Player Matchup

Morgan Le Fay
Morgan Le Fay
Calaminag
Morgan Le Fay
Level 125
God Stats
3W - 2L
1,633 SR
Queue Stats
170W - 154L
1,574 Elo+
Party 2
Ravana
Ravana
KoticSituashun
Ravana
Level 146
God Stats
1W - 2L
1,500 SR
Queue Stats
900W - 905L
1,572 Elo+
Solo
Fenrir
Fenrir
M0chaShakaKhan
Fenrir
Level 94
God Stats
2W - 3L
1,519 SR
Queue Stats
82W - 106L
1,542 Elo+
Solo
Zhong Kui
Zhong Kui
Mesmirandia
Zhong Kui
Level 160
God Stats
8W - 5L
1,622 SR
Queue Stats
534W - 501L
1,575 Elo+
Solo
Ganesha
Ganesha
RogueJedi01
Ganesha
Level 128
God Stats
14W - 12L
1,569 SR
Queue Stats
309W - 272L
1,570 Elo+
Party 2
Team Averages
Level 131
1,569 SR
1,566 Elo+

VS

Team Averages
Level 133
1,592 SR
1,508 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
Draqonr
Thor
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,523 Elo+
Party 1
Medusa
Medusa
ElLoboBorracho
Medusa
Level 144
God Stats
2W - 0L
1,720 SR
Queue Stats
38W - 36L
1,525 Elo+
Party 1
Xing Tian
Xing Tian
Skadii2Hotii
Xing Tian
Level 129
God Stats
2W - 2L
1,627 SR
Queue Stats
41W - 40L
1,545 Elo+
Party 1
Gilgamesh
Gilgamesh
THUND3R OKC
Gilgamesh
Level 148
God Stats
8W - 5L
1,612 SR
Queue Stats
537W - 544L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Calaminag
Morgan Le Fay
17
4 / 8 / 6
10,448
746
13,022
13,962
4,802
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 9 / 5
10,957
783
10,912
13,124
10,109
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
5 / 11 / 4
10,278
734
10,407
16,420
11,815
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zhong Kui
Mesmirandia
Zhong Kui
15
1 / 7 / 8
9,164
655
16,630
19,097
14,238
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ganesha
RogueJedi01
Ganesha
19
3 / 7 / 12
10,406
743
13,633
30,802
26,912
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
18
5 / 4 / 27
11,357
811
18,154
20,694
14,105
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Thor
Draqonr
Thor
19
10 / 5 / 21
11,824
845
13,586
15,954
7,773
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

20
16 / 3 / 19
13,363
955
31,045
14,996
8,417
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xing Tian
Skadii2Hotii
Xing Tian
18
2 / 3 / 30
10,715
765
9,515
20,560
31,237
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gilgamesh
THUND3R OKC
Gilgamesh
19
9 / 4 / 24
11,843
846
12,785
16,200
15,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
163
18
Kills
42
42
Deaths
19
35
Assists
121
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
5
4
27
4.63
L
Morgan Le Fay
Calaminag
Morgan Le Fay
4
8
6
0.88
W
Thor
Draqonr
Thor
10
5
21
4.1
W
16
3
19
8.5
L
5
9
5
0.83
L
5
11
4
0.64
L
Zhong Kui
Mesmirandia
Zhong Kui
1
7
8
0.71
L
Ganesha
RogueJedi01
Ganesha
3
7
12
1.29
W
Xing Tian
Skadii2Hotii
Xing Tian
2
3
30
5.67
W
Gilgamesh
THUND3R OKC
Gilgamesh
9
4
24
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,604
Damage
85,085
93,405
Taken
88,404
67,876
Mitigated
76,948
21,961
Healing
40,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
18,154
5,016
12,357
8,619
20,694
14,105
855
11,601
9,093
24,853
1,463
L
Morgan Le Fay
Calaminag
Morgan Le Fay
13,022
1,042
165
2,010
13,962
4,802
0
5,923
8,039
30,148
0
W
Thor
Draqonr
Thor
13,586
3,158
0
500
15,954
7,773
660
9,856
6,098
0
22,424
W
31,045
17,955
1,414
4,000
14,996
8,417
4,423
8,286
6,710
0
65,589
L
10,912
2,743
88
550
13,124
10,109
0
5,118
8,006
0
13,956
L
10,407
906
0
556
16,420
11,815
0
4,113
12,307
0
16,195
L
Zhong Kui
Mesmirandia
Zhong Kui
16,630
313
972
4,906
19,097
14,238
0
4,807
14,290
29,788
0
L
Ganesha
RogueJedi01
Ganesha
13,633
505
2,509
10,205
30,802
26,912
0
8,618
22,184
31,658
0
W
Xing Tian
Skadii2Hotii
Xing Tian
9,515
1,408
4,489
3,186
20,560
31,237
605
7,588
12,972
16,715
0
W
Gilgamesh
THUND3R OKC
Gilgamesh
12,785
2,794
3,600
2,328
16,200
15,416
270
5,954
10,246
4,220
20,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,253
Gold Earned
59,102
134
Minions Killed
146
0
Camps Cleared
0
1,079,034
Distance Traveled
1,290,882
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,357
811
28
2
0
253,920
0
L
Morgan Le Fay
10,448
746
49
4
0
211,082
1
W
Thor
11,824
845
16
1
0
263,360
0
W
Medusa
13,363
955
63
5
0
261,871
3
L
Ravana
10,957
783
21
2
0
219,418
0
L
Fenrir
10,278
734
18
1
0
212,348
0
L
Zhong Kui
9,164
655
43
3
0
177,851
1
L
Ganesha
10,406
743
3
0
0
258,335
0
W
Xing Tian
10,715
765
16
1
0
265,297
0
W
Gilgamesh
11,843
846
23
2
0
246,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role