Player Matchup

Mulan
Mulan
Lord_Zephyrus
Mulan
Level 104
God Stats
43W - 48L
1,459 SR
Queue Stats
269W - 332L
1,447 Elo+
Party 1
Scylla
Scylla
Seaworthy28
Scylla
Level 28
God Stats
1W - 3L
1,427 SR
Queue Stats
18W - 33L
1,304 Elo+
Party 1
Amaterasu
Amaterasu
larumbae
Amaterasu
Level 25
God Stats
6W - 14L
1,433 SR
Queue Stats
49W - 71L
1,296 Elo+
Party 1
Team Averages
Level 52
1,440 SR
1,349 Elo+

VS

Team Averages
Level 42
1,636 SR
1,436 Elo+
Chang'e
Chang'e
BEU FrankArt
Chang'e
Level 28
God Stats
3W - 1L
1,902 SR
Queue Stats
144W - 120L
1,435 Elo+
Party 2
Chaac
Chaac
THREATTAVO
Chaac
Level 66
God Stats
12W - 9L
1,568 SR
Queue Stats
57W - 53L
1,555 Elo+
Party 2
Neith
Neith
XJ0T4X
Neith
Level 31
God Stats
85W - 98L
1,437 SR
Queue Stats
139W - 215L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 4
9,698
570
9,811
17,451
15,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
13
2 / 7 / 1
9,816
577
12,417
9,933
3,272
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
larumbae
Amaterasu
13
2 / 4 / 3
10,107
595
6,147
15,814
14,691
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BEU FrankArt
Chang'e
14
0 / 2 / 12
10,247
603
10,651
9,669
3,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
16
9 / 2 / 5
12,197
717
13,459
16,922
21,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Neith
XJ0T4X
Neith
14
5 / 1 / 9
11,281
664
12,088
13,199
4,719
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
40
5
Kills
14
14
Deaths
5
8
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Chang'e
BEU FrankArt
Chang'e
0
2
12
3
L
1
3
4
1
L
Scylla
2
7
1
0.36
W
Chaac
9
2
5
5.75
W
Neith
XJ0T4X
Neith
5
1
9
9.5
L
Amaterasu
larumbae
Amaterasu
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,375
Damage
36,198
43,198
Taken
39,790
33,699
Mitigated
29,976
11,330
Healing
21,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
BEU FrankArt
Chang'e
10,651
1,479
5,497
4,981
9,669
3,876
736
2,969
6,397
27,394
0
L
9,811
365
572
5,481
17,451
15,736
0
4,924
12,072
0
30,443
L
Scylla
12,417
948
0
781
9,933
3,272
0
1,723
7,843
37,970
0
W
Chaac
13,459
1,627
0
6,630
16,922
21,381
447
5,110
11,499
1,053
48,625
W
Neith
XJ0T4X
Neith
12,088
5,005
0
4,887
13,199
4,719
1,423
4,960
7,978
0
52,993
L
Amaterasu
larumbae
Amaterasu
6,147
1,615
681
3,815
15,814
14,691
0
5,234
10,160
0
19,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,621
Gold Earned
33,725
140
Minions Killed
188
5
Camps Cleared
9
773,752
Distance Traveled
922,195
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,247
603
41
2
5
274,689
1
L
Mulan
9,698
570
38
2
3
274,699
1
L
Scylla
9,816
577
70
4
2
235,816
2
W
Chaac
12,197
717
71
4
2
360,628
4
W
Neith
11,281
664
76
4
2
286,878
1
L
Amaterasu
10,107
595
32
2
0
263,237
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role