Player Matchup

Danzaburou
Danzaburou
DaddyTyrone133
Danzaburou
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 27L
1,607 Elo+
Solo
Bellona
Bellona
HimmlersMuse
Bellona
Level 14
God Stats
6W - 5L
1,651 SR
Queue Stats
22W - 16L
1,627 Elo+
Solo
Kukulkan
Kukulkan
PaleRider6811
Kukulkan
Level 17
God Stats
1W - 2L
1,743 SR
Queue Stats
19W - 12L
1,720 Elo+
Party 1
Athena
Athena
Red_Rider329
Athena
Level 148
God Stats
1W - 4L
1,487 SR
Queue Stats
114W - 107L
1,574 Elo+
Party 1
Cthulhu
Cthulhu
bizzaregorilla
Cthulhu
Level 16
God Stats
0W - 1L
1,322 SR
Queue Stats
17W - 15L
1,548 Elo+
Party 1
Team Averages
Level 43
1,540 SR
1,615 Elo+

VS

Team Averages
Level 20
1,551 SR
1,598 Elo+
Nox
Nox
Bluntestapple7
Nox
Level 20
God Stats
2W - 1L
1,636 SR
Queue Stats
52W - 41L
1,576 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Fafnir12
Cu Chulainn
Level 28
God Stats
4W - 8L
1,392 SR
Queue Stats
364W - 319L
1,674 Elo+
Solo
Charybdis
Charybdis
PeachScones
Charybdis
Level 17
God Stats
4W - 3L
1,500 SR
Queue Stats
40W - 39L
1,584 Elo+
Party 2
Ra
Ra
capnpotatoaim
Ra
Level 28
God Stats
2W - 1L
1,728 SR
Queue Stats
184W - 211L
1,450 Elo+
Solo
Loki
Loki
perc30me
Loki
Level 6
God Stats
3W - 1L
1,500 SR
Queue Stats
105W - 39L
1,708 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DaddyTyrone133
Danzaburou
13
8 / 5 / 3
8,532
569
8,777
12,227
4,407
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
HimmlersMuse
Bellona
8
2 / 4 / 1
6,226
415
3,798
6,249
3,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
PaleRider6811
Kukulkan
12
2 / 6 / 2
7,130
475
5,941
7,479
2,732
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
12
5 / 2 / 6
8,404
560
6,148
12,337
12,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
1 / 3 / 1
6,525
435
9,638
11,988
8,695
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 6
6,797
453
5,480
9,280
4,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cu Chulainn
Fafnir12
Cu Chulainn
14
6 / 2 / 2
8,903
594
11,882
20,221
10,644
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
PeachScones
Charybdis
10
2 / 5 / 3
6,751
450
2,750
8,622
2,306
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 6 / 6
6,820
455
4,652
7,659
2,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Loki
16
10 / 1 / 3
9,789
653
9,153
8,955
3,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
39
18
Kills
19
20
Deaths
18
13
Assists
20
Player
Kills
Deaths
Assists
KDA
W
1
4
6
1
L
Danzaburou
DaddyTyrone133
Danzaburou
8
5
3
1.9
W
Cu Chulainn
Fafnir12
Cu Chulainn
6
2
2
3.5
L
Bellona
HimmlersMuse
Bellona
2
4
1
0.63
L
Kukulkan
PaleRider6811
Kukulkan
2
6
2
0.5
W
Charybdis
PeachScones
Charybdis
2
5
3
0.7
L
Athena
5
2
6
4
L
1
3
1
0.5
W
0
6
6
0.5
W
Loki
10
1
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,302
Damage
33,917
50,280
Taken
54,737
32,008
Mitigated
22,821
10,333
Healing
18,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,480
1,007
78
1,528
9,280
4,489
0
3,032
6,204
17,597
0
L
Danzaburou
DaddyTyrone133
Danzaburou
8,777
6,007
0
4,359
12,227
4,407
256
3,335
8,892
0
51,508
W
Cu Chulainn
Fafnir12
Cu Chulainn
11,882
2,245
0
7,654
20,221
10,644
0
8,097
11,453
93
57,263
L
Bellona
HimmlersMuse
Bellona
3,798
1,235
0
1,030
6,249
3,704
0
1,358
4,891
0
29,504
L
Kukulkan
PaleRider6811
Kukulkan
5,941
75
0
88
7,479
2,732
0
1,063
6,416
43,028
0
W
Charybdis
PeachScones
Charybdis
2,750
1,256
0
1,940
8,622
2,306
720
3,179
5,398
0
23,396
L
Athena
6,148
2,230
0
2,495
12,337
12,470
13
2,675
9,662
26,110
0
L
9,638
1,582
289
2,072
11,988
8,695
0
1,794
10,194
28,584
0
W
4,652
429
842
1,078
7,659
2,246
248
3,720
3,804
35,790
0
W
Loki
9,153
2,502
0
5,196
8,955
3,136
1,916
2,777
6,092
0
56,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,817
Gold Earned
39,060
325
Minions Killed
346
0
Camps Cleared
0
1,341,030
Distance Traveled
1,367,886
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
6,797
453
31
2
0
254,080
5
L
Danzaburou
8,532
569
82
5
0
257,682
5
W
Cu Chulainn
8,903
594
105
7
0
281,615
2
L
Bellona
6,226
415
57
4
0
180,645
3
L
Kukulkan
7,130
475
86
6
0
277,992
6
W
Charybdis
6,751
450
40
3
0
228,703
0
L
Athena
8,404
560
45
3
0
319,203
3
L
Cthulhu
6,525
435
55
4
0
305,508
3
W
Ra
6,820
455
75
5
0
241,505
0
W
Loki
9,789
653
95
6
0
361,983
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role