Player Matchup

Da Ji
Da Ji
Gariochi
Da Ji
Level 105
God Stats
20W - 16L
1,649 SR
Queue Stats
234W - 307L
1,436 Elo+
Solo
Sol
Sol
Lawiphi
Sol
Level 157
God Stats
27W - 10L
1,497 SR
Queue Stats
365W - 321L
1,655 Elo+
Solo
Tyr
Tyr
MeganStenford
Tyr
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 49L
1,652 Elo+
Solo
Team Averages
Level 124
1,549 SR
1,581 Elo+

VS

Team Averages
Level 92
1,488 SR
1,510 Elo+
Chang'e
Chang'e
BabyShOckeR
Chang'e
Level 29
God Stats
1W - 6L
1,362 SR
Queue Stats
94W - 93L
1,502 Elo+
Solo
Horus
Horus
Tsugumin
Horus
Level 109
God Stats
26W - 22L
1,554 SR
Queue Stats
75W - 79L
1,517 Elo+
Solo
Zeus
Zeus
й0жЪ
Zeus
Level 138
God Stats
159W - 125L
1,547 SR
Queue Stats
229W - 239L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Gariochi
Da Ji
18
9 / 12 / 7
15,658
681
24,823
24,153
9,368
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sol
20
10 / 0 / 7
16,646
724
26,993
18,406
6,733
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
0 / 3 / 10
13,245
576
11,168
27,030
29,078
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BabyShOckeR
Chang'e
17
4 / 4 / 8
13,776
599
10,270
22,951
26,107
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Horus
Tsugumin
Horus
16
5 / 7 / 8
13,813
601
23,286
30,345
41,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Zeus
й0жЪ
Zeus
18
6 / 8 / 8
14,783
643
22,582
19,691
13,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
39
19
Kills
15
15
Deaths
19
24
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Chang'e
BabyShOckeR
Chang'e
4
4
8
2
W
Da Ji
Gariochi
Da Ji
9
12
7
1.04
W
Sol
10
0
7
13.5
W
0
3
10
1.67
L
Horus
Tsugumin
Horus
5
7
8
1.29
L
Zeus
й0жЪ
Zeus
6
8
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,984
Damage
56,138
69,589
Taken
72,987
45,179
Mitigated
81,777
20,804
Healing
26,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
BabyShOckeR
Chang'e
10,270
225
6,047
9,769
22,951
26,107
592
10,272
12,679
42,863
0
W
Da Ji
Gariochi
Da Ji
24,823
7,275
0
4,016
24,153
9,368
0
16,221
7,506
0
69,872
W
Sol
26,993
8,061
0
13,260
18,406
6,733
2,386
7,215
10,609
113,310
0
W
11,168
934
0
3,528
27,030
29,078
747
10,304
15,807
748
31,692
L
Horus
Tsugumin
Horus
23,286
9,736
2,491
5,412
30,345
41,708
540
13,660
16,685
0
30,160
L
Zeus
й0жЪ
Zeus
22,582
2,115
412
2,209
19,691
13,962
306
4,066
15,625
82,573
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,549
Gold Earned
42,372
267
Minions Killed
234
16
Camps Cleared
5
1,251,910
Distance Traveled
1,190,304
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
13,776
599
67
3
0
425,831
7
W
Da Ji
15,658
681
57
2
9
354,951
7
W
Sol
16,646
724
161
7
4
433,282
3
W
Tyr
13,245
576
49
2
3
463,677
1
L
Horus
13,813
601
15
1
0
397,152
4
L
Zeus
14,783
643
152
7
5
367,321
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role