Player Matchup

Discordia
Discordia
Criss2602
Discordia
Level 29
God Stats
2W - 0L
1,835 SR
Queue Stats
67W - 28L
1,779 Elo+
Party 1
Gilgamesh
Gilgamesh
LaeziZaiel
Gilgamesh
Level 129
God Stats
5W - 0L
1,391 SR
Queue Stats
109W - 40L
1,781 Elo+
Party 1
Jing Wei
Jing Wei
ScottyZToHottyZ
Jing Wei
Level 117
God Stats
1W - 0L
1,351 SR
Queue Stats
52W - 21L
1,761 Elo+
Party 1
Team Averages
Level 92
1,526 SR
1,773 Elo+

VS

Team Averages
Level 46
1,622 SR
1,325 Elo+
Hera
Hera
WaywardZer0
Hera
Level 67
God Stats
3W - 3L
1,480 SR
Queue Stats
81W - 70L
1,376 Elo+
Party 2
Jormungandr
Jormungandr
gockuwa_
Jormungandr
Level 27
God Stats
1W - 4L
1,747 SR
Queue Stats
136W - 181L
1,166 Elo+
Solo
Pele
Pele
newo786
Pele
Level 45
God Stats
4W - 4L
1,638 SR
Queue Stats
23W - 19L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Criss2602
Discordia
12
2 / 1 / 9
7,619
762
5,232
5,404
1,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
LaeziZaiel
Gilgamesh
13
9 / 0 / 4
9,407
941
10,927
9,853
9,571
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Jing Wei
12
2 / 0 / 9
7,767
777
3,811
4,629
1,537
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 0
6,034
603
4,720
6,339
2,135
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
gockuwa_
Jormungandr
9
0 / 4 / 1
6,232
623
3,804
10,646
5,666
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pele
newo786
Pele
9
0 / 4 / 0
6,012
601
3,595
7,552
2,430
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
1
13
Kills
0
1
Deaths
13
22
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Discordia
Criss2602
Discordia
2
1
9
6.5
W
Gilgamesh
LaeziZaiel
Gilgamesh
9
0
4
11
W
Jing Wei
2
0
9
6.5
L
0
5
0
0
L
Jormungandr
gockuwa_
Jormungandr
0
4
1
0.13
L
Pele
newo786
Pele
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,970
Damage
12,119
19,886
Taken
24,537
12,877
Mitigated
10,231
6,220
Healing
638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Criss2602
Discordia
5,232
806
0
1,628
5,404
1,769
619
1,691
3,713
22,974
0
W
Gilgamesh
LaeziZaiel
Gilgamesh
10,927
3,586
360
2,390
9,853
9,571
585
4,924
4,929
1,735
23,223
W
Jing Wei
3,811
2,495
0
1,842
4,629
1,537
1,559
2,422
2,207
0
28,152
L
4,720
1,299
159
207
6,339
2,135
0
937
5,218
13,761
0
L
Jormungandr
gockuwa_
Jormungandr
3,804
818
0
0
10,646
5,666
0
2,989
7,239
17,689
0
L
Pele
newo786
Pele
3,595
852
0
272
7,552
2,430
0
1,286
6,168
0
15,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,793
Gold Earned
18,278
129
Minions Killed
92
8
Camps Cleared
1
638,001
Distance Traveled
512,985
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,619
762
43
4
3
212,887
4
W
Gilgamesh
9,407
941
21
2
0
212,678
2
W
Jing Wei
7,767
777
65
7
5
212,436
1
L
Hera
6,034
603
30
3
0
174,793
3
L
Jormungandr
6,232
623
28
3
1
148,364
0
L
Pele
6,012
601
34
3
0
189,828
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role