Player Matchup

Sun Wukong
Sun Wukong
BulletServer
Sun Wukong
Level 32
God Stats
2W - 1L
1,833 SR
Queue Stats
123W - 97L
1,502 Elo+
Party 1
Rama
Rama
FaZeReCrUiTrUsH
Rama
Level 19
God Stats
3W - 5L
1,682 SR
Queue Stats
122W - 106L
1,540 Elo+
Solo
Tiamat
Tiamat
FlamePhoenix101
Tiamat
Level 25
God Stats
5W - 8L
1,406 SR
Queue Stats
18W - 14L
1,531 Elo+
Solo
Horus
Horus
j053ph6
Horus
Level 29
God Stats
16W - 7L
1,708 SR
Queue Stats
274W - 237L
1,566 Elo+
Solo
Ymir
Ymir
ldrsurvivor
Ymir
Level 25
God Stats
65W - 40L
1,676 SR
Queue Stats
75W - 63L
1,500 Elo+
Party 1
Team Averages
Level 26
1,661 SR
1,528 Elo+

VS

Team Averages
Level 22
1,538 SR
1,595 Elo+
Anubis
Anubis
Gato_Berto-_-
Anubis
Level 27
God Stats
36W - 43L
1,507 SR
Queue Stats
38W - 49L
1,431 Elo+
Party 2
King Arthur
King Arthur
ImRaider
King Arthur
Level 9
God Stats
2W - 0L
1,500 SR
Queue Stats
52W - 25L
1,663 Elo+
Solo
Skadi
Skadi
MerK_NMEX
Skadi
Level 28
God Stats
3W - 3L
1,395 SR
Queue Stats
41W - 54L
1,431 Elo+
Party 2
Charybdis
Charybdis
Sh4RPSh00T3R002
Charybdis
Level 22
God Stats
8W - 7L
1,787 SR
Queue Stats
360W - 252L
1,607 Elo+
Solo
Nemesis
Nemesis
xLottery
Nemesis
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,840 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BulletServer
Sun Wukong
13
0 / 3 / 3
7,774
389
6,207
14,938
15,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

16
4 / 6 / 3
10,117
506
8,099
16,654
5,612
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
0 / 6 / 0
8,765
438
5,141
13,496
3,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
j053ph6
Horus
16
9 / 6 / 3
11,118
556
14,139
15,009
9,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 5 / 1
8,190
410
1,948
13,648
14,075
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 4
9,336
467
4,416
8,683
2,615
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
ImRaider
King Arthur
18
2 / 1 / 7
11,552
578
15,699
19,959
17,118
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Skadi
MerK_NMEX
Skadi
11
0 / 4 / 1
7,614
381
2,045
5,949
797
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charybdis
Sh4RPSh00T3R002
Charybdis
20
9 / 3 / 6
12,952
648
18,582
13,242
5,020
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
xLottery
Nemesis
20
12 / 1 / 4
13,360
668
14,426
14,164
6,237
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
47
13
Kills
25
26
Deaths
13
10
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BulletServer
Sun Wukong
0
3
3
0.5
L
4
6
3
0.92
L
0
6
0
0
W
2
4
4
1
W
King Arthur
ImRaider
King Arthur
2
1
7
5.5
W
Skadi
MerK_NMEX
Skadi
0
4
1
0.13
W
Charybdis
Sh4RPSh00T3R002
Charybdis
9
3
6
4
L
Horus
j053ph6
Horus
9
6
3
1.75
L
0
5
1
0.1
W
Nemesis
xLottery
Nemesis
12
1
4
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,534
Damage
55,168
73,745
Taken
61,997
47,822
Mitigated
31,787
17,013
Healing
22,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BulletServer
Sun Wukong
6,207
1,385
0
3,159
14,938
15,127
0
1,039
13,899
0
43,868
L
8,099
6,132
0
4,409
16,654
5,612
0
328
16,326
0
64,252
L
5,141
404
0
3,148
13,496
3,968
495
2,822
10,674
53,890
0
W
4,416
100
0
2,272
8,683
2,615
732
2,657
5,476
48,224
0
W
King Arthur
ImRaider
King Arthur
15,699
1,833
0
8,088
19,959
17,118
516
1,804
17,468
1,414
81,737
W
Skadi
MerK_NMEX
Skadi
2,045
918
0
766
5,949
797
216
422
5,463
0
20,079
W
Charybdis
Sh4RPSh00T3R002
Charybdis
18,582
11,480
0
4,481
13,242
5,020
4,203
869
12,373
0
114,339
L
Horus
j053ph6
Horus
14,139
6,618
1,869
3,222
15,009
9,040
48
1,134
13,875
0
52,387
L
1,948
580
0
1,206
13,648
14,075
229
184
13,464
21,097
0
W
Nemesis
xLottery
Nemesis
14,426
6,321
0
7,145
14,164
6,237
938
833
13,227
0
130,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,964
Gold Earned
54,814
440
Minions Killed
651
0
Camps Cleared
0
1,766,608
Distance Traveled
1,744,042
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,774
389
57
3
0
374,546
0
L
Rama
10,117
506
133
7
0
346,707
1
L
Tiamat
8,765
438
130
7
0
350,321
7
W
Anubis
9,336
467
86
4
0
329,409
0
W
King Arthur
11,552
578
150
8
0
360,726
2
W
Skadi
7,614
381
44
2
0
289,376
0
W
Charybdis
12,952
648
171
9
0
319,208
4
L
Horus
11,118
556
87
4
0
384,399
10
L
Ymir
8,190
410
33
2
0
310,635
0
W
Nemesis
13,360
668
200
10
0
445,323
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role