sylvanus
Jubberjubs
Sylvanus
10
1 / 5 / 3
6,500
406
5,275
12,419
12,715
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
22
21
Kills
12
12
Deaths
21
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Arachne
Caat1
Arachne
11
1
2
12
W
Artemis
Caldalta
Artemis
6
3
6
3
L
The Morrigan
DaddyTyrone133
The Morrigan
3
0
1
3.5
L
Tsukuyomi
DeathKaps
Tsukuyomi
3
7
3
0.64
L
Chang'e
Enchdrecus
Chang'e
1
4
2
0.5
L
4
5
1
0.9
L
Sylvanus
Jubberjubs
Sylvanus
1
5
3
0.5
W
Aphrodite
KatKollector
Aphrodite
1
4
9
1.38
W
0
2
6
1.5
W
Tiamat
lVigger
Tiamat
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,442
Damage
30,999
53,311
Taken
54,627
25,034
Mitigated
31,813
22,834
Healing
13,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Caat1
Arachne
13,597
7,523
0
9,062
17,266
6,025
471
4,462
12,804
0
63,485
W
Artemis
Caldalta
Artemis
11,583
4,950
0
3,138
10,357
3,276
216
2,313
8,044
0
61,292
L
The Morrigan
DaddyTyrone133
The Morrigan
6,084
1,752
0
1,766
6,451
2,915
910
1,228
5,223
53,865
5,483
L
Tsukuyomi
DeathKaps
Tsukuyomi
6,361
1,217
0
2,036
14,038
6,894
0
1,240
12,798
0
45,657
L
Chang'e
Enchdrecus
Chang'e
6,141
696
278
3,744
10,706
6,514
546
7,212
3,494
39,267
0
L
7,138
2,167
433
1,584
11,013
2,775
1,006
971
10,042
0
33,404
L
Sylvanus
Jubberjubs
Sylvanus
5,275
750
1,273
2,058
12,419
12,715
0
2,611
9,808
15,954
0
W
Aphrodite
KatKollector
Aphrodite
1,702
44
2,844
2,331
6,866
2,525
0
1,355
5,511
20,190
0
W
4,198
1,155
0
1,139
9,344
7,894
224
3,074
6,270
25,177
0
W
Tiamat
lVigger
Tiamat
7,362
1,214
0
4,320
9,478
5,314
49
5,150
4,328
44,976
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,846
Gold Earned
37,528
378
Minions Killed
365
0
Camps Cleared
0
1,499,191
Distance Traveled
1,364,054
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,136
571
103
6
0
355,217
1
W
Artemis
8,779
549
97
6
0
277,496
0
L
The Morrigan
8,215
513
112
7
0
289,707
7
L
Tsukuyomi
7,889
493
81
5
0
276,113
0
L
Chang'e
7,781
486
84
5
0
263,607
0
L
Hou Yi
7,143
446
61
4
0
278,777
0
L
Sylvanus
6,500
406
27
2
0
255,850
6
W
Aphrodite
7,513
470
50
3
0
295,140
0
W
Ymir
7,764
485
44
3
0
294,364
8
W
Tiamat
8,654
541
84
5
0
276,974
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role