Player Matchup

Eset
Eset
 
Eset
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
Caprice87LS
Xbalanque
Level 26
God Stats
22W - 5L
1,910 SR
Queue Stats
62W - 37L
1,575 Elo+
Party 1
Geb
Geb
DerangedNickTTV
Geb
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
168W - 96L
1,664 Elo+
Party 1
Team Averages
Level 94
1,637 SR
1,580 Elo+

VS

Team Averages
Level 30
1,591 SR
1,541 Elo+
Achilles
Achilles
Abonimable
Achilles
Level 80
God Stats
24W - 18L
1,584 SR
Queue Stats
43W - 40L
1,448 Elo+
Solo
Cthulhu
Cthulhu
MagicMajic
Cthulhu
Level 6
God Stats
1W - 1L
1,690 SR
Queue Stats
1W - 3L
1,676 Elo+
Party 2
Jormungandr
Jormungandr
Witherram
Jormungandr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
12
2 / 1 / 10
9,463
789
7,769
10,260
8,573
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Xbalanque
Caprice87LS
Xbalanque
13
6 / 1 / 7
9,749
812
7,991
5,988
2,254
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
8 / 1 / 8
9,981
832
10,482
9,616
4,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Abonimable
Achilles
10
1 / 1 / 2
7,881
657
3,049
8,086
7,178
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
MagicMajic
Cthulhu
11
2 / 6 / 1
8,338
695
3,654
9,558
4,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jormungandr
Witherram
Jormungandr
10
0 / 9 / 3
7,251
604
5,797
13,424
5,677
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
9
16
Kills
3
3
Deaths
16
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
2
1
10
7
L
Achilles
Abonimable
Achilles
1
1
2
2
W
Xbalanque
Caprice87LS
Xbalanque
6
1
7
9.5
W
8
1
8
12
L
Cthulhu
MagicMajic
Cthulhu
2
6
1
0.42
L
Jormungandr
Witherram
Jormungandr
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,242
Damage
12,500
25,864
Taken
31,068
15,234
Mitigated
17,484
7,756
Healing
4,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
7,769
1,440
805
2,846
10,260
8,573
178
3,323
6,618
23,686
0
L
Achilles
Abonimable
Achilles
3,049
726
210
1,497
8,086
7,178
0
3,719
4,174
0
8,714
W
Xbalanque
Caprice87LS
Xbalanque
7,991
3,002
0
2,332
5,988
2,254
1,690
2,962
2,782
0
34,288
W
10,482
2,694
0
1,773
9,616
4,407
227
3,763
5,689
39,682
0
L
Cthulhu
MagicMajic
Cthulhu
3,654
419
116
774
9,558
4,629
0
6,600
2,785
7,976
0
L
Jormungandr
Witherram
Jormungandr
5,797
1,847
466
1,153
13,424
5,677
0
7,325
5,858
29,065
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,193
Gold Earned
23,470
132
Minions Killed
69
10
Camps Cleared
0
681,958
Distance Traveled
550,091
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
9,463
789
27
2
2
224,699
2
L
Achilles
7,881
657
10
1
0
178,462
2
W
Xbalanque
9,749
812
55
5
5
230,630
2
W
Geb
9,981
832
50
4
3
226,629
3
L
Cthulhu
8,338
695
13
1
0
202,912
3
L
Jormungandr
7,251
604
46
4
0
168,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role