Player Matchup

Chaac
Chaac
BtCarlos
Chaac
Level 96
God Stats
37W - 26L
1,537 SR
Queue Stats
615W - 721L
1,355 Elo+
Party 1
Chronos
Chronos
MeadosDeTai
Chronos
Level 94
God Stats
11W - 8L
1,603 SR
Queue Stats
227W - 248L
1,450 Elo+
Party 4
Hou Yi
Hou Yi
WGL ZoldycKV
Hou Yi
Level 22
God Stats
2W - 3L
1,500 SR
Queue Stats
18W - 15L
1,372 Elo+
Party 4
Arachne
Arachne
oso maloso32
Arachne
Level 93
God Stats
23W - 17L
1,630 SR
Queue Stats
273W - 273L
1,513 Elo+
Party 4
Geb
Geb
pameeeuwuwu
Geb
Level 46
God Stats
5W - 5L
1,500 SR
Queue Stats
170W - 237L
1,355 Elo+
Party 1
Team Averages
Level 70
1,554 SR
1,409 Elo+

VS

Team Averages
Level 52
1,543 SR
1,379 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
FaZe Z3
Janus
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 79L
1,373 Elo+
Party 2
Hou Yi
Hou Yi
HighImpac_Gaming
Hou Yi
Level 66
God Stats
1W - 1L
1,797 SR
Queue Stats
128W - 154L
1,318 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Scheetzy
Tsukuyomi
Level 24
God Stats
7W - 11L
1,450 SR
Queue Stats
30W - 51L
1,333 Elo+
Party 2
Ymir
Ymir
juicyjames74
Ymir
Level 29
God Stats
10W - 17L
1,466 SR
Queue Stats
64W - 82L
1,370 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BtCarlos
Chaac
10
0 / 1 / 1
5,720
572
3,700
8,642
4,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chronos
MeadosDeTai
Chronos
11
1 / 0 / 2
6,223
622
2,759
2,798
750
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hou Yi
9
4 / 0 / 1
5,503
550
6,260
4,203
1,116
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
oso maloso32
Arachne
11
8 / 0 / 3
6,758
676
6,177
7,500
3,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
0 / 0 / 4
5,125
513
2,842
4,538
2,636
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
1 / 0 / 0
5,731
573
4,301
7,027
5,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
FaZe Z3
Janus
8
0 / 4 / 0
4,647
465
1,581
4,801
1,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 3 / 0
4,557
456
3,964
5,488
1,335
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
Scheetzy
Tsukuyomi
8
0 / 3 / 0
4,905
491
1,905
6,401
2,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 3 / 0
4,567
457
1,720
9,340
3,818
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
1
13
Kills
1
1
Deaths
13
11
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
0
0
1
W
Chaac
BtCarlos
Chaac
0
1
1
0.5
L
Janus
FaZe Z3
Janus
0
4
0
0
L
0
3
0
0
W
Chronos
MeadosDeTai
Chronos
1
0
2
2
L
Tsukuyomi
Scheetzy
Tsukuyomi
0
3
0
0
W
Hou Yi
4
0
1
4.5
L
0
3
0
0
W
Arachne
oso maloso32
Arachne
8
0
3
9.5
W
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,738
Damage
13,471
27,681
Taken
33,057
12,223
Mitigated
14,285
14,355
Healing
6,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
4,301
606
0
2,073
7,027
5,574
0
0
6,373
0
30,938
W
Chaac
BtCarlos
Chaac
3,700
960
0
5,488
8,642
4,639
0
0
7,949
0
30,254
L
Janus
FaZe Z3
Janus
1,581
278
0
0
4,801
1,277
0
2,157
2,644
19,868
0
L
3,964
1,326
0
511
5,488
1,335
0
1,462
4,026
0
19,796
W
Chronos
MeadosDeTai
Chronos
2,759
1,305
0
1,727
2,798
750
477
1,082
1,526
29,899
0
L
Tsukuyomi
Scheetzy
Tsukuyomi
1,905
449
0
1,130
6,401
2,281
0
744
5,623
0
28,399
W
Hou Yi
6,260
3,308
0
1,645
4,203
1,116
432
492
3,711
0
27,270
L
1,720
510
808
1,547
9,340
3,818
0
1,238
8,102
11,461
0
W
Arachne
oso maloso32
Arachne
6,177
4,008
0
3,282
7,500
3,082
0
693
6,753
0
35,904
W
2,842
550
686
1,527
4,538
2,636
184
790
3,748
11,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,329
Gold Earned
24,407
286
Minions Killed
233
0
Camps Cleared
0
1,010,935
Distance Traveled
894,146
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,731
573
67
7
0
190,531
3
W
Chaac
5,720
572
69
7
0
188,194
0
L
Janus
4,647
465
40
4
0
175,011
4
L
Hou Yi
4,557
456
46
5
0
163,007
2
W
Chronos
6,223
622
73
7
0
181,984
0
L
Tsukuyomi
4,905
491
60
6
0
186,388
0
W
Hou Yi
5,503
550
58
6
0
176,828
0
L
Ymir
4,567
457
20
2
0
179,209
2
W
Arachne
6,758
676
66
7
0
253,634
0
W
Geb
5,125
513
20
2
0
210,295
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role