Player Matchup

Arachne
Arachne
 
Arachne
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
FeministaVegana
Vulcan
Level 25
God Stats
1W - 0L
1,326 SR
Queue Stats
4W - 1L
1,788 Elo+
Party 2
Ares
Ares
vanessafadinha
Ares
Level 26
God Stats
1W - 0L
1,559 SR
Queue Stats
4W - 3L
1,450 Elo+
Party 2
Team Averages
Level 37
1,462 SR
1,579 Elo+

VS

Team Averages
Level 120
1,529 SR
1,508 Elo+
Sobek
Sobek
ParadoxXIII
Sobek
Level 144
God Stats
12W - 11L
1,570 SR
Queue Stats
150W - 151L
1,503 Elo+
Party 1
Ra
Ra
TomMorello
Ra
Level 129
God Stats
10W - 15L
1,472 SR
Queue Stats
307W - 343L
1,530 Elo+
Solo
Fenrir
Fenrir
Willbord
Fenrir
Level 87
God Stats
9W - 9L
1,543 SR
Queue Stats
434W - 417L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
5 / 4 / 6
10,485
699
11,831
13,571
4,315
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
5 / 4 / 3
10,771
718
12,017
8,476
2,531
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 2 / 8
9,888
659
6,979
12,101
9,773
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 3
8,910
594
6,212
17,661
18,818
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
1 / 4 / 8
9,356
624
9,462
7,458
3,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fenrir
Willbord
Fenrir
13
6 / 4 / 3
9,862
657
9,333
12,685
5,852
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
24
12
Kills
10
10
Deaths
12
17
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
5
4
6
2
W
5
4
3
1.63
L
3
4
3
1.13
L
1
4
8
1.25
L
Fenrir
Willbord
Fenrir
6
4
3
1.88
W
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,827
Damage
25,007
34,148
Taken
37,804
16,619
Mitigated
28,075
9,430
Healing
8,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
11,831
7,229
0
4,900
13,571
4,315
1,777
6,455
6,870
0
25,785
W
12,017
3,082
207
1,671
8,476
2,531
770
3,446
4,894
63,217
0
L
6,212
640
0
3,554
17,661
18,818
395
10,516
7,145
19,974
0
L
9,462
607
1,570
2,293
7,458
3,405
269
4,118
3,340
42,138
0
L
Fenrir
Willbord
Fenrir
9,333
2,255
0
1,136
12,685
5,852
503
4,993
7,692
0
30,148
W
6,979
613
0
2,652
12,101
9,773
323
5,271
6,424
16,093
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,144
Gold Earned
28,128
151
Minions Killed
182
4
Camps Cleared
7
879,265
Distance Traveled
770,798
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,485
699
27
2
0
313,072
2
W
Vulcan
10,771
718
111
7
2
285,132
3
L
Sobek
8,910
594
30
2
1
241,609
4
L
Ra
9,356
624
104
7
0
253,133
4
L
Fenrir
9,862
657
48
3
6
276,056
2
W
Ares
9,888
659
13
1
2
281,061
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role