Player Matchup

Merlin
Merlin
DonPipeParaTi
Merlin
Level 82
God Stats
2W - 4L
1,500 SR
Queue Stats
193W - 176L
1,412 Elo+
Party 1
Odin
Odin
LeinadErriuga
Odin
Level 16
God Stats
42W - 44L
1,469 SR
Queue Stats
118W - 116L
1,419 Elo+
Party 1
Danzaburou
Danzaburou
PeakWheat
Danzaburou
Level 67
God Stats
3W - 2L
1,649 SR
Queue Stats
47W - 35L
1,571 Elo+
Solo
Team Averages
Level 55
1,539 SR
1,467 Elo+

VS

Team Averages
Level 43
1,441 SR
1,358 Elo+
Merlin
Merlin
NoblThiccNicc
Merlin
Level 82
God Stats
7W - 5L
1,429 SR
Queue Stats
67W - 38L
1,600 Elo+
Party 2
Fenrir
Fenrir
ThaiBoyMike4685
Fenrir
Level 26
God Stats
2W - 4L
1,462 SR
Queue Stats
14W - 35L
1,175 Elo+
Party 2
Neith
Neith
sofjok
Neith
Level 20
God Stats
17W - 27L
1,432 SR
Queue Stats
41W - 74L
1,300 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 7
9,341
667
8,187
6,017
2,165
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
2 / 1 / 7
9,193
657
5,195
9,464
7,771
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
PeakWheat
Danzaburou
14
6 / 2 / 4
10,092
721
12,260
10,873
3,985
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 3
8,522
609
9,869
8,060
2,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 3 / 1
8,256
590
3,536
12,235
6,471
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
sofjok
Neith
12
1 / 4 / 1
8,207
586
3,931
8,641
3,181
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
10
Kills
4
4
Deaths
10
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
1
7
5.5
W
2
1
7
5.5
L
1
3
3
0.83
W
Danzaburou
PeakWheat
Danzaburou
6
2
4
4
L
2
3
1
0.83
L
Neith
sofjok
Neith
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,642
Damage
17,336
26,354
Taken
28,936
13,921
Mitigated
12,573
4,476
Healing
3,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,187
195
397
1,073
6,017
2,165
692
2,513
3,504
43,370
0
W
5,195
476
0
207
9,464
7,771
0
3,149
6,315
0
16,870
L
9,869
544
0
0
8,060
2,921
0
1,898
6,162
42,141
0
W
Danzaburou
PeakWheat
Danzaburou
12,260
4,537
0
2,799
10,873
3,985
1,780
4,948
5,925
0
45,210
L
3,536
599
0
1,109
12,235
6,471
0
4,733
7,502
0
10,740
L
Neith
sofjok
Neith
3,931
932
375
2,310
8,641
3,181
0
1,827
6,814
0
18,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,626
Gold Earned
24,985
170
Minions Killed
137
6
Camps Cleared
4
805,186
Distance Traveled
769,278
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,341
667
74
5
3
269,398
3
W
Odin
9,193
657
32
2
3
288,253
3
L
Merlin
8,522
609
78
6
3
261,263
3
W
Danzaburou
10,092
721
64
5
0
247,535
1
L
Fenrir
8,256
590
15
1
0
274,175
6
L
Neith
8,207
586
44
3
1
233,840
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role