Player Matchup

Aphrodite
Aphrodite
JohnsonSpankerxx
Aphrodite
Level 80
God Stats
34W - 42L
1,408 SR
Queue Stats
38W - 52L
1,373 Elo+
Party 1
Danzaburou
Danzaburou
Nedarb420
Danzaburou
Level 14
God Stats
0W - 3L
1,220 SR
Queue Stats
4W - 12L
1,074 Elo+
Party 1
Fenrir
Fenrir
Sof-Fun
Fenrir
Level 29
God Stats
23W - 22L
1,594 SR
Queue Stats
91W - 93L
1,424 Elo+
Solo
Hera
Hera
holmes43
Hera
Level 6
God Stats
1W - 4L
1,403 SR
Queue Stats
1W - 7L
1,101 Elo+
Party 1
Amaterasu
Amaterasu
quasiwicked
Amaterasu
Level 25
God Stats
2W - 4L
1,481 SR
Queue Stats
16W - 26L
1,297 Elo+
Party 1
Team Averages
Level 31
1,421 SR
1,254 Elo+

VS

Team Averages
Level 24
1,458 SR
1,299 Elo+
Nemesis
Nemesis
AirMaux-710
Nemesis
Level 28
God Stats
37W - 21L
1,503 SR
Queue Stats
156W - 142L
1,457 Elo+
Solo
Geb
Geb
Alexei20140
Geb
Level 13
God Stats
1W - 1L
1,103 SR
Queue Stats
4W - 15L
990 Elo+
Solo
Tsukuyomi
Tsukuyomi
MaxTerror16335
Tsukuyomi
Level 31
God Stats
47W - 42L
1,500 SR
Queue Stats
54W - 51L
1,354 Elo+
Solo
Anubis
Anubis
PURE_RAGE_v2
Anubis
Level 25
God Stats
18W - 11L
1,649 SR
Queue Stats
175W - 171L
1,403 Elo+
Solo
Baron Samedi
Baron Samedi
bigbangattack93
Baron Samedi
Level 22
God Stats
18W - 14L
1,536 SR
Queue Stats
41W - 44L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
20
8 / 11 / 12
16,766
441
25,377
39,894
14,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Danzaburou
Nedarb420
Danzaburou
20
5 / 12 / 11
15,343
404
13,635
36,387
10,937
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fenrir
Sof-Fun
Fenrir
20
16 / 9 / 13
19,497
513
31,041
38,884
33,131
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hera
20
2 / 10 / 10
14,661
386
9,011
28,071
26,443
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Amaterasu
quasiwicked
Amaterasu
20
7 / 12 / 18
17,964
473
26,762
48,714
35,653
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AirMaux-710
Nemesis
20
26 / 7 / 10
24,388
642
39,804
39,942
18,893
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

12
0 / 4 / 2
12,756
336
352
8,070
2,305
Tsukuyomi
MaxTerror16335
Tsukuyomi
20
1 / 12 / 8
18,635
490
17,268
36,991
17,554
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Anubis
20
16 / 7 / 18
22,767
599
43,615
30,523
15,439
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
bigbangattack93
Baron Samedi
20
10 / 9 / 23
20,249
533
48,674
39,485
22,808
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
114
38
Kills
53
54
Deaths
39
64
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Nemesis
AirMaux-710
Nemesis
26
7
10
4.43
W
0
4
2
0.25
L
Aphrodite
8
11
12
1.27
W
Tsukuyomi
MaxTerror16335
Tsukuyomi
1
12
8
0.42
L
Danzaburou
Nedarb420
Danzaburou
5
12
11
0.88
W
Anubis
16
7
18
3.57
L
Fenrir
Sof-Fun
Fenrir
16
9
13
2.5
W
Baron Samedi
bigbangattack93
Baron Samedi
10
9
23
2.39
L
Hera
2
10
10
0.7
L
Amaterasu
quasiwicked
Amaterasu
7
12
18
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,826
Damage
149,713
191,950
Taken
155,011
120,967
Mitigated
76,999
67,602
Healing
68,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
AirMaux-710
Nemesis
39,804
23,034
0
19,214
39,942
18,893
821
11,131
28,811
0
228,046
W
352
58
0
864
8,070
2,305
0
749
7,321
7,386
0
L
Aphrodite
25,377
3,988
15,296
18,877
39,894
14,803
1,542
20,976
18,918
109,990
0
W
Tsukuyomi
MaxTerror16335
Tsukuyomi
17,268
5,758
0
15,585
36,991
17,554
11,955
9,137
27,854
0
143,712
L
Danzaburou
Nedarb420
Danzaburou
13,635
7,062
0
8,718
36,387
10,937
4,816
20,515
15,872
0
89,522
W
Anubis
43,615
717
0
13,384
30,523
15,439
3,875
9,585
20,938
176,419
0
L
Fenrir
Sof-Fun
Fenrir
31,041
8,029
1,358
11,731
38,884
33,131
0
14,304
24,580
519
105,787
W
Baron Samedi
bigbangattack93
Baron Samedi
48,674
1,473
2,113
17,772
39,485
22,808
2,310
8,920
30,565
127,121
0
L
Hera
9,011
3,501
0
2,215
28,071
26,443
212
8,650
19,421
61,743
0
L
Amaterasu
quasiwicked
Amaterasu
26,762
13,662
45
9,362
48,714
35,653
1,514
28,620
20,094
0
80,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,231
Gold Earned
98,795
581
Minions Killed
753
0
Camps Cleared
0
3,185,615
Distance Traveled
3,009,071
3
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
24,388
642
194
5
0
780,992
1
W
Geb
12,756
336
8
0
0
540,354
2
L
Aphrodite
16,766
441
153
4
0
634,696
2
W
Tsukuyomi
18,635
490
182
5
0
511,720
7
L
Danzaburou
15,343
404
134
4
0
592,389
0
W
Anubis
22,767
599
214
6
0
597,425
9
L
Fenrir
19,497
513
124
3
0
676,913
1
W
Baron Samedi
20,249
533
155
4
0
578,580
0
L
Hera
14,661
386
86
2
0
596,080
0
L
Amaterasu
17,964
473
84
2
0
685,537
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role