Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
ChInO_WaRfArE_PR
Hou Yi
Level 26
God Stats
1W - 3L
1,500 SR
Queue Stats
41W - 44L
1,544 Elo+
Party 2
Sylvanus
Sylvanus
TREEATS
Sylvanus
Level 66
God Stats
0W - 1L
1,295 SR
Queue Stats
306W - 311L
1,500 Elo+
Party 2
Team Averages
Level 72
1,432 SR
1,515 Elo+

VS

Team Averages
Level 57
1,640 SR
1,702 Elo+
Izanami
Izanami
EvansTheMenace
Izanami
Level 69
God Stats
5W - 0L
1,812 SR
Queue Stats
25W - 11L
1,730 Elo+
Party 1
He Bo
He Bo
ShortSqueezing
He Bo
Level 18
God Stats
1W - 1L
1,232 SR
Queue Stats
49W - 13L
1,716 Elo+
Party 1
Gilgamesh
Gilgamesh
xxxJRG13xxx
Gilgamesh
Level 83
God Stats
16W - 2L
1,877 SR
Queue Stats
36W - 15L
1,661 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
8
0 / 6 / 3
5,908
656
5,418
9,380
3,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
2 / 5 / 2
7,151
795
3,369
7,404
2,510
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
TREEATS
Sylvanus
9
2 / 3 / 2
6,948
772
3,218
8,619
6,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 8
7,655
851
5,200
4,545
1,457
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
10 / 2 / 4
8,606
956
10,551
7,097
1,897
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
xxxJRG13xxx
Gilgamesh
11
1 / 1 / 10
7,350
817
6,138
7,633
5,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
4
Kills
14
14
Deaths
4
7
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
6
3
0.25
L
2
5
2
0.6
W
3
1
8
7
W
10
2
4
6
L
Sylvanus
TREEATS
Sylvanus
2
3
2
1
W
Gilgamesh
xxxJRG13xxx
Gilgamesh
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,005
Damage
21,889
25,403
Taken
19,275
12,775
Mitigated
9,290
5,977
Healing
4,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
5,418
484
1,008
2,043
9,380
3,466
0
4,787
4,248
17,863
0
L
3,369
1,443
87
627
7,404
2,510
0
2,807
4,415
0
16,393
W
5,200
3,022
0
1,694
4,545
1,457
1,918
2,514
2,031
0
31,371
W
10,551
1,084
0
1,508
7,097
1,897
717
2,604
4,493
32,688
0
L
Sylvanus
TREEATS
Sylvanus
3,218
648
422
1,790
8,619
6,799
0
3,911
4,375
8,126
0
W
Gilgamesh
xxxJRG13xxx
Gilgamesh
6,138
422
0
1,739
7,633
5,936
153
4,025
3,608
3,641
12,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,007
Gold Earned
23,611
75
Minions Killed
127
2
Camps Cleared
7
438,072
Distance Traveled
541,634
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,908
656
24
3
0
156,242
4
L
Hou Yi
7,151
795
42
5
1
143,521
0
W
Izanami
7,655
851
51
6
0
181,174
2
W
He Bo
8,606
956
55
6
5
160,398
4
L
Sylvanus
6,948
772
9
1
1
138,309
0
W
Gilgamesh
7,350
817
21
2
2
200,062
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role