Player Matchup

Vamana
Vamana
BEEFYBOI26
Vamana
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
289W - 66L
1,946 Elo+
Party 2
Agni
Agni
JAVIEEFROZE
Agni
Level 29
God Stats
5W - 0L
1,969 SR
Queue Stats
85W - 86L
1,574 Elo+
Solo
Ne Zha
Ne Zha
WaterMeImaTree
Ne Zha
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
209W - 82L
1,748 Elo+
Party 2
Baron Samedi
Baron Samedi
lXxKingxXl
Baron Samedi
Level 3
God Stats
3W - 0L
1,500 SR
Queue Stats
19W - 12L
1,753 Elo+
Solo
Anhur
Anhur
logicalbukle2004
Anhur
Level 26
God Stats
1W - 2L
1,224 SR
Queue Stats
59W - 60L
1,611 Elo+
Solo
Team Averages
Level 24
1,539 SR
1,726 Elo+

VS

Team Averages
Level 23
1,462 SR
1,544 Elo+
Gilgamesh
Gilgamesh
GGMC
Gilgamesh
Level 26
God Stats
0W - 2L
1,311 SR
Queue Stats
35W - 24L
1,347 Elo+
Party 1
Kukulkan
Kukulkan
MagicLazuli
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 41L
1,608 Elo+
Party 1
Neith
Neith
Mashumallows
Neith
Level 10
God Stats
0W - 3L
1,200 SR
Queue Stats
48W - 39L
1,602 Elo+
Party 1
Jormungandr
Jormungandr
Neyehilist
Jormungandr
Level 44
God Stats
3W - 2L
1,797 SR
Queue Stats
143W - 111L
1,582 Elo+
Party 1
Pele
Pele
Prof5
Pele
Level 29
God Stats
3W - 7L
1,500 SR
Queue Stats
48W - 37L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
BEEFYBOI26
Vamana
16
8 / 1 / 8
9,722
694
13,966
13,518
9,788
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
16 / 1 / 3
9,105
650
10,219
7,775
2,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
8 / 0 / 6
9,049
646
8,615
9,921
3,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
lXxKingxXl
Baron Samedi
12
1 / 2 / 14
7,070
505
6,782
8,887
7,185
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
4 / 1 / 1
8,213
587
6,801
5,868
1,765
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GGMC
Gilgamesh
9
0 / 8 / 0
5,698
407
3,258
13,887
6,458
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Kukulkan
MagicLazuli
Kukulkan
9
0 / 10 / 1
6,064
433
3,116
9,238
2,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
2 / 6 / 1
5,857
418
5,906
8,728
2,289
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
Neyehilist
Jormungandr
8
1 / 5 / 3
5,863
419
6,886
13,569
8,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pele
Prof5
Pele
11
2 / 8 / 2
6,927
495
3,989
12,021
3,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
12
37
Kills
5
5
Deaths
37
32
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Vamana
BEEFYBOI26
Vamana
8
1
8
12
L
Gilgamesh
GGMC
Gilgamesh
0
8
0
0
W
16
1
3
17.5
L
Kukulkan
MagicLazuli
Kukulkan
0
10
1
0.05
L
2
6
1
0.42
L
Jormungandr
Neyehilist
Jormungandr
1
5
3
0.5
L
Pele
Prof5
Pele
2
8
2
0.38
W
8
0
6
11
W
Baron Samedi
lXxKingxXl
Baron Samedi
1
2
14
4
W
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,383
Damage
23,155
45,969
Taken
57,443
25,501
Mitigated
23,379
22,374
Healing
9,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
BEEFYBOI26
Vamana
13,966
7,327
0
7,127
13,518
9,788
0
1,215
12,277
0
76,551
L
Gilgamesh
GGMC
Gilgamesh
3,258
715
0
2,070
13,887
6,458
0
357
13,530
0
27,267
W
10,219
456
0
2,659
7,775
2,779
0
2,064
5,607
47,914
0
L
Kukulkan
MagicLazuli
Kukulkan
3,116
208
0
302
9,238
2,831
0
4,138
4,830
28,958
0
L
5,906
2,269
0
2,068
8,728
2,289
0
3,540
5,056
0
28,526
L
Jormungandr
Neyehilist
Jormungandr
6,886
1,498
0
3,212
13,569
8,278
0
3,991
9,422
19,240
0
L
Pele
Prof5
Pele
3,989
555
0
2,328
12,021
3,523
0
4,289
7,604
0
28,136
W
8,615
3,548
0
6,015
9,921
3,984
0
1,498
8,373
0
61,803
W
Baron Samedi
lXxKingxXl
Baron Samedi
6,782
471
1,035
3,507
8,887
7,185
0
2,876
6,011
25,314
0
W
6,801
3,901
0
2,031
5,868
1,765
2,996
2,141
3,699
0
50,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,159
Gold Earned
30,409
492
Minions Killed
272
0
Camps Cleared
0
1,449,451
Distance Traveled
1,225,815
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
9,722
694
138
10
0
319,631
1
L
Gilgamesh
5,698
407
59
4
0
266,259
2
W
Agni
9,105
650
94
7
0
299,147
1
L
Kukulkan
6,064
433
62
4
0
219,131
1
L
Neith
5,857
418
63
5
0
236,889
0
L
Jormungandr
5,863
419
23
2
0
257,300
0
L
Pele
6,927
495
65
5
0
246,236
1
W
Ne Zha
9,049
646
117
8
0
320,849
2
W
Baron Samedi
7,070
505
33
2
0
259,488
5
W
Anhur
8,213
587
110
8
0
250,336
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role