Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
Dizmolize
Chaac
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 69L
1,293 Elo+
Party 3
Chang'e
Chang'e
KillaKilluaa
Chang'e
Level 55
God Stats
11W - 5L
1,620 SR
Queue Stats
85W - 85L
1,454 Elo+
Party 3
Tsukuyomi
Tsukuyomi
LIL_RAIDER_714
Tsukuyomi
Level 95
God Stats
1W - 4L
1,040 SR
Queue Stats
151W - 179L
1,379 Elo+
Party 3
Osiris
Osiris
Raptor_Of_Death1
Osiris
Level 39
God Stats
2W - 3L
1,338 SR
Queue Stats
128W - 159L
1,391 Elo+
Party 3
Team Averages
Level 69
1,400 SR
1,403 Elo+

VS

Team Averages
Level 35
1,526 SR
1,413 Elo+
Scylla
Scylla
Hallowen_Mex
Scylla
Level 25
God Stats
12W - 14L
1,476 SR
Queue Stats
136W - 162L
1,495 Elo+
Party 1
Chang'e
Chang'e
PsychoM3x
Chang'e
Level 54
God Stats
2W - 3L
1,551 SR
Queue Stats
144W - 152L
1,421 Elo+
Party 1
Geb
Geb
Rolfo16
Geb
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
166W - 163L
1,579 Elo+
Solo
Ullr
Ullr
SalvadorATX
Ullr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,270 Elo+
Party 2
Thanatos
Thanatos
marvake
Thanatos
Level 37
God Stats
3W - 7L
1,604 SR
Queue Stats
5W - 12L
1,298 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
20
12 / 0 / 11
13,387
535
18,267
14,930
6,699
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
Dizmolize
Chaac
18
5 / 0 / 10
12,953
518
6,993
9,296
13,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chang'e
KillaKilluaa
Chang'e
19
7 / 0 / 13
13,030
521
20,550
16,421
5,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
LIL_RAIDER_714
Tsukuyomi
19
11 / 2 / 8
13,524
541
17,849
15,737
7,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
2 / 2 / 2
11,537
461
7,781
33,784
20,468
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
1 / 4 / 1
10,427
417
6,770
13,001
4,707
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
PsychoM3x
Chang'e
15
0 / 4 / 1
9,802
392
2,590
15,786
5,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Geb
19
1 / 1 / 2
11,951
478
23,446
18,045
21,588
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 15 / 1
8,543
342
8,406
24,348
6,200
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
marvake
Thanatos
16
2 / 13 / 0
10,425
417
5,977
24,295
8,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
9
37
Kills
4
4
Deaths
37
44
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
12
0
11
17.5
W
Chaac
Dizmolize
Chaac
5
0
10
10
L
Scylla
1
4
1
0.38
W
Chang'e
KillaKilluaa
Chang'e
7
0
13
13.5
W
Tsukuyomi
LIL_RAIDER_714
Tsukuyomi
11
2
8
7.5
L
Chang'e
PsychoM3x
Chang'e
0
4
1
0.13
W
2
2
2
1.5
L
Geb
1
1
2
2
L
0
15
1
0.03
L
Thanatos
marvake
Thanatos
2
13
0
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,440
Damage
47,189
90,168
Taken
95,475
54,025
Mitigated
46,717
41,283
Healing
26,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
18,267
14,270
0
8,104
14,930
6,699
7,306
3,581
11,349
0
114,965
W
Chaac
Dizmolize
Chaac
6,993
463
506
3,697
9,296
13,009
1,210
1,702
7,594
14,276
43,163
L
Scylla
6,770
416
0
2,591
13,001
4,707
816
2,825
9,952
56,634
0
W
Chang'e
KillaKilluaa
Chang'e
20,550
1,165
2,684
8,015
16,421
5,904
3,474
5,988
10,433
82,461
0
W
Tsukuyomi
LIL_RAIDER_714
Tsukuyomi
17,849
5,436
282
4,981
15,737
7,945
2,824
5,685
10,052
0
95,486
L
Chang'e
PsychoM3x
Chang'e
2,590
58
1,047
5,899
15,786
5,426
282
2,989
12,611
53,511
0
W
7,781
3,566
0
13,014
33,784
20,468
901
15,850
17,934
0
43,607
L
Geb
23,446
3,277
0
5,122
18,045
21,588
0
1,472
16,496
100,897
0
L
8,406
3,963
0
1,072
24,348
6,200
0
7,497
16,599
0
35,689
L
Thanatos
marvake
Thanatos
5,977
1,563
0
10,418
24,295
8,796
0
6,476
17,547
0
62,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,431
Gold Earned
51,148
579
Minions Killed
506
0
Camps Cleared
0
2,596,683
Distance Traveled
2,153,923
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
13,387
535
146
6
0
488,836
6
W
Chaac
12,953
518
83
3
0
541,867
3
L
Scylla
10,427
417
88
4
0
434,656
1
W
Chang'e
13,030
521
132
5
0
513,878
0
W
Tsukuyomi
13,524
541
140
6
0
590,993
0
L
Chang'e
9,802
392
95
4
0
467,638
0
W
Osiris
11,537
461
78
3
0
461,109
4
L
Geb
11,951
478
151
6
0
524,138
4
L
Ullr
8,543
342
62
2
0
367,347
1
L
Thanatos
10,425
417
110
4
0
360,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role