Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
 
Janus
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
Bunnies Duo
Cernunnos
Level 29
God Stats
3W - 0L
1,753 SR
Queue Stats
5W - 1L
1,537 Elo+
Party 2
Osiris
Osiris
SOBERSWAG7412
Osiris
Level 120
God Stats
18W - 20L
1,601 SR
Queue Stats
116W - 117L
1,533 Elo+
Party 2
Xing Tian
Xing Tian
x Excelsa
Xing Tian
Level 59
God Stats
2W - 0L
1,628 SR
Queue Stats
3W - 0L
1,630 Elo+
Party 2
Team Averages
Level 82
1,596 SR
1,540 Elo+

VS

Team Averages
Level 98
1,540 SR
1,391 Elo+
Anubis
Anubis
BirdyMadness
Anubis
Level 29
God Stats
0W - 4L
1,470 SR
Queue Stats
5W - 11L
1,375 Elo+
Party 1
Charybdis
Charybdis
DarkKitKat92
Charybdis
Level 153
God Stats
5W - 4L
1,551 SR
Queue Stats
233W - 241L
1,473 Elo+
Party 1
Xing Tian
Xing Tian
MedianJungle08
Xing Tian
Level 137
God Stats
1W - 1L
1,729 SR
Queue Stats
84W - 105L
1,447 Elo+
Party 1
Sylvanus
Sylvanus
Mondogenerator72
Sylvanus
Level 44
God Stats
46W - 53L
1,406 SR
Queue Stats
121W - 162L
1,312 Elo+
Solo
Artio
Artio
Shindonevic
Artio
Level 128
God Stats
128W - 136L
1,548 SR
Queue Stats
675W - 789L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
4 / 0 / 4
10,501
500
10,624
14,367
11,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Janus
 
Janus
16
0 / 6 / 7
9,873
470
8,385
11,732
3,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
Bunnies Duo
Cernunnos
20
18 / 0 / 3
14,468
689
24,255
18,768
7,823
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
4 / 0 / 5
10,841
516
6,028
14,645
10,842
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Xing Tian
x Excelsa
Xing Tian
13
1 / 0 / 8
9,418
448
3,105
10,812
7,538
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
11
2 / 7 / 2
7,707
367
7,525
10,622
4,251
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
DarkKitKat92
Charybdis
15
1 / 11 / 0
9,251
441
8,049
17,609
4,682
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
MedianJungle08
Xing Tian
13
1 / 2 / 2
8,213
391
4,737
14,733
14,616
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
1 / 6 / 0
8,091
385
7,257
15,735
7,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
0 / 1 / 1
9,554
455
5,851
13,170
17,305
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
10
27
Kills
5
6
Deaths
27
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
4
0
4
6
W
Janus
 
Janus
0
6
7
0.58
L
Anubis
2
7
2
0.43
W
Cernunnos
Bunnies Duo
Cernunnos
18
0
3
19.5
L
Charybdis
DarkKitKat92
Charybdis
1
11
0
0.09
L
Xing Tian
MedianJungle08
Xing Tian
1
2
2
1
L
1
6
0
0.17
W
4
0
5
6.5
L
0
1
1
0.5
W
Xing Tian
x Excelsa
Xing Tian
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,397
Damage
33,419
70,324
Taken
71,869
40,974
Mitigated
48,395
31,703
Healing
18,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
10,624
3,736
0
4,430
14,367
11,644
781
6,664
7,703
0
57,394
W
Janus
 
Janus
8,385
1,112
188
881
11,732
3,127
716
7,088
4,644
64,989
0
L
Anubis
7,525
168
9
1,855
10,622
4,251
0
3,152
7,316
28,181
0
W
Cernunnos
Bunnies Duo
Cernunnos
24,255
14,631
0
13,252
18,768
7,823
0
2,953
15,815
0
164,453
L
Charybdis
DarkKitKat92
Charybdis
8,049
4,546
0
3,440
17,609
4,682
0
536
17,071
0
66,348
L
Xing Tian
MedianJungle08
Xing Tian
4,737
594
116
2,548
14,733
14,616
0
3,602
11,013
40,678
0
L
7,257
1,538
554
4,719
15,735
7,541
0
2,644
12,949
39,168
13,942
W
6,028
2,396
0
7,820
14,645
10,842
0
4,015
10,630
0
93,216
L
5,851
490
118
5,058
13,170
17,305
194
1,058
12,030
58,113
0
W
Xing Tian
x Excelsa
Xing Tian
3,105
480
2,360
2,772
10,812
7,538
78
4,289
6,523
15,501
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,101
Gold Earned
42,816
606
Minions Killed
456
0
Camps Cleared
0
1,935,974
Distance Traveled
1,582,304
20
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,501
500
87
4
0
360,945
3
W
Janus
9,873
470
119
6
0
338,293
5
L
Anubis
7,707
367
48
2
0
300,931
0
W
Cernunnos
14,468
689
231
11
0
400,270
0
L
Charybdis
9,251
441
127
6
0
299,489
3
L
Xing Tian
8,213
391
63
3
0
332,938
2
L
Sylvanus
8,091
385
90
4
0
301,419
0
W
Osiris
10,841
516
138
7
0
463,933
10
L
Artio
9,554
455
128
6
0
347,527
1
W
Xing Tian
9,418
448
31
1
0
372,533
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role