Player Matchup

Hera
Hera
AlmightyLarz
Hera
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Charybdis
Charybdis
BigMattieJuicy
Charybdis
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 53L
1,553 Elo+
Party 2
Da Ji
Da Ji
Mattiasg77
Da Ji
Level 129
God Stats
1W - 1L
1,673 SR
Queue Stats
89W - 80L
1,561 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
PickleRick3889
Ah Muzen Cab
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 36L
1,490 Elo+
Party 1
Cerberus
Cerberus
RuppStar
Cerberus
Level 46
God Stats
1W - 2L
1,500 SR
Queue Stats
24W - 30L
1,584 Elo+
Party 2
Team Averages
Level 81
1,535 SR
1,538 Elo+

VS

Team Averages
Level 124
1,547 SR
1,504 Elo+
Thoth
Thoth
Cpt Rawlz
Thoth
Level 146
God Stats
2W - 1L
1,749 SR
Queue Stats
142W - 137L
1,543 Elo+
Party 3
Cu Chulainn
Cu Chulainn
MA5TERGAT0R
Cu Chulainn
Level 120
God Stats
7W - 3L
1,520 SR
Queue Stats
173W - 162L
1,456 Elo+
Party 3
Kuzenbo
Kuzenbo
SlapYaBackFat
Kuzenbo
Level 141
God Stats
4W - 0L
1,500 SR
Queue Stats
168W - 165L
1,558 Elo+
Solo
Khepri
Khepri
ll DEADSHOTZ ll
Khepri
Level 101
God Stats
1W - 1L
1,633 SR
Queue Stats
54W - 78L
1,418 Elo+
Party 3
Tiamat
Tiamat
xHarl3Quinnx
Tiamat
Level 114
God Stats
1W - 0L
1,335 SR
Queue Stats
97W - 85L
1,546 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 11 / 7
10,765
633
10,241
17,255
6,789
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charybdis
BigMattieJuicy
Charybdis
20
5 / 8 / 9
12,110
712
12,620
16,273
6,570
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Da Ji
15
3 / 9 / 9
10,041
591
11,400
14,810
10,844
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
PickleRick3889
Ah Muzen Cab
17
2 / 10 / 11
10,463
615
11,800
16,204
6,032
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
RuppStar
Cerberus
19
4 / 4 / 12
11,316
666
10,654
16,739
23,661
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Cpt Rawlz
Thoth
20
11 / 2 / 14
13,202
777
16,885
9,860
4,505
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cu Chulainn
MA5TERGAT0R
Cu Chulainn
20
14 / 4 / 16
13,264
780
19,560
19,172
21,361
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kuzenbo
18
4 / 4 / 22
12,350
726
10,546
26,339
47,407
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
2 / 4 / 18
11,111
654
3,744
19,705
26,434
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
20
11 / 3 / 24
13,562
798
23,444
16,913
16,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
136
17
Kills
42
42
Deaths
17
48
Assists
94
Player
Kills
Deaths
Assists
KDA
L
3
11
7
0.59
L
Charybdis
BigMattieJuicy
Charybdis
5
8
9
1.19
W
Thoth
Cpt Rawlz
Thoth
11
2
14
9
W
Cu Chulainn
MA5TERGAT0R
Cu Chulainn
14
4
16
5.5
L
Da Ji
3
9
9
0.83
L
Ah Muzen Cab
PickleRick3889
Ah Muzen Cab
2
10
11
0.75
L
Cerberus
RuppStar
Cerberus
4
4
12
2.5
W
Kuzenbo
4
4
22
3.75
W
2
4
18
2.75
W
Tiamat
11
3
24
7.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,715
Damage
74,179
81,281
Taken
91,989
53,896
Mitigated
116,014
14,834
Healing
34,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,241
3,681
716
1,691
17,255
6,789
0
12,726
4,337
33,175
0
L
Charybdis
BigMattieJuicy
Charybdis
12,620
6,010
251
2,966
16,273
6,570
0
12,777
3,324
0
34,812
W
Thoth
Cpt Rawlz
Thoth
16,885
728
3,481
3,495
9,860
4,505
1,297
4,428
5,432
38,452
0
W
Cu Chulainn
MA5TERGAT0R
Cu Chulainn
19,560
2,309
2,690
3,089
19,172
21,361
1,174
4,107
15,065
9,527
32,767
L
Da Ji
11,400
2,107
1,109
679
14,810
10,844
0
10,524
4,088
0
14,838
L
Ah Muzen Cab
PickleRick3889
Ah Muzen Cab
11,800
6,417
0
1,133
16,204
6,032
0
11,527
4,425
0
25,617
L
Cerberus
RuppStar
Cerberus
10,654
246
1,422
4,867
16,739
23,661
0
9,087
7,254
24,536
0
W
Kuzenbo
10,546
1,836
3,653
3,092
26,339
47,407
648
4,037
21,270
20,430
0
W
3,744
46
2,076
2,699
19,705
26,434
870
3,946
15,759
12,481
0
W
Tiamat
23,444
2,258
4,338
6,339
16,913
16,307
1,159
4,377
12,536
46,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,695
Gold Earned
63,489
167
Minions Killed
180
0
Camps Cleared
0
1,220,525
Distance Traveled
1,611,379
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
10,765
633
48
3
0
185,204
0
L
Charybdis
12,110
712
55
3
0
227,472
2
W
Thoth
13,202
777
22
1
0
321,996
1
W
Cu Chulainn
13,264
780
40
2
0
323,810
0
L
Da Ji
10,041
591
7
0
0
267,606
1
L
Ah Muzen Cab
10,463
615
32
2
0
219,682
0
L
Cerberus
11,316
666
25
1
0
320,561
0
W
Kuzenbo
12,350
726
13
1
0
314,790
1
W
Khepri
11,111
654
19
1
0
320,137
3
W
Tiamat
13,562
798
86
5
0
330,646
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role