Player Matchup

Kuzenbo
Kuzenbo
ExplainThePlays
Kuzenbo
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
252W - 175L
1,631 Elo+
Party 1
Mulan
Mulan
Lon Harris
Mulan
Level 159
God Stats
6W - 4L
1,761 SR
Queue Stats
505W - 457L
1,611 Elo+
Solo
Scylla
Scylla
Perry8421
Scylla
Level 160
God Stats
5W - 5L
1,644 SR
Queue Stats
269W - 276L
1,647 Elo+
Solo
Sol
Sol
Smurgal-Lives-On
Sol
Level 152
God Stats
2W - 1L
1,587 SR
Queue Stats
233W - 176L
1,575 Elo+
Solo
Set
Set
gamewizard42
Set
Level 140
God Stats
5W - 4L
1,713 SR
Queue Stats
229W - 157L
1,635 Elo+
Party 1
Team Averages
Level 137
1,641 SR
1,620 Elo+

VS

Team Averages
Level 133
1,635 SR
1,660 Elo+
Sun Wukong
Sun Wukong
Because If
Sun Wukong
Level 147
God Stats
30W - 16L
1,685 SR
Queue Stats
370W - 367L
1,673 Elo+
Solo
Rama
Rama
CleverCoin
Rama
Level 151
God Stats
12W - 11L
1,699 SR
Queue Stats
159W - 161L
1,684 Elo+
Party 2
Hun Batz
Hun Batz
FurriousFeret
Hun Batz
Level 157
God Stats
8W - 3L
1,489 SR
Queue Stats
137W - 139L
1,609 Elo+
Party 2
Hel
Hel
MrBruh117
Hel
Level 144
God Stats
2W - 2L
1,803 SR
Queue Stats
301W - 276L
1,693 Elo+
Solo
Xing Tian
Xing Tian
Support10
Xing Tian
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
334W - 265L
1,640 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 3
8,264
459
9,845
17,227
25,251
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mulan
15
5 / 4 / 5
9,225
513
10,995
14,791
17,710
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Scylla
Perry8421
Scylla
16
3 / 3 / 6
9,473
526
9,623
9,672
3,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
0 / 2 / 2
7,500
417
3,387
6,953
2,607
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
7 / 6 / 3
9,562
531
17,135
16,254
10,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Because If
Sun Wukong
18
3 / 1 / 7
10,906
606
12,434
16,704
11,805
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
1 / 3 / 9
10,160
564
5,666
10,044
3,540
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hun Batz
FurriousFeret
Hun Batz
18
7 / 3 / 7
10,684
594
12,240
14,649
5,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 5 / 3
10,083
560
7,631
14,515
9,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
Support10
Xing Tian
16
6 / 3 / 9
10,540
586
8,233
15,589
12,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
55
15
Kills
20
20
Deaths
15
19
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Because If
Sun Wukong
3
1
7
6.5
W
1
3
9
1.83
L
0
5
3
0.3
W
Hun Batz
FurriousFeret
Hun Batz
7
3
7
3.5
L
Mulan
5
4
5
1.88
W
3
5
3
0.9
L
Scylla
Perry8421
Scylla
3
3
6
2
L
0
2
2
0.5
W
Xing Tian
Support10
Xing Tian
6
3
9
3.5
L
7
6
3
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,985
Damage
46,204
64,897
Taken
71,501
59,138
Mitigated
42,454
16,076
Healing
23,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Because If
Sun Wukong
12,434
2,359
0
6,136
16,704
11,805
0
8,017
8,625
0
81,626
W
5,666
4,603
0
2,817
10,044
3,540
2,260
2,711
7,315
0
79,820
L
9,845
2,985
0
5,241
17,227
25,251
16
1,661
15,532
56,154
0
W
Hun Batz
FurriousFeret
Hun Batz
12,240
4,026
0
3,263
14,649
5,553
1,150
3,942
10,573
0
76,775
L
Mulan
10,995
1,604
0
2,556
14,791
17,710
75
5,030
9,524
1,221
43,096
W
7,631
293
3,416
5,844
14,515
9,215
210
4,199
10,092
70,790
0
L
Scylla
Perry8421
Scylla
9,623
1,028
0
1,108
9,672
3,330
0
3,484
6,062
69,157
0
L
3,387
1,504
0
3,375
6,953
2,607
0
407
6,546
41,608
0
W
Xing Tian
Support10
Xing Tian
8,233
710
0
2,161
15,589
12,341
0
4,248
11,239
28,399
0
L
17,135
8,382
0
3,796
16,254
10,240
0
4,731
11,369
0
69,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,024
Gold Earned
52,373
481
Minions Killed
639
0
Camps Cleared
0
1,487,989
Distance Traveled
1,869,668
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,906
606
174
10
0
387,221
2
W
Rama
10,160
564
157
9
0
337,460
2
L
Kuzenbo
8,264
459
97
5
0
314,934
3
W
Hun Batz
10,684
594
130
7
0
401,397
0
L
Mulan
9,225
513
62
3
0
345,517
8
W
Hel
10,083
560
144
8
0
368,443
6
L
Scylla
9,473
526
139
8
0
328,273
6
L
Sol
7,500
417
77
4
0
167,823
1
W
Xing Tian
10,540
586
34
2
0
375,147
5
L
Set
9,562
531
106
6
0
331,442
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role