Player Matchup

Bellona
Bellona
dexuan
Bellona
Level 115
God Stats
51W - 35L
1,447 SR
Queue Stats
97W - 90L
1,505 Elo+
Party 1
Ra
Ra
ktray
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo
Sobek
Sobek
timezap
Sobek
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 109L
1,331 Elo+
Party 1
Team Averages
Level 79
1,482 SR
1,446 Elo+

VS

Team Averages
Level 88
1,533 SR
1,455 Elo+
Eset
Eset
 
Eset
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
SanguineSlade
Ah Puch
Level 28
God Stats
11W - 14L
1,463 SR
Queue Stats
16W - 30L
1,355 Elo+
Solo
Chiron
Chiron
SithofTheSheets
Chiron
Level 128
God Stats
5W - 6L
1,637 SR
Queue Stats
624W - 638L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
dexuan
Bellona
11
2 / 0 / 0
7,372
737
5,050
10,678
6,435
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ra
8
0 / 13 / 1
6,001
600
2,915
12,549
4,971
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sobek
timezap
Sobek
8
0 / 8 / 1
6,376
638
2,430
13,580
11,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
10
6 / 1 / 12
7,643
764
7,695
3,196
1,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
12
3 / 0 / 14
7,598
760
8,103
5,404
1,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

12
12 / 1 / 9
8,981
898
13,457
7,872
2,966
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
56
2
Kills
21
21
Deaths
2
2
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
6
1
12
12
W
Ah Puch
3
0
14
10
W
12
1
9
16.5
L
Bellona
dexuan
Bellona
2
0
0
2
L
Ra
0
13
1
0.04
L
Sobek
timezap
Sobek
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,395
Damage
29,255
36,807
Taken
16,472
22,411
Mitigated
5,979
5,734
Healing
6,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
7,695
348
877
676
3,196
1,069
485
1,430
1,766
14,367
0
W
Ah Puch
8,103
658
0
2,172
5,404
1,944
249
2,091
3,313
26,379
0
W
13,457
5,282
384
2,222
7,872
2,966
904
2,794
5,078
0
31,472
L
Bellona
dexuan
Bellona
5,050
1,456
0
3,054
10,678
6,435
0
4,170
6,508
2,946
14,872
L
Ra
2,915
283
247
925
12,549
4,971
0
5,950
6,599
15,851
0
L
Sobek
timezap
Sobek
2,430
35
0
1,508
13,580
11,005
0
6,000
7,580
7,878
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,749
Gold Earned
24,222
75
Minions Killed
116
1
Camps Cleared
7
504,537
Distance Traveled
518,904
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
7,643
764
13
1
2
169,378
0
W
Ah Puch
7,598
760
46
5
2
185,766
2
W
Chiron
8,981
898
57
6
3
163,760
3
L
Bellona
7,372
737
27
3
0
199,110
0
L
Ra
6,001
600
29
3
1
132,074
0
L
Sobek
6,376
638
19
2
0
173,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role